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Blast Off (Japan)

 
Arcade
Arcade
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Blast Off (Japan)

| 1989
Genre:
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Description:


Notes:
Release type:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
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Manufacturer:
Genre:
License from/Copyright:
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Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Blast Off (c) 1989 Namco.

A vertically scrolling shoot'em up. Despite the drastically different gameplay, Blast Off is the sequel to Bosconian which was released eight years earlier.

As in many other vertical scrolling shooters (including Namco's own Xevious), the player controls a ship, facing the top of the screen, that can move freely while the background scrolls down, bringing enemies in to view; the player may destroy enemies for points. The game uses two buttons - one is used to make the ship fire circular lasers, while the other is used to cycle through its four firing patterns. The red pattern is two lasers in a spiral pattern, while the blue one is one laser straight ahead and one behind, the yellow one is one laser straight ahead, one left, and one right and the green one is two lasers diagonally forward (one to the left and one to the right), and one straight behind; by holding down the button, the ship fires more powerful, spherical lasers.

- TECHNICAL -

Namco System 1 hardware
Game ID : BO

Main CPU : 6809 (@ 1.536 Mhz)
Sub CPU : 6809 (@ 1.536 Mhz)
Sound CPU : 6809 (@ 1.536 Mhz)
MCU : HD63701 (@ 1.536 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.57958 Mhz), Namco advanced 8-channel stereo WSG, stereo DAC

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Blast Off was released in March 1989 in Japan.

Even though the game is the sequel to Bosconian (which used a synthesized, DAC-generated voice saying "Blast off!" at the beginning of every round), Blast Off had more in common gameplay-wise with Namco's own Dragon Spirit than with Bosconian; this is especially noticeable in the third area of every world, where the player's ship undergoes an increase in size, and must destroy a boss. Despite several gameplay differences, the connection with Bosconian was emphasized in the marketing of the game, with the hexagonal space stations from Bosconian appearing in Namco's press literature, the game's title screen, and in the game itself.

The game is also worth noting for its usages of various "Engrish" phrases, such as "To push start only 1 player button" (on title screen), "Go next" (at end of world), "Congraturations" (at end of game) and "Entry your name" (on high score table). There are a total of six worlds in this game, and each one has three areas (so there are a total of eighteen "stages" to play through).

Victor Entertainment released a limited-edition soundtrack album for this game (Namco Videogame Graffiti Vol.10 - VICL-40097) on 16/12/1993.

- SERIES -

1. Bosconian (1981)
2. Blast Off (1989)

- STAFF -

Game design : Nak, Tak
Program : Nak
Graphics : Tak
Character : Arg, M.G
Music : Kob, Tog
Sound : Nob

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=272&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 004001 00000009 FFFFFFFF Infinite Credits
39900000 3F7102 0000B507 FFFFFFFF Invincibility
39810000 3FB283 000000AD FFFFFFFF Invincibility (2/3) 1st = Scenery, 2nd = Enemy
39810000 3FBA47 00000020 FFFFFFFF Invincibility (3/3) Fire
60000000 000000 00000000 00000000
00000000 00431F 00000004 FFFFFFFF Infinite Lives PL1
00000000 004310 00000000 FFFFFFFF Rapid Fire PL1
60000000 000000 00000000 00000000
00000000 00435F 00000004 FFFFFFFF Infinite Lives PL2
00000000 004350 00000000 FFFFFFFF Rapid Fire PL2

Credit Pugsy's MAME Cheat file
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