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Arcade
Arcade
Platform:

Savage Bees

| 1985
Genre:
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Description:

Notes:
Release type:
Units produced: Capcom (Memetron license)
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
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SoundMix: Mono
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MAME folder name: savgbees

Display: raster 256x224 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver exedexes.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 1024; Savestate: unsupported

Roms:
02d_e-02.bin with 256kb
sha1:a0ab827ff3b641965ef851893c399e3988fde55e crc:8d0d5935
03d_e-03.bin with 256kb
sha1:af88340287bd732c91bc5c75970f9de0431b4304 crc:d3c17efc
03e_e-01.bin with 32kb
sha1:367094d924f8e0ec36d8310fada4d8143358f697 crc:1acee376
04d_e-04.bin with 256kb
sha1:1f98f8e484a0462f1a9fadef9e57612a32652599 crc:58ba964c
06f_e-05.bin with 256kb
sha1:1f1b8c777622a1f5564409c5f3ce69cc68199dae crc:35a03579
06l_e-06.bin with 256kb
sha1:5349d722ab6733afdda65f6e0a98322f0d515e86 crc:712ac508
a02_ee05.bin with 16384kb
sha1:738225146ba38f2a9216fda278838e7ebb29a0bb crc:b32d8252
a03_ee06.bin with 16384kb
sha1:01156e02ed59e6c1e55204729e515cd4419568fb crc:6039bdd1
c01_ee07.bin with 16384kb
sha1:83010ca356385b713bafe03a502c566f6a9a8365 crc:3625a68d
c04_e-07.bin with 256kb
sha1:3884485e91bd82539d0d33f46b7abac60f4c3b1c crc:850064e0
ee00e.5c with 8192kb
sha1:7b90ceca37dba773f72a80da6272b00061526348 crc:5972f95f
ee01e.11e with 16384kb
sha1:5c86d1ddf03083ac2787efb7a29c09b2f46ec3fa crc:93d3f952
ee02e.9m with 16384kb
sha1:ed350fb490f8f84dcd9e4a9f5fb3b23079d6b996 crc:a04e6368
ee03e.10m with 16384kb
sha1:ad2c5de469cdc04a8e877e334a93d68d722cec9a crc:9cd70ae1
ee04e.11m with 16384kb
sha1:f6e137c1707db620db4f79a1e038101bb3acf812 crc:c0caf442
h01_ee08.bin with 16384kb
sha1:3b49c64b32f01ec72cf2d943bfe3aa575d62a765 crc:96a65c1d
h04_ee09.bin with 8192kb
sha1:886790641b84b8cd659d2eb5fd1adbabdd7dad3d crc:6057c907
j11_ee10.bin with 16384kb
sha1:ac9b4cce9e539c560414abf2fc239910f2bfbb2d crc:bc83e265
j12_ee11.bin with 16384kb
sha1:2f973748e459b16673115abf7de8615219e39fa4 crc:0e0f300d
k06_e-08.bin with 256kb
sha1:bafd4108708f66cd7b280e47152b108f3e254fc9 crc:0eaf5158
l03_e-09.bin with 256kb
sha1:b376885ac8452b6cbf9ced81b1080bfd570d9b91 crc:0d968558
l04_e-10.bin with 256kb
sha1:684844c24e630f46525df97ed67e2e63f7e66d0f crc:1dfad87a
l09_e-11.bin with 256kb
sha1:cfb375316245cb8751e765f163e6acf071dda9ca crc:2bb68710
l10_e-12.bin with 256kb
sha1:f91ecbdc67af1eed6757f660cac8a0e6866c1822 crc:173184ef
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Savage Bees (c) 1985 Memetron, Incorporated.

An early vertically-scrolling shoot'em up.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 4 Mhz)
Sound CPU : Zilog Z80 (@ 3 Mhz)
Sound Chips : General Instrument AY8910 (@ 1.5 Mhz), (2x) SN76496 (@ 3 Mhz)

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 256

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Savage Bees was released in March 1985.

This game is also known as "Exed Exes".

- TIPS AND TRICKS -

* If you manage to shoot all the first few screens worth of enemies (which is much easier with two players) you get rewarded with a group of dragonflies moving across the top. Each dragonfly is worth 10,000 points.

* Watch out for WOPs, which are POWs in reverse. They reduce your power level.

* There are special POWs that turn enemies into fruit. They're not the pretty POW on a circular background - those give power-ups - these are just the word POW. If you find one of these, hold off on using it until you get several of the bigger enemies onscreen. They're worth 5,000 points in their fruit form.

- STAFF -

Music by : Tamayo Kawamoto

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2323&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 E040 00000003 FFFFFFFF Infinite Bombs
60000000 0000 00000000 00000000
00000000 F007 00000006 FFFFFFFF Infinite Lives PL1
00000000 F011 000000C9 FFFFFFFF Invincibility PL1
62000000 0000 00000000 00000000 Select Weapon PL1
00010000 F015 00000006 FFFFFFFF 1-way Fire
00010000 F015 00000007 FFFFFFFF 2-way Fire
00010000 F015 00000008 FFFFFFFF 3-way Fire
00010000 F015 0000000F FFFFFFFF Super Weapon
60000000 0000 00000000 00000000
00000000 F087 00000006 FFFFFFFF Infinite Lives PL2
00000000 F091 000000C9 FFFFFFFF Invincibility PL2
62000000 0000 00000000 00000000 Select Weapon PL2
00010000 F095 00000006 FFFFFFFF 1-way Fire
00010000 F095 00000007 FFFFFFFF 2-way Fire
00010000 F095 00000008 FFFFFFFF 3-way Fire
00010000 F095 0000000F FFFFFFFF Super Weapon

Credit Pugsy's MAME Cheat file
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