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Arcade
Arcade
Platform:

Argus

| 1986
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: [NMK] (Jaleco license)
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
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License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
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More Music/Sound:
Acting Talent involved:
:
:
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URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Argus VGMuseum Game Endings
Argus on CAESAR
Argus high score and replay at MARP
Argus on datObase
MAME folder name: argus

Display: raster 256x224 @ 54.00Hz (54.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver argus.c:
Status: imperfect; Emulation: good
Graphic: imperfect; Sound: good; Color: good
Palette size: 896; Savestate: unsupported

Roms:
ag_01.bin with 16384kb
sha1:209160a96486ab0b90967c015143ec28fba2e2a4 crc:769e3f57
ag_02.bin with 32768kb
sha1:c5ac5a004ebf0194c33f71dab4020fa636cefbc2 crc:278a3f3d
ag_03.bin with 32768kb
sha1:b11e134c084fc3c982dfe31836c1cf3fc0d481fd crc:3a7f3bfa
ag_04.bin with 32768kb
sha1:e223a8b2371c51f121958ee3687c777f597334c9 crc:76adc9f6
ag_05.bin with 32768kb
sha1:1dc353a042cdda909eb9f1b1ca749a3b3eaa01e4 crc:f76692d6
ag_06.bin with 32768kb
sha1:4fce1dffe091b97e7055955743434e49e97b4b79 crc:655b48f8
ag_07.bin with 32768kb
sha1:61dec71d4d976bef3af26d0dc9c0355fd1098ffb crc:bbb9638d
ag_08.bin with 32768kb
sha1:9de257d8061ec917f4d443ff509fd457f995d73b crc:ce6e987e
ag_09.bin with 32768kb
sha1:ef7b6901b702dd347b3a3f162162138175efe578 crc:6dbc1c58
ag_10.bin with 16384kb
sha1:1ad0f1cde127a1618c2ea74a53e522963a79e5ce crc:2de696c4
ag_11.bin with 32768kb
sha1:39caababd6e20ecb0375b85fb6490ee0b04f0949 crc:99ce8556
ag_12.bin with 32768kb
sha1:b5981d832127d0b28b6a7bb0437716593e0ed71a crc:e0e5377c
ag_13.bin with 32768kb
sha1:9b7767d14bd169dabe6add0623d353bf4b59779b crc:20274268
ag_14.bin with 32768kb
sha1:90e094686d9d18e49e4848d18d1e31ac95f13937 crc:ceb8860b
ag_15.bin with 32768kb
sha1:330f271771b158493b28bb178c8cda98efd1d90c crc:99834c1b
ag_16.bin with 32768kb
sha1:ad89a630f1352eb4d8beeeebf909d5e2b5d7cc12 crc:39a51714
ag_17.bin with 32768kb
sha1:718db4ff016526dddacdf6f0088f247ee97c6543 crc:0f12d09b
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

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Omega Fighter

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Pollux

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Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Argus (c) 1986 Jaleco.

While it borrows heavily from the game which established the vertically scrolling shooter, "Xevious", Argus adds its own unique twists. The player's ship is always presented in the center of the screen, and as the player moves left and right, the ground actually scrolls in the opposite direction. The player can continue scrolling all the way in one direction and end up back where he or she started.

Other new concepts include walls of mazes that float in the air which may be optionally traveled through. Certain ground targets provide power-ups or special weapons, but they must be bombed 3 times in order to earn them. A boss sequence occurs at the end of each stage. The boss has one infrequently exposed weak spot that only takes one bomb to destroy, but the boss will leave after an allotted time if the player does not succeed. There is a landing sequence after the boss fight that must be successfully maneuvered for bonus points. And finally, the ship receives a new weapons at each stage (5 distinct combinations which cycle).

The arcade game features 16 levels, the last four of which repeat indefinitely.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 5 Mhz)
Sound CPU : Zilog Z80 (@ 5 Mhz)
Sound Chips : YM2203 (@ 1.5 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Argus was released in January 1986.

- STAFF -

Music composed by: Shinichi Sakamoto (Cheabow)

- PORTS -

* Consoles :
Nintendo Famicom [JP] (April 17, 1986) "Argus [Model JF-07]"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=103&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 E021 00000009 FFFFFFFF Infinite Credits
00000000 E101 00000007 FFFFFFFF Infinite Lives
20800000 2339 000000C9 FFFFFFFF Invincibility No Hit
20810000 3272 000000C9 FFFFFFFF Invincibility (2/7) 1st & 2nd = Pipe
20810000 58DC 000000C9 FFFFFFFF Invincibility (3/7) Fire (Antiair)
20810000 5AF5 000000C3 FFFFFFFF Invincibility (4/7) Mine
20810000 5E3D 000000C9 FFFFFFFF Invincibility (5/7) Laser
20810000 60E7 000000B7 FFFFFFFF Invincibility (6/7) Fire (Antisurface)
20810000 756A 000000C3 FFFFFFFF Invincibility (7/7) Enemy
00000000 E108 00000003 FFFFFFFF Maximum 'B' Level
00000000 E109 00000003 FFFFFFFF Maximum 'E' Level
00000000 E10A 00000003 FFFFFFFF Maximum 'P' Level
00000000 F08D 00000003 FFFFFFFF Always have Max Power Up
00000000 FC84 00000081 FFFFFFFF Always have Ground Laser
62000000 0000 00000000 00000000 Select Shot (Antiair)
00010000 E080 00000000 FFFFFFFF Single Shot
00010000 E080 00000001 FFFFFFFF Fast Single Shot
00010000 E080 00000002 FFFFFFFF V-shot
00010000 E080 00000003 FFFFFFFF Twin Shot
00010000 E080 00000006 FFFFFFFF Laser
62000000 0000 00000000 00000000 Select Shot (Antisurface)
00010000 E081 00000007 FFFFFFFF Laser
00010000 E081 00000004 FFFFFFFF Twin Shot
00010000 E081 00000005 FFFFFFFF Bomb
00100000 E084 00000000 FFFFFFFF Rapid Fire

Credit Pugsy's MAME Cheat file
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