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Ikki (Japan)

 
Arcade
Arcade
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Ikki (Japan)

| 1985
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Notes:
Release type:
Developer: Sun Electronics
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
いっき (c) 1985 Sun Electronics Corporation.
(Ikki)

A maze/top-down shooter game.

Set in the ancient medieval Japan, where a poor farming village is planning an insurrection to overthrow their feudal overlord. However, the only participants in the revolt are the player's character, Gonbe, and the optional second-player character, Tago, and the player battles against an army of ninjas, armed samurai a ghosts, and foot soldiers. The game has a great and colorful levels design, inspired in customs and myths Japanese of that time.

The character's movement is controlled with an 8-way joystick, and pressing the single button allows the player to attack by throwing a sickle. The direction in which the sickle is thrown cannot be determined by the player, and the weapon will automatically head towards the closest enemy. This forces an emphasis on avoiding attacks rather than attacking aggressively. The right side of the screen displays the player's points, along with a map of the level. The location of koban coins is displayed on this map, but players must circumvent walls and other barriers to go to those locations. The level is completed when the player picks up all 8 gold koban coins which are spread throughout the map, or if they capture the daikan (Japanese feudal lord) that can randomly appear during the level.
The player loses a life when they come in contact with any of the enemy characters or projectiles.

A bonus stage exist and some extras actions gameplay like grab a key to save a prisoner and especial items to increase speed of the character.

- TECHNICAL -

Game ID : TVG17

Main CPU : (2x) Zilog Z80 (@ 4 Mhz)
Sound Chips : SN76496 (@ 2 Mhz), SN76496 (@ 4 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 1

- TRIVIA -

Ikki was released in July 1985 in Japan.

The title of this game translates from Japanese as 'insurrection' (like peasant against the shogun).

This game is known outside Japan as "Boomerang", and also as "Farmers Rebellion".

The main characters was officially called 'Gonbe' and 'Tago'. It makes a cameo appearance in "Atlantis no Nazo".

- PORTS -

* Consoles :
Nintendo Famicom [JP] (November 28, 1985) "Ikki [Model SS3-4900]"

* Others :
Mobile phones [JP] (July 2006) "Ikki Mobile"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1180&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 C068 00000099 FFFFFFFF Infinite Credits
00000000 C146 00000007 FFFFFFFF Always One object to finish Area
00000001 C146 00000007 FFFFFFFF One object to finish Area Now!
60000000 0000 00000000 00000000
00000000 C0AC 00000099 FFFFFFFF Infinite Lives PL1
00000000 C15E 00000004 00000004 Invincibility PL1
00000000 C0AD 00000099 FFFFFFFF Infinite Lives PL2
00000000 C16E 00000004 00000004 Invincibility PL2

Credit Pugsy's MAME Cheat file
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