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Arcade
Arcade
Platform:

Hyper Sports Special (Japan)

| 1988
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Konami
Controls/Input Device: Buttons(4)
Number of Players: 4
Rating:
Creator:
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Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
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MAME folder name: hypsptsp

Display: raster 304x224 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver 88games.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 2048; Savestate: unsupported

Roms:
861.g3 with 256kb
sha1:d27e8e180f19d2b160f18c79520a77182a62218c crc:429785db
861a04.a with 65536kb
sha1:d98a81bfa4bba73805f0236f8a80da130fcb378d crc:092a8b15
861a04.b with 65536kb
sha1:5133d8f6622796ed6b9e6a0d0f1df28f00331fc7 crc:75744b56
861a04.c with 65536kb
sha1:f73f88af33387d73b4262e8652507e699926fabe crc:a00021c5
861a04.d with 65536kb
sha1:77dd31163c8431416ab0593f084719c914222912 crc:d208304c
861a05.a with 65536kb
sha1:6eb2a292d574dee06e214e61c0e08fa233ac68e8 crc:cedc19d0
861a05.b with 65536kb
sha1:dad6b127761889aac198014139cc524a4cea32e7 crc:db2a8808
861a05.c with 65536kb
sha1:234714212dd7288a5128d36c96cca5b62e86d37d crc:cf03c449
861a05.d with 65536kb
sha1:2c123fd08cb9626cf309e7320fe2eb99e4b483fb crc:97d78c77
861a05.e with 65536kb
sha1:98ac364db4b2c5682a299f4d2a288ebc8a303b1f crc:725af3fc
861a05.f with 65536kb
sha1:a3f10720151f538cf1bec5953a4212bc96ba42fe crc:32d830ca
861a05.g with 65536kb
sha1:fc8923819fa7f3d02b4d159aea45cb5d1a80f1b0 crc:fd51c4ea
861a05.h with 65536kb
sha1:c7d3531eb65abd51ae4e6f55244d674353d23d36 crc:60d0c8a5
861a06.a with 65536kb
sha1:11010727db8c71650c5b9df5340f9bc412435d11 crc:85e2e30e
861a06.b with 65536kb
sha1:cc121c5742428e2613b7da2d8357f15e897161ca crc:ce17eaf0
861a06.c with 65536kb
sha1:8b69a0ac90f32cea31f8c7fcd985ad58fb6c009e crc:a568b34e
861a06.d with 65536kb
sha1:a6fa0502ceb6862e7b1e4815326e268fd6511881 crc:bc70ab39
861a06.e with 65536kb
sha1:c740a814a3e203348b269a70256e01fe2a914118 crc:6f96651c
861a06.f with 65536kb
sha1:77bac66489e7fc2ddd714fc684e79d70b089ee84 crc:88310bf3
861a06.g with 65536kb
sha1:35088bf7f6acd2bc95f673a2816b35238d611308 crc:4a55beb3
861a06.h with 65536kb
sha1:905814ce708d80fd4d1a398f60faa0bc680fccaf crc:d906b79b
861a07.a with 65536kb
sha1:9df63e004a4f52768331dfb3c3889301ac174ea1 crc:5d035d69
861a07.b with 65536kb
sha1:74ba58f1664abd1491598c1a9467f470304fa430 crc:6337dd91
861a07.c with 65536kb
sha1:b5a8f7122356dd72a97e71b480835ba500116aaf crc:5067a38b
861a07.d with 65536kb
sha1:c1410f6c7a23aa0c213878a6531d3e7eb966b0a4 crc:86731451
861a08.a with 65536kb
sha1:e3667839f8ae3699236da3e312c20d571db38670 crc:77a00dd6
861a08.b with 65536kb
sha1:6b4037eff6d209fec29d05f1071ed3bf9c2bd098 crc:28a8304f
861a08.c with 65536kb
sha1:b3842c8dc60975cc71812df098f29b4571b18120 crc:b422edfc
861a08.d with 65536kb
sha1:3fb5fe512c2497160a66e9de0cd45c38dfe46410 crc:e01a3802
861a09.a with 65536kb
sha1:3614b78c2100f135ea0701409ce279a423decb23 crc:df8917b6
861a09.b with 65536kb
sha1:b53da3f29c9aeb59933dc3a8214cc1314e21000b crc:4917158d
861a09.c with 65536kb
sha1:7d5d88e1492ed361dc7b2135595393b89b9cb5b1 crc:f577b88f
861a09.d with 65536kb
sha1:6ca54948a02c91543b7e595641b0edc2564f83ff crc:2bb3282c
861d01.d9 with 32768kb
sha1:749dc98f8740beee1383f85effc9336081315f4b crc:0ff1dec0
861f02.k16 with 65536kb
sha1:936220aa3983ffa2330843f683347768772561af crc:d2460c28
861f03.k18 with 32768kb
sha1:de720acfe07fd70fe467f9c73122e0fbeab2b8c8 crc:8c61aebd
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Final Star Force

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Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Hyper Sports Special (c) 1988 Konami.

Go for the Gold in Konami's newest kit, Hyper Sports Special. Feel the thrill of competition as you test your Olympic skills against other world-class athletes. The Bronze is not enough, and even the Silver won't cut it - you are going for the Gold! However, you must at least qualify in each event in order to compete in the next event.

Get pumped up to compete in the following events :

1) 100m Dash : Race against the other athletes as well as the clock. This is just a warm-up compared to the events to come.

2) Long Jump : Player dashes to the line, leaps, and propels his body as far as he is able. The player controls the speed and angle of the jump.

