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PlayChoice-10: Wild Gunman

 
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Arcade
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PlayChoice-10: Wild Gunman

| 1984
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Notes:
Release type:
Developer: Nintendo
Controls/Input Device: Control(lightgun), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
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Manufacturer:
Genre:
License from/Copyright:
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Music:
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System/ConversionClass:
SoundMix: Mono
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Game Awards Won:
Title a.k.a.:
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Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Wild Gunman (c) 1984 Nintendo.

- TECHNICAL -

Nintendo PlayChoice-10 hardware
Game ID : WG

Main CPU : Zilog Z80 (@ 4 Mhz), N2A03 (@ 1.789772 Mhz)
Sound Chips : Zetex N2A03 (@ 1.789772 Mhz), DAC

Players : 2
Control : lightgun
Buttons : 2

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1840&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00100000 80D2 00009999 FFFFFFFF Infinite Main Time
01000000 00C3 00000003 FFFFFFFF Infinite Lives
01000000 0097 0000000F FFFFFFFF Infinite Bullets

Credit Pugsy's MAME Cheat file
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