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Metro-Cross (set 1)

 
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Arcade
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Metro-Cross (set 1)

| 1985
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Theme:
Description:


Notes:
Release type:
Developer: Namco
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
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SoundMix: Mono
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Acting Talent involved:
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Metro-Cross (c) 1985 Namco.

A single player runs through a number of futuristically-themed levels, avoiding obstacles - Coca-Cola cans, barriers, green floor tiles (which slow the player's progress), holes etc. - and attempt to reach the finish line before the tight time limit expires. Progress is aided by springboards - which allow the player to jump over obstacles - and a skateboard, which is unaffected by the green tiles that otherwise slow the player's progress. Bonus points can be earned by kicking the static drinks cans that can be found throughout each level.

- TECHNICAL -

Game ID : MC

Main CPU : Motorola M6809 (@ 1.536 Mhz), Hitachi HD63701 (@ 1.536 Mhz)
Sound Chips : Namco 8-channel WSG

Players : 2
Control : 8-way joystick
Buttons : 1 (JUMP)

- TRIVIA -

Metro-Cross was released in May 1985.

Alfa Records released a limited-edition soundtrack album for this game (The Return of Video Game Music - ACL-22004) on June 25, 1985.

- STAFF -

Music by : Nobuyuki Ohnogi

- PORTS -

* Consoles :
Nintendo Famicom [JP] (December 16, 1986)
Sony PlayStation [JP] (February 28, 1997) "Namco Museum Vol.5 [Model SLPS-00705]"
Sony PlayStation [US] (November 1997) "Namco Museum Vol.5 [Model SLUS-00417]"
Sony PlayStation [AU] (1998) "Namco Museum Vol.5 [Model SCES-00702]"
Sony PlayStation [EU] (February 1998) "Namco Museum Vol.5 [Model SCES-00702]"
Sony PlayStation [JP] (October 28, 1999) "Namco Museum Vol.5 [PlayStation the Best] [Model SLPS-91162]"
Microsoft XBOX 360 [US] (November 4, 2008) "Namco Museum - Virtual Arcade [Model 21022]"
Microsoft XBOX 360 [EU] (May 15, 2009) "Namco Museum - Virtual Arcade"
Microsoft XBOX 360 [AU] (June 4, 2009) "Namco Museum - Virtual Arcade"
Microsoft XBOX 360 [JP] (November 5, 2009) "Namco Museum - Virtual Arcade [Model 2RD-00001]"

* Computers :
Sinclair ZX Spectrum (1987)
Commodore C64 [EU] [US] (1987)
Amstrad CPC [EU] (1987)
Atari ST [US] (1987)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1623&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 1543 00000001 FFFFFFFF Infinite Time
20800000 AB28 00000000 FFFFFFFF Invincibility
20810000 AC23 00000000 FFFFFFFF Invincibility (2/9) 1st = Pit, 2nd = Slip Zone
20810000 B215 00000039 FFFFFFFF Invincibility (3/9) Jumbo Can
20810000 B547 00000039 FFFFFFFF Invincibility (4/9) Hurdle
20810000 BB02 00000039 FFFFFFFF Invincibility (5/9) Night & King
20810000 BD29 00000000 FFFFFFFF Invincibility (6/9) Mouse
20810000 C298 00000039 FFFFFFFF Invincibility (7/9) Cube
20810000 C411 00000039 FFFFFFFF Invincibility (8/9) Tire
20810000 C83B 00000039 FFFFFFFF Invincibility (9/9) Wall
00000000 0A20 00000000 00000001 Always have Normal Speed
00000000 0A20 00000001 00000001 Always have "Speed Up" Speed
00000001 0A20 00000000 00000001 Get Normal Speed Now!
00000001 0A20 00000001 00000001 Get "Speed Up" Speed Now!
00000000 153A 00000000 FFFFFFFF No slow down on Green tiles
00000000 0A7A 00000013 FFFFFFFF Always have Invisible Board
00000001 0A7A 00000013 FFFFFFFF Get Invisible Board Now!
00000001 0A7A 00000000 FFFFFFFF Lose Invisible Board Now!
60000000 0000 00000000 00000000 [ This Select next round cheat works for ]
60000000 0000 00000000 00000000 [ whichever player is playing at the time ]
60000000 0000 00000000 00000000 [ you enable it. ]
00000303 1701 0000001F FFFFFFFF Select next round
00001301 1701 00000062 FFFFFFFF Select Starting Round PL1 You should enable this cheat on the 'Select PL1/2 screen' ie. after credits have been inserted! This cheat works for PL1 only

Credit Pugsy's MAME Cheat file
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