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Arcade
Arcade
Platform:

Amazing Maze

| 1976
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Notes:
Release type:
Units produced: Midway
Controls/Input Device: Control(joy8way)
Number of Players: 2
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MAME folder name: maze

Display: raster 260x224 @ 59.54Hz (59.54 pixclock)
Sound: 1 channels

Emulated in MAME via driver mw8080bw.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 0; Savestate: supported

Roms:
maze.g with 2048kb
sha1:893f0a7621e7df19f777be991faff0db4a9ad571 crc:65fad839
maze.h with 2048kb
sha1:62b3fd3d04bf9c5dd9b50964374fb884dc0ab79c crc:f2860cff
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Amazing Maze (c) 1976 Midway.

Each player (up to 2 people may play at a time, 2-player mode is more fun), controls a little geometric shape. Each player starts at opposite sides of the maze. The object is to get to the point where the other player started, before they get to where you started. You use a joystick to guide your 'character' through the maze. The game is time based, and you score a point for each maze you beat faster than your opponent (or the computer player if you are going solo). The factory setting is for a 90 second game, but this is operator adjustable. The graphics are done in monochrome white on black. With no detail on anything. The maze walls are only a pixel thick, while the characters themselves (simple shapes), are not much bigger. The mazes are not stylized in anyway. They look exactly like the kind of maze you would do with a paper and pen.

- TECHNICAL -

This game was released in an upright dedicated cabinet. The cabinet is white and tan with sideart covering the entire machine. Like many other early titles, there was no marquee at all. The name was merely on the monitor bezel (on the top in this case). The name confusion about this game comes from the fact that the monitor bezel says 'Amazing Maze', while the sideart says 'Maze' and the game itself says 'The Amazing Maze Game' on the title screen. The marquee, or monitor bezel title is generally considered to be the definitive one in the case where a game has conflicting titles like that. The control panel was simple, and featured a joystick for each player. But, player 1 had to use his left hand for the stick (like most games), but player 2 had to use their right hand, due to the control panel layout.

Cabinet dimensions : 26,5inch. (67cm) Wide x 64,5inch. (164cm) High x 24inch. (61cm) Deep.
Cabinet weight : 220 lbs.

Game ID : 611

Main CPU : MCS-80 8080 @ 1.996800 MHz
Sound Chips : Discrete circuitry

Screen orientation : Horizontal (23inch. monochrome open frame monitor)
Video resolution : 260 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 2

Players : 2
Control : 4-way joystick

- TRIVIA -

Released in October 1976. This is one of the first maze video game ever produced, and far more complex than you may be used to. This is no "Ms. Pac-Man". The mazes in this game are as complex as ones you might find in those little maze books you may have had as a child, none of that multiple path, wishy washy stuff like "Pac-Man" or "Lady Bug". These mazes have only one correct pathway through them.

The maze changes with every point made and never repeats itself. You can play the game for 24 hours or for 24 years and not see the same pattern.

- PORTS -

* Consoles :
Bally Astrocade (1977)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=75&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 2019 00000000 FFFFFFFF Infinite Time
00000000 202B 00000059 FFFFFFFF Infinite Overall Time
00000000 202E 00000003 FFFFFFFF Infinite Mazes to play
00000000 2046 00000083 FFFFFFFF Computer Cannot Move

Credit Pugsy's MAME Cheat file
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