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Juno First

 
Arcade
Arcade
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Juno First

| 1983
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Notes:
Release type:
Developer: Konami
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Juno First (c) 1983 Konami.

Pilot a space fighter through waves of aliens, using warps and the 'mystery' to escape danger and gain extra points. Aliens mutate into more dangerous forms the longer they survive.

- TECHNICAL -

Game ID : GX310

Main CPU : Motorola M6809 (@ 1.5 Mhz)
Sound CPU : Zilog Z80 (@ 1.78975 Mhz), I8039 (@ 533.333 Khz)
Sound Chips : General Instrument AY8910 (@ 1.78975 Mhz), DAC, (3x) RC (@ 1.789772 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Juno First was released in July 1983 by Konami.

Tom Gibson holds the official record for this game with 78888980 points.

Released in North America as "Juno First [GV-122]"

- TIPS AND TRICKS -

* Shooting the asteroid will cause a astronaut to appear. Touching this astronaut will engage a bonus mode. In this mode, the enemy ships will stop firing for 10 seconds and each enemy destroyed will earn the player bonus points.

* To take full advantage of the bonus mode, avoid shooting enemy ships for about the first 20 seconds of the wave until the asteroid appears and you activate bonus mode. This will allow you to kill more enemies while in bonus mode.

* Don't forget to use your warp button - it can get you out of some sticky situations. You have 3 warps per level, and warps do not carry over to the next level.

* An extra ship is awarded at every 100,000 points, but be aware that the score rolls over after 1,000,000 points.

- PORTS -

* Computers :
MSX [EU] (1983)
MSX [JP] (1984)
Commodore C64 [EU] (1984)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1245&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 8880 0000000A FFFFFFFF Infinite Lives
00000000 888A 00000003 FFFFFFFF Infinite Warps
20900000 B580 0000B58A FFFFFFFF Invincibility
20910000 B6C7 0000B6DC FFFFFFFF Invincibility (2/8) 1st = Enemy 1 / 2nd = Enemy 2
20910000 B7A2 0000B7BD FFFFFFFF Invincibility (3/8) Enemy 3
20910000 B881 0000B88B FFFFFFFF Invincibility (4/8) Enemy 4
20910000 BA03 0000BA05 FFFFFFFF Invincibility (5/8) Mine
20910000 BC43 00000000 FFFFFFFF Invincibility (6/8) Enemy 5
20910000 BD77 0000BD81 FFFFFFFF Invincibility (7/8) Capsule
20910000 BF9A 0000BF9C FFFFFFFF Invincibility (8/8) Bullet
00000000 88C8 00000001 FFFFFFFF Rapid Fire
60000000 0000 00000000 00000000
00001301 8601 00000062 FFFFFFFF Select Starting Wave PL1 Set on "Press Start" message screen
00001301 8681 00000062 FFFFFFFF Select Starting Wave PL2 Set on "Press Start" message screen

Credit Pugsy's MAME Cheat file
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