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Chiki Chiki Boys (Japan 900619)

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Arcade
Arcade
Platform:

Chiki Chiki Boys (Japan 900619)

| 1990
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Capcom
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
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Manufacturer:
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Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
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MAME folder name: chikij

Display: raster 384x224 @ 59.61Hz (59.61 pixclock)
Sound: 1 channels

Emulated in MAME via driver cps1.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 3072; Savestate: unsupported

Roms:
buf1 with 279kb
sha1:b26b5bfe258e3e184f069719f9fd008d6b8f6b9b crc:eb122de7
ch_01.bin with 131072kb
sha1:cf78c3122628aa0e14f7b5017429aee35e9b266d crc:7f3b7b56
ch_02.bin with 131072kb
sha1:29d1e5d6780b7d6875efff6b086fd03bef779df7 crc:7c8c88fb
ch_05.bin with 131072kb
sha1:cef28a63550c6ec3fe7cd7ec478a7fb726df4e27 crc:6c1afb9a
ch_06.bin with 131072kb
sha1:1e4682183c167c95b2fb3986887c31d3e8911484 crc:81884b2b
ch_09.bin with 131072kb
sha1:b3d1531d9307285fcecff937dce0bed7ce9e4253 crc:567ab3ca
ch_10.bin with 131072kb
sha1:e0d5eaba20dc1132643b9ea334b36034ce97fc6d crc:e8251a9b
ch_13.bin with 131072kb
sha1:22eaa1c667213a37b2c700c5c80dbf9cb81b9f5f crc:12a7a8ba
ch_14.bin with 131072kb
sha1:041e08e1f407528da84b973d16c5f64f02bd14fe crc:4012ec4b
ch_17.bin with 131072kb
sha1:0d1ddb79c1ee2a7ff4bcdb960e18fc3cfb115e75 crc:fe490846
ch_18.bin with 131072kb
sha1:6516fa19d251898c6f55ab0fda760fc5404bef06 crc:516a34d1
ch_23.bin with 65536kb
sha1:81a76b58043af7252a854b7efc4109957ef0e679 crc:4d4255b7
ch_24.bin with 131072kb
sha1:af241438de5bd754e176eec8ad45941f9bf30523 crc:9cb6e6bc
ch_25.bin with 131072kb
sha1:a7e419326a4bb7062c5bc7d0b3194b96e00a92d0 crc:1dfcbac5
ch_30.bin with 131072kb
sha1:2dd5bd4076e7d5ded98b72919f868ea700df2e4f crc:f909e8de
ch_31.bin with 131072kb
sha1:294b93d0aea60663ffe96364671552e944a1264b crc:fc158cf7
ch_32.bin with 131072kb
sha1:5d8a3ab24fcf65b30e1c0affd80301e29e3bf208 crc:317d27b0
ch_33.bin with 131072kb
sha1:34a7a6f9aa61ce47116d63c2feb7ea8a427b93e0 crc:30dc5ded
ch_34.bin with 131072kb
sha1:869924ff1bc78ac4b50bcfd37a8e76820a9fddf1 crc:609ed2f9
ch_35.bin with 131072kb
sha1:c971d286c60a9b61f42ea3b792cf59847aacb965 crc:b810867f
ch_38.bin with 131072kb
sha1:438b897c14dccc0a185032b1ae2b93d71eed305a crc:6e5c8cb6
ch_39.bin with 131072kb
sha1:1f5d12b78100dfba7f6c9a076f7923811467aa2b crc:872fb2a4
ch_40.bin with 131072kb
sha1:28dbbb4176800b31068b1beecf54a78085092e5a crc:be0d8301
ch_41.bin with 131072kb
sha1:673a5b5eb7330fbbc02aabcdb164efea193613a3 crc:8ad96155
chj_36a.bin with 131072kb
sha1:a7111f9c264c56d1c6474ec3ad90e394a32a86f6 crc:ec1328d8
chj_37a.bin with 131072kb
sha1:5cb7ed3003d89a08882d4dcd326c8fd9430f0eac crc:46d2cf7b
chj_42a.bin with 131072kb
sha1:c47db0445e107ad4fb62b74e277a7dc2b4d9b7ea crc:4ae13503
chj_43a.bin with 131072kb
sha1:7832ecd487b5ef4e49b5ea78e80e52f8e2dcaa17 crc:8d387fe8
ioa1 with 279kb
sha1:fbb887c5b4f5cb8df77cec710eaac2985bc482a6 crc:59c7ee3b
prg1 with 279kb
sha1:a5300f301c1a08a7da768f0773fa0fe3f683b237 crc:f1129744
rom1 with 279kb
sha1:7d4c9f1693c821fbf84e32dd6ef62ddf14967845 crc:41dc73b9
sou1 with 279kb
sha1:dcc9e86cc36316fe42eace02d6df75d08bc8bb6d crc:84f4b2fe
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Chiki Chiki Boys (c) 1990 Capcom Company, Limited.

A cute platform game.

- TECHNICAL -

Runs on the "CP System" hardware.
B-Board ID: 89625B-1

Players: Up to 2 simultaneously.
Control per player: 8-Way Joystick
Buttons per player: 3
=> [1] Attack, [2] Jump, [3] Bomb

- TRIVIA -

Chiki Chiki Boys was released on June 19, 1990 in Japanese arcades. It was known there as the 10th video game made for the CP System.

The game was known outside Japan as "Mega Twins [B-Board 89624B-3]".

- STAFF -

Game Designer : Bully Duck
Directors : Noritaka Funamizu (Poo), Yoshiki Okamoto (Kihaji Okamoto)
Object Designers : Manbou, Ikusan Z, Unicorn Mayumi
Scroll Designers : Zummy, Ziggy (Zummy & Ziggy)
Hard Designer : Kuccan
Programmers : Blbon, Meijin, Yuki Saiko
Spacial Thanks : Ozzy, Kame, Satochin, Genie

- PORTS -

* Consoles :
Sega Mega Drive [JP] (1993) "Chiki Chiki Boys [Model G-4083]"
PC-Engine CD-ROM² [JP] (July 15, 1994) "Chiki Chiki Boys [Model NAPR-1033]"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=452&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FF0F3E 00000009 FFFFFFFF Infinite Credits
00000000 FF0F69 00000059 FFFFFFFF Infinite Time
00080500 FF0F64 00000008 00000001 Select Starting Round Maybe slightly buggy
60000000 000000 00000000 00000000
00000000 FF147B 00000003 FFFFFFFF Infinite Lives PL1
00000000 FF149B 0000007F FFFFFFFF Invincibility PL1
00000000 FF14AB 00000040 FFFFFFFF Infinite Energy PL1
00000000 FF14D3 00000006 FFFFFFFF Infinite Magic PL1
60000000 000000 00000000 00000000
00000000 FF153B 00000003 FFFFFFFF Infinite Lives PL2
00000000 FF155B 0000007F FFFFFFFF Invincibility PL2
00000000 FF156B 00000040 FFFFFFFF Infinite Energy PL2
00000000 FF1593 00000006 FFFFFFFF Infinite Magic PL2

Credit Pugsy's MAME Cheat file
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