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Section Z (set 1)

 
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Arcade
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Section Z (set 1)

| 1985
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Developer: Capcom
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Section Z (c) 1985 Capcom Company, Limited.

As a sole astronaut, you must penetrate the alien Balangool space craft and destroy the evil 'L-Brain'. Make your way through 27 alphabet-labeled levels to find his lair.

The player maneuvers the space ranger throughout the enemy space station, which consists of 26 alphabetically ordered corridors known as "sections", starting from Section A and ending at the titular Section Z. The game is divided into five stages, each consisting of five sections (with the final stage having six sections to accommodate the spare letter). The player will fight an enemy boss at the end of each stage, concluding with the final battle against the "L Brain" at Section Z. The game's stages alternates between horizontal-scrolling stage (left or right) and upwards vertical-scrolling stages. The player will lose a life every time they get hit by enemy fire. Additional lives can be obtained if the player achieves a high enough score. The game will be over if the player loses all of their lives, although a chance to continue will be provided.

The controls consists of an eight-way joystick and two buttons, one for shooting and the other for changing the character's aim to the left or right. This allows the player to shoot at one direction while moving away towards the opposite. The player will shoot their rifle towards the left or the right with the fire button, while dropping bombs at the same time to the ground. By destroying certain dome-shaped containers, the player can obtain one of three power-up items represented by letters: S, P, and B. S increases the player's mobility speed, while P increases their firing power; each can improved for up to three increments. However, these power-ups will be lost whenever the player loses a life. The B item will simply give the player bonus points

- TECHNICAL -

Main CPU : Zilog Z80 (@ 6 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : (2x) Yamaha YM2203 (@ 1.5 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Section Z was released in December 1985.

The first of Capcom's 'Jet-Pack Hero' shooters! Your hero is officially called "Captain Commando". :)

Section Z has a couple of bugs, sprites don't clip properly when scrolling on or off the left side of the screen or the top of the screen.

Every few sections (stages), the direction of the game's scrolling changes, from left-to-right, to bottom-to-top, to right-to-left, etc.

One section features a pinball machine in which you must avoid the multiple flying pinballs.

Alfa Records released a limited-edition soundtrack album for this game (Capcom Game Music - 28XA-94) on August 25, 1986.

- SERIES -

1. Section Z (1985)
2. Side Arms - Hyper Dyne (1986)

- STAFF -

Programmed by : Toshio Arima
Music by : Tamayo Kawamoto

- PORTS -

* Consoles :
Nintendo Famicom Disk System [JP] (May 25, 1987) "Section Z [Model CAP-SCZ]"
Nintendo NES [US] (July 1987) "Section Z [Model NES-SZ-USA]"
Nintendo NES [EU] (September 27, 1989) "Section Z [Model NES-SZ-EEC]"
Microsoft XBOX [US] (September 27, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [US] (September 27, 2005) "Capcom Classics Collection [Model SLUS-21316]"
Microsoft XBOX [EU] (November 18, 2005) "Capcom Classics Collection"
Sony PlayStation 2 [EU] (November 18, 2005) "Capcom Classics Collection [Model SLES-53661]"
Sony PlayStation 2 [JP] (March 2, 2006; "Capcom Classics Collection [Model SLPM-66317]"
Sony PlayStation 3 [PSN] [JP] (February 19, 2013) "Capcom Arcade Cabinet [Model NPJB-00210]"
Sony PlayStation 3 [PSN] [EU] (February 20, 2013) "Capcom Arcade Cabinet"
Microsoft XBOX 360 [XBLA] [JP] (February 20, 2013) "Capcom Arcade Cabinet"
Microsoft XBOX 360 [XBLA] [EU] (February 20, 2013) "Capcom Arcade Cabinet"
Microsoft XBOX 360 [XBLA] [AU] (February 21, 2013) "Capcom Arcade Cabinet"
Sony PlayStation 3 [PSN] [US] (March 4, 2013) "Capcom Arcade Cabinet: Game Pack 2 [DLC]"
Microsoft XBOX 360 [XBLA] [US] (March 5, 2013) "Capcom Arcade Cabinet: Game Pack 2 [DLC]"
Sony PlayStation 3 [PSN] [US] (May 21, 2013) "Capcom Arcade Cabinet: All-In-One Pack [DLC]"
Microsoft XBOX 360 [XBLA] [US] (May 22, 2013) "Capcom Arcade Cabinet: All-In-One Pack [DLC]"

* Handhelds :
Sony PSP [US] (March 22, 2006) "Capcom Classics Collection Remixed [Model ULUS-10097]"
Sony PSP [EU] (July 21, 2006) "Capcom Classics Collection Remixed [Model ULES-00347]"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2343&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 CDA0 0000000B FFFFFFFF Infinite Lives
00000000 C100 000000FF FFFFFFFF Invincibility
00000000 C08F 00000004 FFFFFFFF Maximum Power
00000000 C10F 00000003 FFFFFFFF Maximum Speed

Credit Pugsy's MAME Cheat file
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