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Arcade
Arcade
Platform:

Hyper Pacman

| 1995
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Notes:
Release type:
Units produced: SemiCom
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
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SoundMix: Mono
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MAME folder name: hyperpac

Display: raster 256x224 @ 57.50Hz (57.50 pixclock)
Sound: 1 channels

Emulated in MAME via driver snowbros.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 256; Savestate: unsupported

Roms:
87c52.mcu with 65536kb
sha1: crc:
hyperpac.a4 with 262144kb
sha1:8466355894da4d2c9a54d03a833cc9b4ec0c67eb crc:bd8673da
hyperpac.a5 with 262144kb
sha1:56be68478a81bb4e1011990da83334929a0ac886 crc:5d90cd82
hyperpac.a6 with 262144kb
sha1:974c634607993924fa098eff106b1b288bec1e26 crc:61d86e63
hyperpac.h12 with 131072kb
sha1:c4321d728845035507352d0bcf4348d28b92e85e crc:2cf0531a
hyperpac.i12 with 131072kb
sha1:432d5fbe8bef875ce4a9aeb74a7b57dc79c709fd crc:9c7d85b8
hyperpac.j15 with 262144kb
sha1:52857b1a04c64ac853340ebb8e92d98eabea8bc1 crc:fb9f468d
hyperpac.u1 with 65536kb
sha1:a8da883d4b765b809452bbffca37ff224edbe86d crc:03faf88e
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Hyper Pacman (c) 1995 SemiCom.

This is an updated version of Namco's seminal "Pac-Man", featuring forced-perspective 3-D graphics that allow the players to jump over the enemy ghosts; in a similar fashion to Namco's "Pac-Mania", released in 1987. There are secret items and food to be found on each level that increases the player's power and score. The power-ups themselves consist of a shield, helmet lasers, speed and jump shoes. Players will face a boss encounter every ten stages and the game ends after the 30th stage.

- TECHNICAL -

Main CPU : Motorola 68000 (@ 16 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz), OKI6295 (@ 7.575 Khz)

Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 57.50 Hz
Palette colors : 256

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Released in September 1995.

- TIPS AND TRICKS -

If you eat only the small dots and not the power dots, you will gain access to a secret stage on each round (with extend, shield, helmet lasers, speed, and jump shoes). If you play with the second player, the ghost will chase you less than the first player and you will be closer to the fixed items on each stage.

- SERIES -

1. Hyper Pacman (1995)
2. Twinkle (1997)

- STAFF -

Executive Producer : Jeon Jae Yeon
Game Designer : Han Seung Hoon
Main Programmer : Kim Hyun Ho
System Programmer : Kim Jin Woo
Sound Programmer : Oh Gyeong Hun
Graphic Designer : Hong Young Joo
Sound Composer / S.E : Jeon Seok Gee
Special Thanks : Whang O Sik, Oh Hyun Sook, Jung Il Bong, Jung Ui Jin, Her Eun Ock, Kim Jang Gun

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1163&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 1055D4 00000000 FFFFFFFF Infinite Time Press F6 to give up in bonus stages
00010000 1055D5 00000002 FFFFFFFF Infinite Time (2/2)
00000001 1055CE 00000000 FFFFFFFF One pill to finish this level Now!
00010001 1055CF 00000001 FFFFFFFF One pill to finish this level Now! (2/2)
60000000 000000 00000000 00000000
00000000 104959 00000009 FFFFFFFF Infinite Lives PL1
00000000 10494D 000000C8 FFFFFFFF Infinite Red Pill Time PL1
00000000 10494F 00000003 FFFFFFFF Invincibility PL1
60000000 000000 00000000 00000000
00000000 104993 00000009 FFFFFFFF Infinite Lives PL2
00000000 104987 000000C8 FFFFFFFF Infinite Red Pill Time PL2
00000000 104989 00000003 FFFFFFFF Invincibility PL2

Credit Pugsy's MAME Cheat file
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