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Arcade
Arcade
Platform:

SDI - Strategic Defense Initiative

| 1987
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Sega
Controls/Input Device: Control(trackball), Buttons(3)
Number of Players: 2
Rating:
Creator:
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Manufacturer:
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License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
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Acting Talent involved:
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MAME folder name: sdi

Display: raster 320x224 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver segas16a.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 6144; Savestate: unsupported

Roms:
317-0027.key with 8192kb
sha1:2fcc576ed95b96ff6ea71252c3fab33b8b3fc1f5 crc:9a5307b2
b1.rom with 65536kb
sha1:1fb9e69d4cb97fdcb0f98c2a7ede246aaa4ac382 crc:30e2c50a
b2.rom with 65536kb
sha1:a122d3cb0b3263714f026e57d85b0dbf6cb110d7 crc:6a8b3fd0
b3.rom with 65536kb
sha1:2f7a55a8377e831338a884f8962d6ab2757e8c9b crc:b9de3aeb
b5.rom with 65536kb
sha1:91ca1cb9aabf99adc8426feed4494a992afb8c4a crc:794e3e8b
b6.rom with 65536kb
sha1:d32cdde7d86c4561e7bfa547d7d7995ce9a43c24 crc:602da5d5
b7.rom with 65536kb
sha1:7f31124c67541a245e069e5b6aac59935d99a9a9 crc:0a73a057
epr10752.24 with 32768kb
sha1:9032463e5e14c3c610c31e2eb6e2c962df9adf46 crc:77453740
epr10755.41 with 32768kb
sha1:6d8c3bd06d35c971f7db005dffa2e83cae1378f8 crc:405e3969
epr10756.95 with 65536kb
sha1:363d49dcb65ac0093f3ed3b259b1bc45f0291e9d crc:44d8a506
epr10757.94 with 65536kb
sha1:95b166a9db46a27087e417c1b2cbb76bee2e64a7 crc:497e1740
epr10758.93 with 65536kb
sha1:d48ff87216947b78903cd98a10436babdf8b75a0 crc:61d61486
epr10759.12 with 32768kb
sha1:ce4abe7dd7e33da048569d7817063345fab75ea7 crc:d7f9649f
epr10968.26 with 32768kb
sha1:0f924fae0d13b3387a0e5171482f6d413432ddb3 crc:a3f97793
epr10969.25 with 32768kb
sha1:be679ecb1687b0675614ad27973c20808ad53797 crc:455d15bd
epr10970.43 with 32768kb
sha1:06b448bbee0a2b2809d9af7a2a22c5847343c079 crc:b8fa4a2c
epr10971.42 with 32768kb
sha1:3736bb83e728bb0e15ea58bc2a6c2fe66a1a4885 crc:c44a0328
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


Recommended Games (Star Force):

Catacomb

Vega

Espial

Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
SDI - Strategic Defense Initiative (c) 1987 Sega.

A strategic challenge in the science of offensive & defensive warfare.

- TECHNICAL -

Runs on the Sega "System 16A" hardware.
Game ID : 317-0027

Players : 2
Control : 8-way joystick with button, trackball

- TRIVIA -

Released in April 1987 in Japan.

Re-Editions:
"SDI - Strategic Defense Initiative [Model 317-0028]"

Export releases:
"Defense [Model 317-0028]".

Soundtrack releases:
[JP] Oct. 10, 1987 - After Burner [Sega Game Music Vol.3] [28XA-109]

- TIPS AND TRICKS -

* Flicky Mode :
1) Insert a credit (ONLY 1 credit)
2) Input code Up(x2), Down, Right, Down, Left, Down(x2) with Player 1
3) Input code Player 2 Shot button x3 then press Player 2 START button
4) Satellite (player character) will change to Flicky at the starting of Stage 2.

