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Rescue Raider

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Arcade
Arcade
Platform:

Rescue Raider

| 1987
Genre:
Style:
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Description:

Notes:
Release type:
Units produced: Bally/Midway
Controls/Input Device: Control(doublejoy8way), Buttons(1)
Number of Players: 1
Rating:
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SoundMix: Mono
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MAME folder name: rescraid

Display: raster 256x240 @ 59.19Hz (59.19 pixclock)
Sound: 1 channels

Emulated in MAME via driver balsente.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 1024; Savestate: supported

Roms:
ab1.a10 with 32768kb
sha1:72cefb3ae7d0ecfc099f9d09a26533dd7ca7c4f2 crc:33a76b47
ab12.a12 with 32768kb
sha1:2dbe1158d124ecd24aeb6e46079a8e08fda61208 crc:7c7a9f12
cd12.a18 with 32768kb
sha1:b5d0a79d1bac3596d241f80ac4e3e13c98d28709 crc:0450e9d7
cd8.a16 with 32768kb
sha1:3abd68d0c147ed792ace41f701c04bc225efede4 crc:90917a43
gr0.a5 with 32768kb
sha1:0b120b4410098d8db26b5819043d4fe7c426b948 crc:e0dfc133
gr4.a7 with 32768kb
sha1:f065368f645616d6d84be469ba45a9afa8788eda crc:952ade30
sentesnd with 8192kb
sha1:f0c447adc5b67917851a9df978df851247e75c43 crc:4dd0a525
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Rescue Raider (c) 1987 Bally Midway.

Rescue Raider is a multiple-screen shooter arcade game that was released by Bally Midway in 1987; it was the last title to run on Bally and Sente's SAC-I hardware. The player uses two 8-way joysticks to take control of a futuristic vehicle. The left joystick is for moving while the right one is for firing. There is also a single button, with which to cycle through the three different types of special weapons. Its mission is to gather secret documents which shall reveal what an area of the radar map on the screen's right side is hiding - and it can also take enemy soldiers as hostages, refuel and earn more powerful weapons.

- TECHNICAL -

[No. 0J18]
Bally / Sente SAC-I hardware

Main CPU : Motorola M6809 (@ 1.25 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : (6x) CEM3394 (@ 4 Mhz)

Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 1024

Players : 2
Control : Double 8-way joysticks
Buttons : 1

- TRIVIA -

Released in July 1987.

- STAFF -

Game designer: Dave Ross (DJR)
Video artwork: Bil Maher (BNM)
Audio: Jesse Osborne (JMO)
Cabinet artwork: Bob Flemate (B F)
Vehicle designer: Roger Hector (RDH)
Additional support: Pete Mokris (PET), Bob Smith

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2208&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 0140 00000005 FFFFFFFF Infinite Lives
00000000 0142 0000007F FFFFFFFF Infinite Fuel

Credit Pugsy's MAME Cheat file
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