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Armored Car (set 1)

 
Arcade
Arcade
Platform:

Armored Car (set 1)

| 1981
Genre:
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Description:


Notes:
Release type:
Developer: Stern
Controls/Input Device: Control(joy4way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
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License from/Copyright:
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Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
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Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
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Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Armored Car (c) 1981 Stern Electronics, Incorporated.

An overhead view maze game where you drive a money van (the armoured car) through as it scrolls from right to left. Some intersections are marked with directions. You pick up money to deliver to banks while avoiding criminals by dropping saw horses in roadway. Fuel levels must be replenished at gas stations along the way.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 1.78975 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.78975 Mhz)

Players : 2
Control : 4-way joystick
Buttons : 2

- TRIVIA -

First game for Stern created by Chris Oberth. Before working for Stern he was at Marvin Glass designing/prototyping handheld electronic games such as 'Finger Bowl'.

Armored Car was partly inspired by "Targ".

Roger Isetts holds the official record for this game with 101010 points on March 1, 1983.

- UPDATES -

REVISION 1 (Set 2) :
* First release.

REVISION 2 (Set 1) :
* Bug fixes release.

- SCORING -

Moving one block : 10 points.
Picking up Money : 100 points.
Blowing up Robber : 200 points.
Unlocking locks : 1000 points.
Crash TNT truck into wall : 1000 points.

Bonus points : 100 per dollar picked up and deposited in bank.

- STAFF -

Designer and Programmer : Chris Oberth, Gunar Licitis

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=114&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 8112 00000099 FFFFFFFF Infinite Credits
00000000 8628 000000FF FFFFFFFF Infinite Lives
00000000 8630 000000FF FFFFFFFF Infinite Sawhorses
00000000 885F 000000FF FFFFFFFF Infinite Fuel
00010000 868F 0000005F FFFFFFFF Infinite Fuel (2/3)
00010000 8690 00000088 FFFFFFFF Infinite Fuel (3/3)
20800000 0E5C 00000018 FFFFFFFF Invincibility
00000000 869B 000000FF FFFFFFFF Always have the key
00000001 869B 000000FF FFFFFFFF Get the key Now!

Credit Pugsy's MAME Cheat file
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