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Euro Champ '92 (World)

 
Arcade
Arcade
Platform:

Euro Champ '92 (World)

| 1992
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Taito Corporation Japan
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 4
Rating:
Creator:
More Creator:
More Coder/Software:
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Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Euro Champ '92 (c) 1992 Taito.

European version. Game developed in Japan. For more information about the game, please see the original Japanese version entry; "Hattrick Hero".

- TRIVIA -

This game is known in Japan as "Hattrick Hero" and outside Europe as "Football Champ".

In this version, the conditions (timer and score required) for the SUPER SHOOT are differents, see TIPS & TRICKS for more information.

- TIPS AND TRICKS -

How to perform a SUPER SHOOT (Euro Champ '92 version):
* Timer should be between 10 and 36 seconds.
* Score must be a tie (0-0, 1-1, 2-2, ...).
* Only Player's selected Captain can perform a Super Shoot and only ONCE in a whole game (After GAME OVER,
Super Shot becomes enabled again).
* Player's Captain should receive the ball in a certain area of the gamefield with High Pass (Button B long press)
and must not be moving at all, while receiving the ball.
-- #8: Between center point and 1/4 of the upper field.
-- #9: Between 1/4 and 1/2 of the upper field.
--#10: Between 1/2 and 3/4 of the upper field.
--#11: Same as #10 and also in a defensive position as #9.

- SERIES -

1. Euro Champ '92 (1992)
2. Taito Cup Finals (1993)
3. International Cup '94 (1994)
4. Taito Power Goal (1994)

- PORTS -

* Consoles :
Nintendo SNES [EU] (1992) "Euro Football Champ [Model SNSP-HT]"
Sony PlayStation 2 [AU] (March 30, 2006) "Taito Legends 2 [Model SLES-53852]"
Microsoft XBOX [EU] (March 31, 2006) "Taito Legends 2"
Sony PlayStation 2 [EU] (March 31, 2006) "Taito Legends 2 [Model SLES-53852]"

* Computers :
Atari ST [EU] (1992) "European Football Champ" by Domark Software
PC [MS Windows, CD-ROM] [EU] (March 31, 2006) "Taito Legends 2"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=766&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 102929 0000003B FFFFFFFF Infinite Time
00010000 10A441 0000003C FFFFFFFF Infinite Time (2/3)
00010000 10A440 00000063 FFFFFFFF Infinite Time (3/3)
00000001 102929 00000000 FFFFFFFF Finish this Game Now!
00010001 10A441 00000000 FFFFFFFF Finish this Game Now! (2/3)
00010001 10A440 00000000 FFFFFFFF Finish this Game Now! (3/3)
00000502 102A5B 00000006 FFFFFFFF Select current level
00000503 102A5B 00000007 FFFFFFFF Select next level
00000001 102A5B 00000007 FFFFFFFF Make this match the last one Now!
60000000 000000 00000000 00000000
00000000 1078EC 00000000 FFFFFFFF Score always 0 Team 1
00010000 10A43E 00000000 FFFFFFFF Score always 0 Team 1 (2/2)
00000000 1078EC 00000009 FFFFFFFF Score always 9 Team 1
00010000 10A43E 00000009 FFFFFFFF Score always 9 Team 1 (2/2)
00000001 1078EC 00000000 FFFFFFFF Set score = 0 Now! Team 1
00010001 10A43E 00000000 FFFFFFFF Set score = 0 Now! Team 1 (2/2)
00000001 1078EC 00000009 FFFFFFFF Set score = 9 Now! Team 1
00010001 10A43E 00000009 FFFFFFFF Set score = 9 Now! Team 1 (2/2)
60000000 000000 00000000 00000000
00000000 107BEC 00000000 FFFFFFFF Score always 0 Team 2
00010000 10A43F 00000000 FFFFFFFF Score always 0 Team 2 (2/2)
00000000 107BEC 00000009 FFFFFFFF Score always 9 Team 2
00010000 10A43F 00000009 FFFFFFFF Score always 9 Team 2 (2/2)
00000001 107BEC 00000000 FFFFFFFF Set score = 0 Now! Team 2
00010001 10A43F 00000000 FFFFFFFF Set score = 0 Now! Team 2 (2/2)
00000001 107BEC 00000009 FFFFFFFF Set score = 9 Now! Team 2
00010001 10A43F 00000009 FFFFFFFF Set score = 9 Now! Team 2 (2/2)
60000000 000000 00000000 00000000
00000000 102935 00000009 FFFFFFFF Infinite Credits PL1
00000000 1033B7 00000000 FFFFFFFF Fouls Always = 0 PL1
00000000 102937 00000009 FFFFFFFF Infinite Credits PL2
00000000 1033F7 00000000 FFFFFFFF Fouls Always = 0 PL2
00000000 102939 00000009 FFFFFFFF Infinite Credits PL3
00000000 103437 00000000 FFFFFFFF Fouls Always = 0 PL3
00000000 10293B 00000009 FFFFFFFF Infinite Credits PL4
00000000 103477 00000000 FFFFFFFF Fouls Always = 0 PL4

Credit Pugsy's MAME Cheat file
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