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Arcade
Arcade
Platform:

Pepper II

| 1982
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Exidy
Controls/Input Device: Control(joy4way), Buttons(1)
Number of Players: 1
Rating:
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SoundMix: Mono
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MAME folder name: pepper2

Display: raster 256x256 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver exidy.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 8; Savestate: unsupported

Roms:
audio_5a with 2048kb
sha1:d51a9e011167a132e8af9f4b1201600a58e86b62 crc:90e3c781
audio_6a with 2048kb
sha1:4ec55bb73d6afbd167fa91d2606d1d55a15b5c39 crc:dd343e34
audio_7a with 2048kb
sha1:9891e14d84221c1d6f2d15a29813eb41024290ca crc:e02b4356
main_10a with 4096kb
sha1:ea1390b887404a67ea556720219e81007b954a7d crc:4d7d7786
main_11a with 4096kb
sha1:a669f2ef55d9a0617110f65863822fdcaf153511 crc:a1f43b1f
main_11d with 2048kb
sha1:3d768552960a3a660891dcb85da6a5c382b33991 crc:b25160cd
main_12a with 4096kb
sha1:d8f7a5d340ddbc4d06d403c3bff0102ce637d24e crc:33db4737
main_6a with 4096kb
sha1:bdcccd4e415c00ee8e5ec185597df75ecafe7d3d crc:515b1046
main_7a with 4096kb
sha1:53d07211d014336bb43671c51f4190c6515e9cde crc:b1c6f07c
main_8a with 4096kb
sha1:49646a97def9e1793cac6ee0044f68232b294e4f crc:64d106ed
main_9a with 4096kb
sha1:7adad138ec5f94caa39f9c0fabece538d5db4913 crc:b3362298
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

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Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Pepper II (c) 1982 Exidy.

Despite its name, there was no predecessor named Pepper or Pepper I. The gameplay is similar to the game Amidar by Konami and Stern.

There are four mazes per level in Pepper II. Each maze has exits leading to 3 other mazes. All four mazes must be filled to advance to the next level. To fill in a maze, the player maneuvers "Pepper" around different segments of the maze. As Pepper travels, he leaves a "zipper". Once he encloses or "zips" a segment, it fills in and points are awarded. If Pepper backtracks on an uncompleted segment, it unzips.

The character "Pepper" is an angel. There are two types of enemies that must be avoided: "Roaming Eyes" and the " Whippersnapper" who unzips all uncompleted, zipped segments by moving over them. Pepper's one defense is to enclose an area containing a pitchfork "energizer", which turns him into a devil for approximately four seconds. At that time he can go after all Roaming Eyes for points. At the same time, the Whippersnapper freezes. There are four pitchforks in the corners of every maze. A deluxe energizer is located in the center of each maze. This energizer alternates between being a pitchfork and a halo symbol. If Pepper encloses the middle area when the energizer is a halo, the Whippersnapper will disappear from the maze.

Points are made for enclosing a segment, consuming a pair of roaming eyes when energized by the pitchfork (similar to Pac-Man), obtaining prizes, completing a maze, and completing 4 mazes. A bonus turn is awarded at 40,000, 50,000, 70,000 or 90,000 points, depending on the dip switch settings.

Each maze also contains a prize in one of the segments. The player must enclose the area it appears in to gain the prize and points, and then the prize is shown beneath the maze.

- TECHNICAL -

Main CPU : MOS Technology M6502 (@ 705.562 Khz)
Sound CPU : MOS Technology M6502 (@ 894.886 Khz)
Sound Chips : Custom (@ 894.886 Khz)

Control : 4-way joystick
Buttons : 1

- TRIVIA -

Pepper II was released in May 1982. The game features an unlicensed version of the theme to Alfred Hitchcock Presents when gameplay starts.

Herbie Fong holds the official record for this game with 10642030 points.

- STAFF -

Designed by : Howell Ivy
Programmer : Larry Hutcherson

- PORTS -

* Consoles :
Colecovision [US] (1983) "Pepper II [Model 2605]"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=1948&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 0083 00000001 FFFFFFFF Invincibility
00000000 00AF 00000001 FFFFFFFF No Darkness
00000000 0052 00000009 FFFFFFFF Infinite Lives PL1
00000000 0053 00000009 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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