- STAFF -

Planed by : Black Holl Tomo
Project leader : Joe Kacchan
Programmers : Sweet Tohchan, Anatano Pideshi, Ippo Ogapi, Defended Your State
Character designers : Saitama Kenji, 8940 KON
Scene designer : Henchan
Music by : Katsuhiro Hayashi (Funky Gerogero)
Mechanical engineer : MI.U.I.Hachi
Enemy creation : Demon Taka
Data adjust : Nanno Icchan

- PORTS -

* Consoles :
Sega Master System (1987)
Sony PlayStation 2 (2005, "Sega AGES 2500 Series Vol. 21 SDI & Quartett ~SEGA System 16 Collection Vol.1~")

* Computers :
Commodore Amiga (1987)
Amstrad CPC (1988)
Sinclair ZX Spectrum (1989)

* Others :
Mobile phones ("Mobile SDI", 2002)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2336&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 FFC60D 00000009 FFFFFFFF Infinite Credits
00000000 FFC63A 00000000 FFFFFFFF Infinite Planet Damage
62000000 000000 00000000 00000000 Select Starting Stage Enable when the "Push Start Button" message is displayed. IE after you've inserted at least one credit
00010001 FFC40B 00000000 FFFFFFFF Stage 1
00010001 FFC40B 00000002 FFFFFFFF Stage 2
00010001 FFC40B 00000004 FFFFFFFF Stage 3
00010001 FFC40B 00000006 FFFFFFFF Stage 4
00010001 FFC40B 00000008 FFFFFFFF Stage 5
00010001 FFC40B 0000000A FFFFFFFF Stage 6
00010001 FFC40B 0000000C FFFFFFFF Stage 7
00010001 FFC40B 0000000E FFFFFFFF Stage 8
00010001 FFC40B 00000010 FFFFFFFF Stage 9
00010001 FFC40B 00000012 FFFFFFFF Stage 10
00010001 FFC40B 00000014 FFFFFFFF Stage 11
00800000 FFC83A 000000FF FFFFFFFF Flicky Mode Work from Stage 2 when playing as Player 2
00300000 FFC646 01010101 FFFFFFFF Always Perfect Destroyed Missiles
00300000 FFC64A 01010101 FFFFFFFF Always Perfect Destroyed Satellites
00300000 FFC64E 01010101 FFFFFFFF Always Perfect Destroyed Enemies
00300000 FFC652 01010101 FFFFFFFF Always Perfect Destroyed Bases
60000000 000000 00000000 00000000
00000000 FFC60E 00000005 FFFFFFFF Infinite Lives PL1
00000000 FFDBC9 00000008 00000008 Invincibility PL1
00000000 FFC658 00000001 FFFFFFFF Always Have Shot Power Up PL1
00000000 FFC63E 00000002 FFFFFFFF Always Have Triple Sights PL1 Set before starting each stages for the best effect
62000000 000000 00000000 00000000 Select Speed PL1
00010000 FFC65B 00000000 FFFFFFFF 1
00010000 FFC65B 0000000A FFFFFFFF 2
00010000 FFC65B 00000014 FFFFFFFF 3
00010000 FFC65B 0000001E FFFFFFFF 4
00010000 FFC65B 00000028 FFFFFFFF 5
00000000 FFC611 00000001 00000001 Rapid Fire PL1
60000000 000000 00000000 00000000
00000000 FFC70E 00000005 FFFFFFFF Infinite Lives PL2
00000000 FFDC49 00000008 00000008 Invincibility PL2
00000000 FFC758 00000001 FFFFFFFF Always Have Shot Power Up PL2
00000000 FFC73E 00000002 FFFFFFFF Always Have Triple Sights PL2 Set before starting each stages for the best effect
62000000 000000 00000000 00000000 Select Speed PL2
00010000 FFC75B 00000000 FFFFFFFF 1
00010000 FFC75B 0000000A FFFFFFFF 2
00010000 FFC75B 00000014 FFFFFFFF 3
00010000 FFC75B 0000001E FFFFFFFF 4
00010000 FFC75B 00000028 FFFFFFFF 5
00000000 FFC615 00000001 00000001 Rapid Fire PL2

Credit Pugsy's MAME Cheat file
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