Games-db / Arcade /

Darius II (Japan)

 
Arcade
Arcade
Platform:

Darius II (Japan)

| 1989
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Taito Corporation
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Coder/Software:
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
:
:
More Machine Details:
More System Details:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


Recommended Games (Star Force):

Catacomb

Vega

Espial

Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Darius II (c) 1989 Taito.

The direct sequel to the 1986 original, Darius II retained the distinctive 3-screen format of the first game.

The power-up system of Darius II was changed from that of its parent game, with players having to destroy complete waves of a particular enemy to earn a power-up. 2 new power-ups were also added; the 1st was a new weapon power-up that gave the player green, vertical lasers, the 2nd power-up was a rainbow-colored item that powered up all of the players weapons.

Another new feature of Darius II is the appearance of mini-bosses - large enemies that appear at the mid point of a level, possessing similar strength and abilities to those of the game's normal bosses (such as extravagant weapons, or the inability to be damaged without first exposing a vulnerable area). The mini-bosses in Darius II are in fact smaller versions of the bosses from Darius.

The game is set in the inner regions of the Solar system, and has the same branching level structure as Darius, allowing players to select their own route through the game.

- TECHNICAL -

Prom Stickers : C07

Main CPU : (2x) Motorola 68000
Sound CPU : Zilog Z80
Sound Chips : Yamaha YM2610, (4x) Volume

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Darius II was released in September 1989.

This game is known in US as "Sagaia" (licensed to Romstar for distribution).

Two versions of this game were made : The more common three-screen version (like the original "Darius"), and a harder to find two-screen version (aspect ratio : 8/3)

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Darius II : G.S.M. Taito 4 - PCCB-00010-12) on November 21, 1989.

Zuntata Records released a limited-edition soundtrack album for this game (Zuntata History L'ab-normal 1st - ZTTL-0038) on April 1, 1999.

- SERIES -

1. Darius (1987, Arcade)
2. Darius II (1989, Arcade)
3. Darius Twin [Model SHVC-DT] (1991, Super Famicom)
4. Darius Force [Model SHVC-DH] (1993, Super Famicom)
5. Darius Gaiden - Silver Hawk (1994, Arcade)
6. G-Darius (1997, Arcade)
7. G-Darius ver.2 (1997, Arcade)
8. Darius Burst (2009, Sony PSP)
9. Darius Burst - Another Chronicle (2010, Arcade)
10. Darius Burst - Another Chronicle EX (2011, Arcade)

- STAFF -

Directed and produced by : Hidehiro Fujiwara
Game designed by : Hidehiro Fujiwara, Senba Takatsuna
Programmed by : Akira Ohtsuki, Tatsuo Nakamura, Masashi Tsuzura, Shinji Soyano
Art designed by : Masami Kikuchi, Senba Takatsuna, Hisakazu Kato
Cabinet designer : Yoshinori Aiura
Hardware designed by : Toshiyuki Sanada
All music composed and arranged by : Hisayoshi Ogura (Team Zuntata)
Sound editors : Yasuhisa Watanabe, Norihiro Furukawa
Sound software : Naoto Yagishita

- PORTS -

* Consoles :
Sega Mega Drive [JP] (December 20, 1990) "Darius II [Model T-11083]"
NEC PC-Engine CD [JP] (December 24, 1993) "Super Darius II [Model NAPR-1031]"
Sega Saturn [JP] (June 7, 1996) "Darius II [Model T-1104G]"
Sony PlayStation 2 [JP] (January 25, 2007) "Taito Memories II Joukan [Model SLPM-66649]"

* Handhelds :
Nintendo Game Boy [AS] (1991) "Sagaia [Model DMG-116 CHN]"
Nintendo Game Boy [JP] (December 13, 1991) "Sagaia [DMG-S8A]"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=587&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 0C1FD9 00000009 FFFFFFFF Infinite Credits
00000000 2400DF 00000009 FFFFFFFF Infinite Lives PL1
00000000 2400F9 000000EF FFFFFFFF Invincibility PL1 See the Dip Switch Menu to enable an alternate Invincibility cheat.
00000000 240513 00000009 FFFFFFFF Infinite Lives PL2
00000000 24052D 000000EF FFFFFFFF Invincibility PL2 See the Dip Switch Menu to enable an alternate Invincibility cheat.

Credit Pugsy's MAME Cheat file
Advert

Submit Data
You are a game nerd?
You are interested in
sharing your knowledge?
Submit your data here:
email

Top contributors