3) 400m Relay (Qualifying Heat) : Speed and timing are crucial in this event. Player must coordinate the baton hand-off perfectly for the best qualifying time.

4) Skeet Shooting : Player can aim left and right at the clay pigeons and must prove that he is a sure shot. A chance for bonus points is given for excellent marksmanship.

5) 110m Hurdles : Player sprints down the track, timing his jumps perfectly to clear all of the hurdles and reach the finish line in time.

6) Archery : This is a trial of the player's proficiency in using a bow and arrow. The player can decide the direction and force of the wind, which will help in demonstrating his skill as a sharpshooter.

7) Javelin Throw : The player darts to the line and throws the javelin with all his might. The player controls the height of the javelin.

8) High Jump : Another test of speed and strength as the player runs to the line and hurls his body over the bar. The player can control his angle above the bar.

9) 400m Relay - The Final Race : The final test of physical training as the player faces the challenging relay again.

GO FOR THE GOLD!

- TECHNICAL -

Game ID : GX861

Runs on Konami's "Chequered Flag" Hardware
Main CPU : KONAMI (@ 3 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : Yamaha YM2151 (@ 3.579545 Mhz), (2x) UPD7759 (@ 640 Khz)

Screen Orientation: Horizontal.
Video Resolution: 304x224 pixels.
Refresh rate: 60Hz.
Palette Colours: 2048

Players : 4
Buttons : 3, depending on the event...
= > 100m Dash : [1] Power, [2] Unused, [3] Power
= > Long Jump : [1] Power, [2] Jump, [3] Power
= > 400m Relay : [1] Power, [2] Relay, [3] Power
= > Skeet Shooting : [1] Shoot, [2] Left, [3]Right
= > 110m Hurdles : [1] Power, [2] Jump, [3] Power
= > Archery : [1] Unused, [2] Shoot, [3] Unused
= > Javelin Throw : [1] Power, [2] Shoot, [3] Power
= > High Jump : [1] Power, [2] Jump, [3] Power

- TRIVIA -

Hyper Sports Special was released in July 1988 in Japan, just in time for the 1988 Summer Olympics held in Seoul, South Korea.

On the 100m Dash event, adverts for some other Konami games can be seen in the background : "Flak Attack", "Ajax", "The Hustler" and "City Bomber".

Default high-score :
1 H.O 50000
2 M.O 49500
3 J.N 49000
4 A.S 48500
5 T.O 48000
6 K.K 47500
7 H.A 47000
8 A.N 46500
9 H.I 46000
10 Y.S 45500
11 F.S 45000
12 K.O 44500

Export releases:
"'88 Games"
"Konami '88"

- SERIES -

1. Hyper Olympic [Model GX361] (1983, ARC)
2. Hyper Olympic '84 [Model GX330] (1984, ARC)
3. Hyper Sports Special [Model GX861] (1988, ARC)
4. Hyper Athlete [Model GV021] (1996, ARC)
5. Nagano Winter Olympics '98 (1998, ARC)
6. Ganbare! Nippon! Olympic 2000 (2000, N64)
7. International Track & Field Summer Games (2000, N64)
8. New International Track & Field (2008, DS)
9. Hyper Sports Winter (2010 iPhone OS)
10. Hyper Sports Track & Field (2010 iPhone OS)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1165&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
62000000 0000 00000000 00000000 Select Starting Event
00090000 20D4 00000000 00000000 100m Dash
00090000 20D4 00000001 00000000 Long Jump
00090000 20D4 00000002 00000000 400m Relay 1
00090000 20D4 00000003 00000000 Skeet Shooting
00090000 20D4 00000004 00000000 110m Hurdles
00090000 20D4 00000005 00000000 Archery
00090000 20D4 00000006 00000000 Javelin Throw
00090000 20D4 00000007 00000000 High Jump
00090000 20D4 00000008 00000000 400m Relay 2
60000000 0000 00000000 00000000 ---------------------------------------------------------------
60000000 0000 00000000 00000000 Note - Event cheats should be turned off at end of each event
60000000 0000 00000000 00000000 or sprite corruption will occur. Don't turn on Maximum Power
60000000 0000 00000000 00000000 cheats too soon!
60000000 0000 00000000 00000000 ---------------------------------------------------------------
60000000 0000 00000000 00000000
60000000 0000 00000000 00000000 100M DASH
60000000 0000 00000000 00000000 -----------
00000000 2AB4 00000000 FFFFFFFF Infinite Time '00"00'
00010000 2AB3 00000000 FFFFFFFF Infinite Time '00"00' (2/4)
00010000 2AB2 00000000 FFFFFFFF Infinite Time '00"00' (3/4)
00010000 2AB1 00000000 FFFFFFFF Infinite Time '00"00' (4/4)
00000000 2312 0000000A FFFFFFFF Maximum Power PL1
00010000 232A 0000000A FFFFFFFF Maximum Power PL1 (2/2)
00000000 3322 00000000 FFFFFFFF Infinite False Starts PL1
60000000 0000 00000000 00000000
60000000 0000 00000000 00000000 LONG JUMP & JAVELIN
60000000 0000 00000000 00000000 ---------------------
00000000 2365 000000E0 FFFFFFFF Maximum Power Press fire to get body back
00010000 37EA 00000050 FFFFFFFF Maximum Power (2/2)
00100000 2363 0000452D FFFFFFFF Always jump/through at 45 degrees
60000000 0000 00000000 00000000
00000000 2240 000000FF FFFFFFFF Sound Test Timer Stop [PL2 Start]Next Code

Credit Pugsy's MAME Cheat file
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