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Arcade
Arcade
Platform:

Cops'n Robbers

| 1976
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Atari
Controls/Input Device: Control(joy4way), Buttons(2)
Number of Players: 4
Rating:
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MAME folder name: copsnrob

Display: raster 256x208 @ 60.00Hz (60.00 pixclock)
Sound: 0 channels

Emulated in MAME via driver copsnrob.c:
Status: preliminary; Emulation: good
Graphic: good; Sound: preliminary; Color: good
Palette size: 2; Savestate: unsupported

Roms:
5765.h8 with 32kb
sha1:a90ae8ddffdfc33f60cb9ff8f42f9155c2b09ca1 crc:6cd58931
5766.k8 with 32kb
sha1:1dc8691dde033062491b03d4c926047229c45a14 crc:e63edf4f
5767.j8 with 32kb
sha1:91cd237878c0e092197e3025c2498b8f26f90109 crc:381b5ae4
5768.n4 with 256kb
sha1:dc115c8dcee9298623f1e91add2dc17d0ed870e4 crc:cb7fc836
5769.d5 with 256kb
sha1:c7d60fc4c44cf9c160b874de92d37600c079e7b6 crc:75081a5a
5770.m2 with 256kb
sha1:3fd6113aa3a572ec9f5ff248ba1bf53fc9225dfb crc:b00bbe77
5771.b7 with 512kb
sha1:7ce9ad1096405126a8bf57c1f8bad1afa178b751 crc:d61758d6
5772.d7 with 512kb
sha1:367f7e25c08a79277550d018681fffcdbd578029 crc:8d26afdc
5773.e7 with 512kb
sha1:fd66d7e655ab96ec6ca4f8cf0d078c68b86ac75a crc:ff7c95f4
5774.h7 with 512kb
sha1:ccfda15f5f3e0caa1b44928e111469f337c39eca crc:dfbcb7f2
5775.j7 with 512kb
sha1:6066ba9f5e12aa0c595eb60bcb468efa9f4495ef crc:627dee63
5776.k7 with 512kb
sha1:8cd2f4bd2405835d06eb4d76d028e1b14a97b500 crc:7fb12a49
5777.l7 with 512kb
sha1:ff4d3546ad931b8e8c5cffd65469814ba7200925 crc:2b62d627
5778.p1 with 512kb
sha1:8bba352ff5e320abda9c897cac4c898862f3c3f5 crc:78bff86a
5779.m1 with 512kb
sha1:3e45f55ddf10c7e9a221736c1f5a4cc5b4c8a317 crc:8b1d0d83
5780.l1 with 512kb
sha1:88d4ce8e86116cabd6e522360c01538930268074 crc:6f4c6bab
5781.j1 with 512kb
sha1:18f31f46a3c7795e5d31ee55e8c98adc4c400328 crc:c87f2f13
5782.m3 with 512kb
sha1:17cf6698ceeb3b917d8ef13ed8242062d3bd57b8 crc:82b86852
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Cops n' Robbers (c) 1976 Atari.

From 1 to 4 people can play at once, with the computer adding in a player as needed to keep the number of players at either 2 or 4. Players number 1 and 2 play the part of the cops, while players 3 and 4 are the robbers.

The screen is an overhead view of a city street, with the cops on one side, and the robbers on the other. Each car is in it's own lane, and an extra wide lane marks the area between the cop and robber side. Each player can move up and down in their own lane, the object is to shoot down the cars of the opposite side. A beer truck moves randomly up and down the center lane, generally getting in the way.

- TECHNICAL -

This game was sold in an upright format only. The machine was rather unique looking as it was about twice the width of a standard arcade game, but all the other dimensions were normal (kind of like they just stuck two machines together). Later four player games would instead use a control panel that was wider than the screen. The bulk of the machine was white, with the front being painted black for durability. Classic 'Gangster' cars from the 30's filled out the sideart. There were 2 distinct monitor bezels, each with its own art. The outer one was decorated with several of the 'Gangster' cars, and a design that looks similar to a stylized Japanese sunset. The inner monitor bezel had a street scene that was meant to extend the scene that appeared on the monitor itself (and to help fill in that 4 foot wide playing area). The monitor also had a color overlay to give different colors to the different sides of the game (it used a black and white monitor). The joystick was a special design. It only has an up down axis, but has seven different positions on that axis, which makes for pseudo-analog action.

Game ID : 005625

Main CPU : MOS Technology M6502 (@ 894.886 Khz)

Screen orientation : Horizontal
Video resolution : 256 x 208 pixels
Screen refresh : 60.00 Hz
Palette Colors : 2

Players : 4
Control : 2-way joystick (vertical)
Buttons : 2

- TRIVIA -

Released in July 1976.

Cops'n Robbers was one of the first 4-Player upright arcade games ever made. All 4 players played side by side on a single cabinet (most previous four player titles were done on cocktail tables).

- STAFF -

Designed and programmed by: Tom Hogg, Dave Storie

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=504&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 0054 00000039 FFFFFFFF Infinite Time

Credit Pugsy's MAME Cheat file
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