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MegaTech: Sonic the Hedgehog

 
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Arcade
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MegaTech: Sonic the Hedgehog

| 1989
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Notes:
Release type:
Developer: Sega
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
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Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Sonic The Hedgehog (c) 1991 Sega.

Join Sonic the Hedgehog as he saves and frees his animal friends from Dr. Ivo Robotnik's evil scheme for world conquest.

- TECHNICAL -

Runs on the "Mega-Tech System" hardware.
Cartridge ID: 610-0239-52

- TRIVIA -

Sonic The Hedgehog : Genesis of the Genesis'! Greatest hero 'Sonic the Hedgehog' was the premier character on the home system 'Sega Mega Drive'. It is said that because the Genesis was faster than other console systems at the time (and more importantly, faster than its chief competitor, the Nintendo Super Famicom), Sonic, a hedgehog whose lone weapon is his speed, was born.

Originally, sonic's main attack was the ability to pick up things and throw them at his enemies (similar to Chip 'n Dale Rescue Rangers for the Nintendo Entertainment System), but it was scrapped because it was too complex.

The Sonic The Hedgehog character actually made his debut in 1990 as part of a promotional tour with the Japanese pop group 'Dreams Come True'. Ironically, the music for Sonic The Hedgehog (and its sequel, Sonic The Hedgehog 2) was composed by Dreams Come True's bassist Masato Nakamura.

Sonic replaced 'Alex Kidd', who was Sega's mascot prior to 1990.

The bonus stage scene was greatly inspired by Taito's "Cameltry".

Sonic The Hedgehog is a playable character in Nintendo's Super Smash Bros. Brawl for the Nintendo Wii.

MB (Milton Bradley) released a board games based on this video game (same name) : Just like the video game, the object is to collect the most rings and defeat Dr. Robotnik.

- TIPS AND TRICKS -

* Level Select : At the title screen, press Up, Down, Left, Right. You should hear a noise like a ring being collected. Then, hold A and press Start for a level select.

* Crazy Sonic : Hold A+B+C during demonstration mode for force Sonic to run into objects and act strangely (Note : This may also be done during the ending sequence after completing the Final Zone).

* Debug Mode : Press Up, C, Down, C, Left, C, Right, C, Start, then hold A at the title screen. Continue to hold A until game play begins. Screen coordinates will appear instead of a score and the number of objects displayed will appear instead of the time remaining. Use one of the following buttons sequences to enable the corresponding debug code...
Object transformation : Press B during game play to change Sonic into a game object.
1) Press A to change into a new object.
2) Press C to place an object on the screen.
3) Press B again to revert back to Sonic (Note : The type of object that may be selectable will vary from level to level).
Invincibility : Sonic is, by default, invincible in debug mode (Note : Sonic can still drown, be crushed, fall and die, etc. He is only invincible to enemy attacks).
Slow motion : Pause game-play and hold B.
Restart : Pause game-play and press A.
Frame advance : Pause game-play and press C.

* Control Ending Sequence : Enable the 'Debug mode' code. Press B when Sonic is running with the animals at the end, then turn back into Sonic. You can now control yourself.

- STAFF -

Programmer : Yuji Naka
Music : Masato Nakamura
Staff : Naoto Oshima

- PORTS -

* Consoles :
Sega Game Gear (1991)
Sega Master System (1991)
Sega Mega Drive (1991)
Sega Mega Drive (1995, "6-PAK")
SNK Neo-Geo Pocket Color (1999, "Sonic the Hedgehog - Pocket Adventure")
Sony PlayStation 2 (2006, "Genesis Collection")
Sony PSP (2006, "Genesis Collection")
Nintendo Game Boy Advance (2006, "Sonic the Hedgehog Genesis")
Nintendo Wii (2006, "Virtual Console")
Microsoft XBOX 360 (2007, "XBOX Live Arcade")
Nintendo 3DS [eShop] (2013) "3D Sonic The Hedgehog"

* Others :
Mobile Phones (2005, Sonic Mobile)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2365&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
02100000 004036 00001770 FFFFFFFF Infinite Play Time
02010000 004056 00000001 FFFFFFFF Infinite Play Time (2/2) 1st = Time, 2nd = Credit
00000000 FEFE23 00000000 FFFFFFFF Infinite Time
00010000 FEFE24 00000000 FFFFFFFF Infinite Time (2/2)
00000000 FEFE18 00000004 FFFFFFFF Infinite Continues
00000000 FEFE12 00000063 FFFFFFFF Infinite Lives
00100000 FEFE20 000003E7 FFFFFFFF Always have Maximum Rings
00000000 FEF760 0000000C FFFFFFFF Always have Speed Up Item
00100001 FEFE57 00000600 FFFFFFFF Get All Chaos Emeralds Now!
00110001 FEFE59 00000102 FFFFFFFF Get All Chaos Emeralds Now! (2/4)
00110001 FEFE5B 00000304 FFFFFFFF Get All Chaos Emeralds Now! (3/4)
00010001 FEFE5D 00000005 FFFFFFFF Get All Chaos Emeralds Now! (4/4)
00000000 FEFE2D 00000001 FFFFFFFF Invincibility "ON" Falling down Bottomless Pits will still kill you!
00000001 FEFE2D 00000000 FFFFFFFF Invincibility "OFF"
00000000 FEFDFA 00000032 FFFFFFFF Stage Select Menu Use this on the title screen
00010000 FEFDFB 0000009A FFFFFFFF Stage Select Menu
62000000 000000 00000000 00000000 Select Level For best affect use this as a 'Start On Level' cheat and enable it on the attract screen with Sonic waving a finger then press the start button ('1'). Otherwise it will likely cause some corrupted graphics.
00110001 FEFE10 00000000 FFFFFFFF Green Hill Zone Act 1
00110001 FEFE10 00000001 FFFFFFFF Green Hill Zone Act 2
00110001 FEFE10 00000002 FFFFFFFF Green Hill Zone Act 3
00110001 FEFE10 00000100 FFFFFFFF Labyrynth Zone Act 1
00110001 FEFE10 00000101 FFFFFFFF Labyrynth Zone Act 2
00110001 FEFE10 00000102 FFFFFFFF Labyrynth Zone Act 3
00110001 FEFE10 00000200 FFFFFFFF Marble Zone Act 1
00110001 FEFE10 00000201 FFFFFFFF Marble Zone Act 2
00110001 FEFE10 00000202 FFFFFFFF Marble Zone Act 3
00110001 FEFE10 00000300 FFFFFFFF Star Light Zone Act 1
00110001 FEFE10 00000301 FFFFFFFF Star Light Zone Act 2
00110001 FEFE10 00000302 FFFFFFFF Star Light Zone Act 3
00110001 FEFE10 00000400 FFFFFFFF Spring Yard Zone Act 1
00110001 FEFE10 00000401 FFFFFFFF Spring Yard Zone Act 2
00110001 FEFE10 00000402 FFFFFFFF Spring Yard Zone Act 3
00110001 FEFE10 00000500 FFFFFFFF Scrap Brain Zone Act 1
00110001 FEFE10 00000501 FFFFFFFF Scrap Brain Zone Act 2
00110001 FEFE10 00000502 FFFFFFFF Final Zone
00110001 FEFE10 00000601 FFFFFFFF The Ending (Buggy!)
60000000 000000 00000000 00000000
00800000 FEFFFA 00000001 FFFFFFFF Enable Debug Mode Button2 to enter/exit. Button1 to change item. Button3 to place it. Use up/down/left/right to move around the map

Credit Pugsy's MAME Cheat file
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