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Goalie Ghost

 
Arcade
Arcade
Platform:

Goalie Ghost

| 1984
Genre:
Style:
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Description:


Notes:
Release type:
Developer: Bally/Sente
Controls/Input Device: Control(trackball), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
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Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Goalie Ghost (c) 1984 Bally Sente.

Your goal here is to keep the ball from getting past you and try to get it past your opponent. One to 3 balls will begin in the center of the playfield. When the ball comes towards you, get in front of it to kick it towards your opponent. If it is up high, press your jump button to jump up and hit it.

- TECHNICAL -

[No. 0B92]

Bally / Sente SAC-I hardware

Main CPU : Motorola M6809 (@ 1.25 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : (6x) CEM3394 (@ 4 Mhz)

Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 1024

Players : 2
Control : trackball
Buttons : 2

- STAFF -

Designed and programmed by : Ed Rotberg, Owen Rubin, Jon Kinsting
Screen graphics by : Martin French, Roger Hector
Music and sounds by : Jesse Osborne

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=972&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 0093 000000FF FFFFFFFF Infinite Time
60000000 0000 00000000 00000000 The score display will not update until some points are scored.
00000901 037D 00000099 FFFFFFFF Select Score PL1
00000901 03B6 00000099 FFFFFFFF Select Score PL2

Credit Pugsy's MAME Cheat file
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