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Arcade
Arcade
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Maximum Force v1.05

| 1996
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Notes:
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Units produced: Atari Games
Controls/Input Device: Control(lightgun), Buttons(1)
Number of Players: 2
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MAME folder name: maxforce

Display: raster 360x240 @ 59.92Hz (59.92 pixclock)
Sound: 2 channels

Emulated in MAME via driver cojag.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 0; Savestate: unsupported

Roms:
maxf_105.hh with 524288kb
sha1:0cf057bfb1f30c2c9621d3ed25021e7ba7bdd46e crc:ec7f8167
maxf_105.hl with 524288kb
sha1:00f14f871b737c66c20f95743740d964d0be3f24 crc:3172611c
maxf_105.lh with 524288kb
sha1:88d9a6724f1118f2bbef5dfa27accc2b65c5ba1d crc:84d49423
maxf_105.ll with 524288kb
sha1:665a6d7602a7f2f5b1f332b0220b1533143d56b1 crc:16d0768d
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


Recommended Games (Star Force):

Catacomb

Vega

Espial

Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Maximum Force (c) 1997 Atari Games Corp.

- TECHNICAL -

Atari Cojag hardware

Main CPU : R3000 (@ 33 Mhz), Jaguar (@ 26 Mhz)
Sound CPU : Jaguar (@ 26 Mhz)
Sound Chips : (2x) DAC

Players : 2
Control : lightgun
Buttons : 1

- TRIVIA -

Maximum Force was released in February 1997.

This game was the second developed by Mesa Logic for Atari Games and has often been described as an unofficial sequel to "Area 51" (the real sequel being "Area 51 Site 4").

The game shares many similarities with "Area 51" (secret rooms, hard drive etc.) but uses a more sophisticated sprite overlay system, which allowed the interactive element to have the same number of colours as the video. Maximum Force uses a 16Bit stream for the main video (instead of 15bit for "Area 51"). There's about 50 minutes of video on the 2 GB hard drive. However, despite the more realistic sprites, innocents still do not disappear when shot and actual gore content is far less than that of, say, Mortal Kombat - Maximum Force was a product of the era where games such as Doom were still being blamed for violent shootings in America and Atari Games wanted to maintain their 'good guy' image.

Robert Johnson holds the official record for this game with 707,700 points.

- UPDATES -

REVISION 1 :
* Software version : 2.07CJ.
* Build date : GUIS : Feb 27 1997 14 :33 :27 / MAIN : Feb 27 1997 14 :36 :15

REVISION 2 :
* Software version : 2.07CJ.
* Build date : GUIS : May 21 1997 17 :00 :51 / MAIN : May 22 1997 23 :12 :50

- TIPS AND TRICKS -

* Duck Hunt : To play the duck hunt bonus game, shoot the posters that hang from columns in the second mission.

* Chicken Hunt : To play the chicken hunt bonus game, shoot all of the buttons in the elevator on the second mission.

* The Horse Race : Shoot out all of the 'art' paintings in mission 2 and you will get into the horse race.

- STAFF -

Senior Producer : Rob Rowe
Sr. Engineering Tech. : Patrick Hubbell

- PORTS -

* Consoles :
Sony PlayStation (1997)
Sega Saturn (1997)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1584&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 1000AAE3 00000005 FFFFFFFF Infinite Lives PL1
00000000 1000AB37 0000000E FFFFFFFF Infinite Ammo PL1
00000000 1000AB6F 00000005 FFFFFFFF Infinite Lives PL2
00000000 1000ABC3 0000000E FFFFFFFF Infinite Ammo PL2

Credit Pugsy's MAME Cheat file
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