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Arcade
Arcade
Platform:

Scud Hammer

| 1994
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Jaleco
Controls/Input Device: Control(paddle), Buttons(4)
Number of Players: 1
Rating:
Creator:
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SoundFX:
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SoundMix: Stereo
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MAME folder name: scudhamm

Display: raster 256x224 @ 30.00Hz (30.00 pixclock)
Sound: 2 channels

Emulated in MAME via driver cischeat.c:
Status: imperfect; Emulation: good
Graphic: imperfect; Sound: good; Color: good
Palette size: 2560; Savestate: unsupported

Roms:
1.bot with 524288kb
sha1:c9acdf1cef760e5194c346d721e859c61afbfce6 crc:46450d73
1.h with 524288kb
sha1:267f4d3c28e71e53180a5d0ff27a6555ac6fa4a0 crc:5caee787
1.l with 524288kb
sha1:f9278fec9d93dac0309f30e35c727bd481f347d4 crc:3c94aa90
10.bot with 524288kb
sha1:f5ddc37a2d106d5438ad1b7d23a2bbbce07f2c89 crc:dab4528f
2.bot with 524288kb
sha1:ad6bbae4fa72f957e5c0fc7bf6199ac45f837dac crc:fb7b66dd
2.h with 524288kb
sha1:36903c38b9f13594de40dfc697326327c7010d65 crc:347928fc
2.l with 524288kb
sha1:fcaee3e6c98a784cfde06fc2e0e8f5abbfb4df6c crc:889311da
3 with 262144kb
sha1:be0a8f959ab5c19122eee6c3def6137f37f1a9c6 crc:a908e7bd
3.bot with 524288kb
sha1:abf59cf85f28c90d4c08e3a1e5408a9a700071cc crc:7d45960b
4 with 262144kb
sha1:db6c8993bf1c3993ab31dd649022ab76169975e1 crc:981c8b02
4.bot with 524288kb
sha1:0d002a8c09de2fb8aaa7f5f020badc6fc096fa41 crc:393b6a22
5 with 524288kb
sha1:c3e88b3972e3926f37968f3e84b932e1ac177142 crc:714c115e
5.bot with 524288kb
sha1:fe0e3722e15919ae3acfeeacae57716aae43647c crc:7a3c33ad
6 with 131072kb
sha1:88275cce8b1323b2d835390a8fc2380b90d50d95 crc:b39aab63
6.bot with 524288kb
sha1:b8aa21920d5a02f10a7ae65ade8a0a88ad23f373 crc:d19c4bf7
7.bot with 524288kb
sha1:fcd4136e39d40bcce365153c96e06181a24a480a crc:9e5edf59
8.bot with 524288kb
sha1:10de91239b5b4dab8e7fa4bf51d93356c5111ddf crc:4980051e
9.bot with 524288kb
sha1:776b9889703d73afc4fb0ff77498b98c943246d3 crc:c1b301f1
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Star Force

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Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

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Pollux

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Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Scud Hammer (c) 1994 Jaleco.

An absolutely insane paper-rock-scissors game where the winner gets to beat the living crap out of the opponent.

- TECHNICAL -

Main CPU : Motorola 68000 (@ 12 Mhz)
Sound Chips : (2x) OKI6295 (@ 16 Khz)

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 30.00 Hz
Palette Colors : 2560

Players : 1
Control : paddle
Buttons : 4

- TRIVIA -

Japanese children play a version of paper-rock-scissors called 'jan ken pon'. 'jan, ken, pon' is chanted and the hands are thrown as tradition dictates. If there is a tie, a second round begins to the chant of 'aiko denshou' and the hands are thrown again. Traditionally, the loser of jan ken pon gets hit on the head with a fan, but in the case of Scud Hammer the fan has been replaced by a hammer and the object is to knock your opponent out with it.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2332&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FC85B 00000009 FFFFFFFF Infinite Credits
00000000 FD369 000000B5 FFFFFFFF Infinite Time This ensures that you have hit the character when you win a round

Credit Pugsy's MAME Cheat file
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