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Dingo

 
Arcade
Arcade
Platform:

Dingo

| 1983
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Ashby Computers and Graphics LTD. (Jaleco license)
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
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Manufacturer:
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License from/Copyright:
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Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
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Acting Talent involved:
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:
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Title a.k.a.:
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URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Dingo VGMuseum Game Endings
Dingo on CAESAR
Dingo high score and replay at MARP
Dingo on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Dingo (c) 1983 A.C.G. [Ashby Computers & Graphics]

A maze game.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz), Zilog Z80 (@ 1.62 Mhz)
Sound Chips : General Instrument AY8910 (@ 1.62 Mhz)

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 98

Players : 2
Control : 8-way joystick
Buttons : 1

- TRIVIA -

Manufacturers Ashby Computers and Graphics, Ltd. were better known in the 1980s as 'Ultimate Play The Game', one of the best UK software houses of the time - these days known as 'Rare', a subsidiary of Microsoft. At the time the majority of their work was for the Z80-based Sinclair Spectrum, so it's not surprising to see that Dingo is similarly Z80-based. The font used in Dingo is the same font used in their Spectrum game of the same year, Atic Atac, and the Copyright symbol displayed on screen is copied directly from the standard Spectrum font.

- UPDATES -

The encrypted version uses a AY8910 @ 1.78975 Mhz instead 1.62 Mhz.

- SCORING -

Melon: 100 pts.
Strawberry: 150 pts.
Lemon: 200 pts.
Blackberry: 250 pts.
Tomato: 300 pts.
Rasberry: 350 pts.
Black Currant: 400 pts.

- STAFF -

Staff : Christopher Stamper, John Lathbury, Timothy Stamper, Carole Ward

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=641&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 4080 0000000D FFFFFFFF Infinite Lives
00000001 4086 00000000 FFFFFFFF Finish this Round Now!
00000000 4066 00000000 FFFFFFFF Infinite Time PL1
00010000 4067 00000000 FFFFFFFF Infinite Time PL1 (2/2)
00000000 4069 00000000 FFFFFFFF Infinite Time PL2
00010000 406A 00000000 FFFFFFFF Infinite Time PL2 (2/2)

Credit Pugsy's MAME Cheat file
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