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Ground Effects / Super Ground Effects (Japan)

 
Arcade
Arcade
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Ground Effects / Super Ground Effects (Japan)

| 1992
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Notes:
Release type:
Developer: Taito Corporation
Controls/Input Device: Control(stick), Buttons(3)
Number of Players: 2
Rating:
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SoundFX:
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SoundMix: Stereo
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Ground Effects (c) 1992 Taito.

A Formula One racing game.

- TECHNICAL -

Game ID : D51

Main CPU : Motorola 68EC020 (@ 16 Mhz)
Sound CPU : Motorola 68000 (@ 16 Mhz)
Sound Chips : Ensoniq ES5505 (@ 15.238 Mhz)

Screen orientation : Horizontal
Video resolution : 320 x 232 pixels
Screen refresh : 60.00 Hz
Palette colors : 16384

- TRIVIA -

Ground Effects was officialy sponsored by Mclaren International.

- UPDATES -

The only difference between Ground Effects & Super Ground Effects is that Super Ground Effects has a deluxe cabinet type where the player can sit down.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1021&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 200001 00000009 FFFFFFFF Infinite Credits
00100000 20E5E8 00000BB8 FFFFFFFF Infinite Time

Credit Pugsy's MAME Cheat file
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