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Platform: Capcom CPS1
Units produced: Capcom
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 4
Acting Talent involved:
More Machine Details:
More System Details:
Game Awards Nominations:
Game Awards Won:
Muscle Bomber - The Body Explosion (Japan 930713) VGMuseum Game Endings
Muscle Bomber - The Body Explosion (Japan 930713) on CAESAR
Muscle Bomber - The Body Explosion (Japan 930713) high score and replay at MARP
Muscle Bomber - The Body Explosion (Japan 930713) on datObase
MAME folder name: mbomberj
Display: raster 384x224 @ 59.61Hz (59.61 pixclock)
Sound: 2 channels
Emulated in MAME via driver cps1.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 3072; Savestate: unsupported
buf1 with 279kb
ioa1 with 279kb
mb_05.bin with 524288kb
mb_06.bin with 524288kb
mb_07.bin with 524288kb
mb_08.bin with 524288kb
mb_10.bin with 524288kb
mb_11.bin with 524288kb
mb_12.bin with 524288kb
mb_13.bin with 524288kb
mb_q1.bin with 524288kb
mb_q2.bin with 524288kb
mb_q3.bin with 524288kb
mb_q4.bin with 524288kb
mb_q5.bin with 524288kb
mb_q6.bin with 524288kb
mb_q7.bin with 524288kb
mb_q8.bin with 524288kb
mb_qa.rom with 131072kb
mbe_20a.rom with 524288kb
mbe_21a.rom with 524288kb
mbe_24b.rom with 131072kb
mbe_25b.rom with 131072kb
mbe_28b.rom with 131072kb
mbe_29b.rom with 131072kb
mbj23e with 524288kb
mbj_01.bin with 524288kb
mbj_02.bin with 524288kb
mbj_03.bin with 524288kb
mbj_04.bin with 524288kb
prg2 with 279kb
rom1 with 279kb
- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.
- 0.147u1: Fixed maincpu rom loading.
- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.
- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.
- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.
- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.
- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.
- 25th April 1999: Dumped Omega Fighter Special.
LEVELS: 8 (restarts once)
* FB Alpha
Recommended Games (Star Force):
Night Star (DECO Cassette)
Alpha Mission / ASO
Alpha Mission II / ASO II
Astro Warrior (Mega-Tech)
Truxton / Tatsujin
Tatsujin (Tourvision PCE bootleg)
Truxton II / Tatsujin Oh
GunHed (Tourvision PCE bootleg)
The Next Space
Super Star Soldier (Tourvision PCE bootleg)
Strike Gunner S.T.G
Final Star Force
Viper Phase 1
Mars Matrix: Hyper Solid Shooting
Romset: 2016 kb / 8 files / 457.8 zip
Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
Muscle Bomber - The Body Explosion (c) 1993 Capcom.
A 1-on-1 fighting game in which players choose from 10 different wrestlers and take to the ring to try and defeat their larger-than-life opponents. Each wrestler has an assortment of moves, including his own special 'super slam'. The object of the game is to win and defend the championship by pinning or putting a submission hold on your opponent.
There are 2 different game modes to select and play : Single Match or Tag Team 'Battle Royal'. In Single Match, players choose to be one of eight wrestlers including 'Mike Hagger', 'Alexander The Grater', 'El Stingray', 'King Rasta Mon', 'Titanic Tim', 'Gunloc', 'Biff Bolshevik' and 'The Great Oni' ('Jumbo Jack' and 'The Scorpion' cannot be selected in this game).
Once a wrestler has been selected, players will compete in a world-wide tournament against the other 9 wrestlers (including 'Jumbo Jack' and 'The Scorpion') in respective matches. In each match, players must defeat each of their respective opponents by a pinfall, count-out or submission in order to proceed to each of the following matches. Once all opponents are defeated, the winner will be crowned champion and players will have to face all opponents again to defend their title.
In Tag Team 'Battle Royal', players can choose to play as any 2 of the 10 wrestlers for their tag team, including 'Jumbo Jack' and 'The Scorpion'. Here, the player and his or her partner have to eliminate both of the 2 wrestlers on the opposing tag team, in order to win the match and proceed to the next. During these matches, if the player is eliminated before his or her partner is, the match will be declared no contest and it will be a draw.
During each bout in this game, metal buckets and/or glass bottles will sometimes be thrown into the ring which can be picked by the players' wrestler(s) and used as weapons against their opponents.
- TECHNICAL -
Runs on the "CP System" hardware.
