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NATO Defense

 
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Arcade
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NATO Defense

| 1982
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Notes:
Release type:
Developer: Pacific Novelty
Controls/Input Device: Control(joy4way), Buttons(1)
Number of Players: 2
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
NATO Defense (c) 1982 Pacific Novelty.

A 2-D maze game where you run over mines and shoot enemies for points. Sections of walls can be shot, and there are 'dumps' where you can pick up more shots to shoot at your enemies. Be careful, though, as your enemies can also shoot you.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1 Mhz)

Screen orientation : Horizontal
Video resolution : 256 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 16

Players : 2
Control : 4-way joystick
Buttons : 1 (FIRE)

- TRIVIA -

Released in July 1982.

NATO Defense uses an 8-minute cassette loop with simulated talk over communication lines. Key word here is 'simulated' -- various pseudo-accents are taken, some saying things like 'You got the wrong war'. Last long enough in the round, and the background voice will say 'good playing. You should be in the infantry'.

Paul Barrette holds the official record for this game with 1,113,000 points.

- UPDATES -

There are 2 different sets of mazes for the game. The alternate mazes version depends more on open spaces.

- SCORING -

Running over a mine : 10 points
First Enemy Tank shot : 100 points
Second Enemy Tank shot : 500 points
Third Enemy Tank shot : 1000 points
Fourth Enemy Tank shot : 2000 points
(the second, third and fourth enemy tank must be shot almost immediately after each other, otherwise you'll get 100 points for each tank you shoot)

- TIPS AND TRICKS -

There is a built-in speed-up for the game. Swapping ROM K4 with ROM J4 and ROM C4 with ROM B4, will give the player a new set of mazes. The tech note describing this 'speed-up' also notes that the diagnostic mode the Checksums displayed will not match, but this is normal and OK.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1727&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 8355 0000001E FFFFFFFF Infinite Credits
00000000 8331 00000008 FFFFFFFF Infinite Lives PL1
00000000 8053 00000010 FFFFFFFF Infinite Ammo PL1
00000000 8332 00000008 FFFFFFFF Infinite Lives PL2
00000000 8054 00000010 FFFFFFFF Infinite Ammo PL2

Credit Pugsy's MAME Cheat file
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