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Arcade
Arcade
Platform:

Crash

| 1979
Genre:
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Description:

Notes:
Release type:
Units produced: Exidy
Controls/Input Device: Control(joy4way), Buttons(1)
Number of Players: 1
Rating:
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SoundMix: Mono
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Crash VGMuseum Game Endings
Crash on CAESAR
Crash high score and replay at MARP
Crash on datObase
MAME folder name: crash

Display: raster 248x256 @ 57.00Hz (57.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver circus.c:
Status: imperfect; Emulation: good
Graphic: good; Sound: imperfect; Color: good
Palette size: 2; Savestate: unsupported

Roms:
crash.a1 with 512kb
sha1:1299e476598d07a67aa1640f3320de1198280296 crc:b9571203
crash.a2 with 512kb
sha1:b3662bda5013443a56eabbe21fefa91e255e18e7 crc:b4581a95
crash.a3 with 512kb
sha1:39a6d10e229be0e0d52b1061f2aa2f678b351f0b crc:597555ae
crash.a4 with 512kb
sha1:c3a7b5ce4406cce511108e5c015b1dd5587b75ed crc:0a15d69f
crash.a5 with 512kb
sha1:2f21ee58ba117bf4fe9101373c55449217a08da6 crc:a9c7a328
crash.a6 with 512kb
sha1:974800cbeba2f2d0d796200d235371e2ce3a1d28 crc:c7d62d27
crash.a7 with 512kb
sha1:9ea27241a5ac97b260599d56f60bf9ec3ffcac7f crc:5e5af244
crash.a8 with 512kb
sha1:5782ea7d70e5cbe8b8245ed1075ce92b57cc6ddf crc:3dc50839
crash.c1 with 512kb
sha1:c1f6d2a3be1e9b35c8675d1e3f57e6a85ddd99fd crc:e9adf1e1
crash.c2 with 512kb
sha1:4e537402c09b58997bc45498fd721d83a0eac3a7 crc:38f3e4ed
crash.c3 with 512kb
sha1:ce4023167a0b4b912bbbc70b00fd3b462990a04c crc:3c8f7560
crash.c4 with 512kb
sha1:fdbf8d36993196552ddb7729750420f8e31eee70 crc:ba16f9e8
crash.d14 with 512kb
sha1:78a0ace3510546691ecaf6f6275cb3269495edc9 crc:833f81e4
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


Recommended Games (Star Force):

Catacomb

Vega

Espial

Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Crash (c) 1979 Exidy.

Crash is a 2-D maze racing game. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.

- TECHNICAL -

Main CPU : MOS Technology M6502 (@ 705.562 Khz)
Sound Chips : Discrete

Screen orientation : Horizontal
Video resolution : 248 x 256 pixels
Screen refresh : 57.00 Hz
Palette colors : 2

Players : 1
Control : 4-way joystick
Buttons : 1

- TRIVIA -

Released in July 1979.

- SCORING -

Dots : 10 pts X number of cars on field.

- TIPS AND TRICKS -

* Always be aware of where the Jam Car(s) is/are located. They can make up to two lane changes at a time, and that lane change may be into your lane.

* The faster you go, the fewer lanes you can cross. At full acceleration, you will only be able to change one lane at a time. Decelerate (take your finger off the accelerate button) to go across multiple lanes.

* The Jam Car(s) always travel in a clockwise motion while you travel in a counterclockwise motion. Remember that so that you don't get confused when there are multiple cars in the maze.

* Don't try to get all the dots on one of the lanes. You need to anticipate where your next move is well before you enter the lane change area since you cannot change lanes at any other time. Sometimes, on the earlier levels, it is best to do a staggered type dot pickup where you do lane one, change to lane two, to lane three, lane four, lane five, then back to lane one. If you time it right, the Jam Car or Cars will still be in the maze.

* Don't let the speed of the Jam Car(s) throw you. Just plan to be out of your lane and in the lane change area before them. If both cars enter at the same time, you run a big risk of a collision.

- STAFF -

Designed and programmed by : Edward Valeau

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=523&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 000E 00000002 FFFFFFFF Infinite Lives
20E00000 1F6E 004C7C1F FFFFFFFF Invincibility

Credit Pugsy's MAME Cheat file
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