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Last Mission (US revision 6)

 
Arcade
Arcade
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Last Mission (US revision 6)

| 1986
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Notes:
Release type:
Developer: Data East USA
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Last Mission (c) 1986 Data East.

Last Mission is a top-down multidirectional shooter developed by Data East and distributed in world wide release for the arcades in 1986.

The player assumes the role of an space pilot who has been exiled from their home galaxy for committing an unknown crime. The only way the player character can return is to restore their honor - and the only way to do so is to invade and defeat the alien nemesis.

- TECHNICAL -

Main CPU : (2x) M6809 (@ 2 Mhz)
Sound CPU : MOS Technology M6502 (@ 1.5 Mhz)
Sound Chips : YM2203 (@ 1.5 Mhz), YM3526 (@ 3 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Last Mission was released in October 1986.

Game programmers used a Millennium 95085 Microsystem Emulator to program this game.

Polystar / Datam released a limited-edition soundtrack album for this game (Deco History Scene I : Data East Game Music Scene One - H25X-20008) on September 25, 1988.

- STAFF -

Game designer : Akira Sakuma
Advice : Yuji Gonod
Character designers : Harumi Nomura, Atsushi Kushima, Shinji Noda, Kouji Akibayashi, Super, Tak
Music composers : Yukihiko Kitahara, Michiya Hirasawa, A2usa Hara
Sound programmers : Tatsuo Yamaguchi

* Software :
System designer / Game programmer : Akira Sakuma
Assistant : Satoshi Imamura
Security CPU control : Tsuyoshi Hitazawa

* Hardware :
Prototype designer : Kenji Nishikawa
Engineers : Tomotaka Osada, Kenichi Fujimoto

- PORTS -

* Computers :
Commodore C64 [US] [EU] (1987)
Sinclair ZX Spectrum [EU]

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1359&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
20800000 8619 00000020 FFFFFFFF Invincibility See the Dip Switch Menu to enable an alternate Invincibility cheat.
00000000 0078 00000006 FFFFFFFF Infinite Smart Bombs
00000000 096E 0000000A FFFFFFFF Always Have Best Laser
00100000 0972 0000CA30 FFFFFFFF Always Have Best K-CAN
00100000 096A 0000AA30 FFFFFFFF Always Have Best PULS
00100000 0976 0000E830 FFFFFFFF Always Have Best HYPER
00001301 0072 00000007 FFFFFFFF Select Starting Stage Set after you've inserted a credit then press start button soon
00000000 0013 00000000 00000010 Rapid Fire
60000000 0000 00000000 00000000
00000000 0984 00000003 FFFFFFFF Infinite Lives PL1
00000000 099C 00000003 FFFFFFFF Infinite Lives PL2
60000000 0000 00000000 00000000
20A00000 F550 001605BC FFFFFFFF Skip RAM/ROM Check It's better to use together with Pre-Enable

Credit Pugsy's MAME Cheat file
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