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Kick (upright)

 
Arcade
Arcade
Platform:

Kick (upright)

| 1981
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Notes:
Release type:
Developer: Midway
Controls/Input Device: Control(dial), Buttons(1)
Number of Players: 1
Rating:
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SoundMix: Stereo
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Kick Man (c) 1981 Midway.

Move a man on a unicycle and catch falling balloons and Pac-Men on your head. Use the Kick button to make the character's legs kick out and knock balloons back up for another try. Balloons stack up eight high and then the man will pop them. Stack Pac-Men for bonus points.

- TECHNICAL -

[Upright model]
[Game No. 968]

The upright machine had yellow and orange painted side-art of a guy on a unicycle kicking balloons up onto his spiked helmet. The guy on the side-art looks more like an athlete than a clown, and doesn't resemble the game character at all. The marquee has an orange logo superimposed over a city skyline. Moving downward the game has an attractive monitor bezel that extends the background graphics that are already in the game. The control panel features a large black trackball, and a pair of huge 'Kick' buttons that light up when the machine is turned on.

Bally Midway MCR 1 hardware

Main CPU : Zilog Z80 (@ 2.496 Mhz)
Sound CPU : Zilog Z80 (@ 2 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 2 Mhz)

Players : 2
Control : Trackball
Buttons : 1 (KICK)

- TRIVIA -

Kick Man was released in December 1981 and was planned as a sequel to "Pac-Man", but didn't catch on to anywhere near the same degree. The game was actually first developed back in 1978 as a black and white game entitled 'Catch 40'. Midway never actually got around to releasing 'Catch 40', so they reworked it in color and released it as 'Kick'. Then they turned around a few months later and re-released the game as 'Kick Man'. 'Kick' and 'Kick Man' are essentially the exact same game. The only difference is in the title screen.

A Kick Man unit appears in the 1982 movie 'Jekyll & Hyde... Together Again' and in the 1982 movie 'Fast Times at Ridgemont High'.

- SCORING -

Balloons:
Blue: 15 points.
Red: 10 Points.
Yellow: 5 points.

Ghosts:
Inky (blue): 25 points.
Pinky (pink): 25 points.
Clyde (Orange): 25 points.
Blinky (red): 25 points.

- STAFF -

Original game (Catch 40) by: Ron Halliburton
Conversion to the color system: Don Zimmer, Bill Adams, Henry Ross

- PORTS -

* Computers :
Commodore C64 [EU] (1982)
Commodore C64 [US] (1982) "Kickman [Model C-64 602]"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1268&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 72BE 00000006 FFFFFFFF Infinite Lives PL1
00000000 72E4 00000006 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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