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Naughty Boy

 
Arcade
Arcade
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Naughty Boy

| 1982
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Notes:
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Developer: Jaleco
Controls/Input Device: Control(joy4way), Buttons(1)
Number of Players: 1
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Naughty Boy (c) 1982 Jaleco.

A maze/shooting game.

On this fun game the player controls a naughty boy who goes through the forest and must defend himself throwing rocks at monsters to destroy them. The longer you hold down the fire button, the farther your character can throw rocks. The boy must avoid a variety of monsters and obstacles while attempting to make it to the top of each level and proceed on to the next. There are a number of flags at the top of each level on a fortress that must be destroyed in order to proceed to next level.

Occasionally, there is a bonus round where your character fly back and forth at the top of the screen in a hot-air balloon in an attempt to drop rocks down upon a big monster that is running at the bottom of the screen to hit directly over his head. There is a fuel gauge that determines when the bonus round will end.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 1.5 Mhz)
Sound Chips : TMS36XX (@ 0.35 Khz), Custom (@ 0.35 Khz)

Players : 2
Control : 4-way joystick
Buttons : 1

- TRIVIA -

Naughty Boy was released in March 1982.

This is the first game manufactured by Jaleco Co., Ltd.

Licensed to Cinematronics for US manufacture and distribution (June 1982).

The bootlegs of this game made it into the arcades before the official release did.

Jaleco Co., Ltd. was established in 1972 as producer and developer of arcade game equipment. In 2001, Hong Kong based company PCCW acquired Jaleco. So, they changed their name to 'PCCW-Japan'. They returned to their original name in 2004. However, their games flopped. All of their video game business was transfered to game yarou in January 2009.

Kim French holds the official record for this game with 5,345,060 points.

- TIPS AND TRICKS -

* It is much easier to rack up a high score in the Jaleco version of this game (versus the Cinematronics version). On the Jaleco version, the Naughty Boy can sit between the two fences on the first level (left hand side) and kill monsters with ease, racking up points. The Cinematronics version eliminates this exploit by removing a section of the fence.

* Once you have bombed an enemy and they are stunned, bomb them again to earn more points and cause them do disappear for a bit.

* Be sure to bomb the purple question marks - they grant the Naughty Boy invulnerability for a short period.

* Keep in mind that you can vary the distance of the Naughty Boy's projectiles - the longer you hold down the button, the further the projectiles go.

- PORTS -

* Consoles :
Casio PV-1000

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1729&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 4028 00000005 FFFFFFFF Infinite Lives
00000000 408B 00000099 FFFFFFFF Infinite Time
00000000 4040 00000002 FFFFFFFF Invincibility Activate this cheat during game play NOT on the attract screens!
00000001 4040 00000004 FFFFFFFF Finish this Level Now! (Turn Invincibility OFF first) Activate this cheat during game play NOT on the attract screens!

Credit Pugsy's MAME Cheat file
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