B-Board #: 91634B-2
# of Players: Up to 4
Type of controls (per player): 8-way joystick
# of buttons (per player): 3
=>  Attack,  Jump,  Pin
- TRIVIA -
Muscle Bomber was released in July 1993 in the Japanese arcades. It was known there as the 27th video game made for CP-S system. It is known outside Japan as "Saturday Night Slam Masters".
Hara Tetsuo, who designed the characters in the Muscle Bomber games, is a popular manga artist in Japan. He is famous for his work on 'Hokuto no Ken' (aka 'Fist of the North Star').
Some characters in the game are based on real life wrestlers. Such examples are the Great Oni, who is based on legendary Japanese wrestler the Great Muta, El Stingray, who is based on Mexican wrestler Lizmark, Alexander the Grater is based on former WCW and IWGP world champion Big Van Vader, and Jumbo Flapjack is based on the late Canadian wrestler Earthquake.
One of the wrestlers is Mike Haggar from the game Final Fight. Also, one of the wrestlers named Gunloc is related to Guile from Street Fighter II. Additionally his clone, named Biff, is a friend of Zangief from Street Fighter II.
King Rasta Mon was the original design for Street Fighter II character Blanka, but rejected later on in favor of the most 'beast-like' design.
Biff Slamkovich appears in the background of Ken's stage in "Street Fighter Alpha 2".
Default highscore table :
CHAMP 100000 CAP
1st 95000 COM
2nd 90000 C P
3rd 85000 SYS
4th 80000 TEM
5th 75000 TOM
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Muscle Bomber - PCCB-00136) on September 17, 1993.
- SERIES -
1. Muscle Bomber - The Body Explosion [CP-S No. 27] (1993)
2. Muscle Bomber Duo - Heat Up Warriors [CP-S No. 28] (1993)
3. Super Muscle Bomber - The International Blowout [Green Board] (1994)
- STAFF -
Planners : Tomy, Saddy, Koguma
Object Designers : Mount-S, Ikusan Z, Q (Q;clever), Imomushi, Kazz. Ist, Yorio, Tom, Chama(c), Rikagon
Scroll Designers : Buppo, Okachan, Taka
Programmers : H.M.D., B.I.N, Shaver, Semari!, Yu Bono
Sound Designers : Masaki Izutani (T. Yomage), Toshio Kajino (Toshi), Syun Nishigaki (Syun), Kiyo, Nobuhiro Oouchi (Nobu. Oouchi)
Assists : Eripyon. N (Eripon), Ball Boy (Ball-Boy), Yuusuke, Chin, Go, Iwai, Tetsuya., Tenman, Vlad T.
Special Thanks : Yoshiki Okamoto (Kihaji), Noritaka Funamizu (Poo), Akira Yasuda (Akiman), Akira Nishitani (Nin), K-Man, Meshi
USA Support : James Goddard (DJames "Mon"), Alex Jimenez, David Winstead (Dr. Dave W.)
- PORTS -
* Consoles :
FM Towns Marty [JP] (November 1993) [Model HMF-161]
Nintendo Super Famicom [JP] (March 30, 1994) [Model SHVC-ZW]
- CONTRIBUTE -
Edit this entry: http://www.arcade-history.com/?&page=detail&id=1705&o=2
Licensed from Alexis Bousiges under a CC Attribution 3.0 License
00000000 FFA0C8 00000009 FFFFFFFF Infinite Time
00010000 FFA0C9 00000005 FFFFFFFF Infinite Time (2/3)
00010000 FFA0CA 0000000A FFFFFFFF Infinite Time (3/3)
00000001 FFA0C8 00000000 FFFFFFFF Finish this Match Now!
00010001 FFA0C9 00000000 FFFFFFFF Finish this Match Now! (2/3)
00010001 FFA0CA 00000000 FFFFFFFF Finish this Match Now! (3/3)
00000000 FF9157 000000FF FFFFFFFF Infinite Energy PL1
00000001 FF9157 00000000 FFFFFFFF Drain ALL Energy Now! PL1
00000000 FF9357 000000FF FFFFFFFF Infinite Energy PL2
00000001 FF9357 00000000 FFFFFFFF Drain ALL Energy Now! PL2
00000000 FF9557 000000FF FFFFFFFF Infinite Energy PL3
00000001 FF9557 00000000 FFFFFFFF Drain ALL Energy Now! PL3
00000000 FF9757 000000FF FFFFFFFF Infinite Energy PL4
00000001 FF9757 00000000 FFFFFFFF Drain ALL Energy Now! PL4
Credit Pugsy's MAME Cheat file