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Arcade
Arcade
Platform:

Die Hard Arcade (US)

| 1996
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Notes:
Release type:
Units produced: Sega
Controls/Input Device: Control(joy8way), Buttons(6)
Number of Players: 2
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MAME folder name: diehard

Display: raster 704x512 @ 60.00Hz (60.00 pixclock)
Sound: 2 channels

Emulated in MAME via driver stv.c:
Status: imperfect; Emulation: good
Graphic: good; Sound: imperfect; Color: good
Palette size: 6144; Savestate: unsupported

Roms:
epr-17740.ic8 with 524288kb
sha1:06860d96923b81afbc21e0ad32ee19487d8ff6e7 crc:5c5aa63d
epr-17951a.ic8 with 524288kb
sha1:63cf4a6432f6c87952f9cf3ab0f977aed2367303 crc:2672f9d8
epr-17952a.ic8 with 524288kb
sha1:eaf1c3e5d602e1139d2090a78d7e19f04f916794 crc:d1be2adf
epr-17953a.ic8 with 524288kb
sha1:9efc73717ec8a13417e65c54344ded9fc25bf5ef crc:a4c47570
epr-17954a.ic8 with 524288kb
sha1:af79cff317e5b57d49e463af16a9f616ed1eee08 crc:f7722da3
epr-19730.ic8 with 524288kb
sha1:fae53107c894e0c41c49e191dbe706c9cd6e50bd crc:d0e0889d
epr-20091.ic8 with 524288kb
sha1:eff0f54c70bce05ff3a289bf30b1027e1c8cd117 crc:59ed40f4
fpr19119.13 with 1048576kb
sha1:35f670a15e9c86edbe2fe718470f5a75b5b096ac crc:de5c4f7c
mpr19115.2 with 4194304kb
sha1:dedb90f800bae8fd9df1023eb5bec7fb6c9d0179 crc:6fe06a30
mpr19116.3 with 4194304kb
sha1:a53921c3185a93ec95299bf1c29e744e2fa3b8c0 crc:af9e627b
mpr19117.4 with 4194304kb
sha1:16c1acf878664b3bd866c9b94f3695ae892ac12f crc:74520ff1
mpr19118.5 with 4194304kb
sha1:5c2c66de83f2ccbe97d3b1e8c7e65999e1fa2de1 crc:2c9702f0
stv1061.bin with 524288kb
sha1:0ed2030177f0aa8285645c395ae9ad9f568ab1d6 crc:728dbca3
stv110.bin with 524288kb
sha1:8eb33192a57df5f3a1dfb57263054867c6b2db6d crc:3dfeda92
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Die Hard Arcade (c) 1996 Sega.

A 3-D, side-scrolling beat them up for 1 or 2 players in which the president's daughter has been kidnapped by a terrorist organisation. Die Hard Arcade is based on the Bruce Willis movie of the same name, although the game's storyline is very different from that of the film's.

Players take on the role of two SWAT team members who must fight their way through a terrorist-filled sky scraper to eventually reach and defeat the head of the terrorist organisation and rescue the President's daughter. Players must clear each area of all terrorists before they can progress to the next. The terrorists can be defeated by punching and kicking them until their health bars are depleted. In addition to hand-to-hand combat, players can also utilise various weapons and objects, including handguns, machine guns, missile launchers, anti-tank cannons, knives, sticks, fireaxes, spray cans, pepper shakers, steel pipes, brooms, bottles and, at one point, a grandfather clock.

Ammunition magazines can be picked up to replace depleted ammo in hand guns and machine guns, and health units can also be found to heal any damage players have suffered. At various points in the game, a pre-set sequence will start in which players must either press the PUNCH, KICK or JUMP button, or move the joystick in a specific direction in order to successfully negotiate certain enemies or obstacles. If either of the SWAT members fail on any sequences where they are supposed to punch or kick down enemies, they will have to fight them in hand-to-hand combat. Enemies can also be grabbed, allowing players to either punch or arrest them. The latter can only be achieved if the SWAT member is holding a gun, and is achieved by pressing either the PUNCH or KICK button twice.

When the SWAT members finally confront the crime boss, they will have to face him twice; first in the office and then on the rooftop. On the rooftop, he will be armed with swords and more difficult to hurt. After the boss is defeated for the second time, The President's daughter is rescued.

From here-on the game takes a nod from Technos' legendary 1987 beat-em-up, "Double Dragon". If only one player completes the game, the girl simply says 'Thank You!' and the game ends. But if 2 players complete the game, the girl will announce that she wants one of the SWAT members to become her new bodyguard. The two players will then have to fight each other until one of them is defeated, with the winner becoming the girl's new bodyguard. If the timer expires before either player wins, the fight will be declared a draw and the girl will be undecided about which SWAT member she wants for her new bodyguard.

- TECHNICAL -

Sega Titan Video hardware (ST-V)

Main CPU : (2x) SH-2 (@ 28.6364 Mhz), 68000 (@ 11.45456 Mhz)
Sound Chips : SCSP (@ 11.45456 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 6

- TRIVIA -

Released in May 1996.

This game is known in Japan as "Dynamite Deka" (translates from Japanese as 'Dynamite Detective').

PATENTS :
U.S.A : 4,442,486 - 4,454,594 - 4,462,076
Europe : 80244
Canada : 1,183,276
Honk Kong : 88-4302
Singapore : 88-155

- SERIES -

1. Die Hard Arcade (1996)
2. Dynamite Cop (1998)

- STAFF -

Chief Programmer : Ando Hiroshi
Enemy Programmer : Yamamoto Masanobu
Sub Programmer : Abe Teruji
Chief Artist : Aoki Kunitake, Kumada Tatsuto
Model Artist : Joe Stephenson, Stieg Hedlund, Andrew Mundy, Betty Cunningham
Player Model Artist : Makino Taku, Aoki Yoshiaki, Katoh Hideyuki
Animation Artist : Dean Ruggles, Tom Tobey, Makoto Uchida, Greg Hancock
Background SCR : Alan Ackerman
Art Manager : Bob Steele
Sound Director : Howard Drossin
Producer : Roger Hector, Nakagawa Rikiya, Makoto Uchida
Executive Producer : Suzuki Hisashi
Game Design & Directed by : Makoto Uchida

- PORTS -

* Consoles :
Sega Saturn (1997)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=636&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 0183D05 0000001F FFFFFFFF Infinite Credits
00900000 602EBF0 0000E2E4 FFFFFFFF Infinite Energy ROM/Program Code
00900000 60407AC 0000E31F FFFFFFFF Infinite Ammo ROM/Program Code

Credit Pugsy's MAME Cheat file
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