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Arcade
Arcade
Platform:

Side Track

| 1979
Genre:
Style:
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Description:

Notes:
Release type:
Units produced: Exidy
Controls/Input Device: Control(joy4way), Buttons(1)
Number of Players: 1
Rating:
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SoundMix: Mono
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MAME folder name: sidetrac

Display: raster 256x256 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver exidy.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 8; Savestate: unsupported

Roms:
stl11d with 512kb
sha1:06f900cb8f56cd4215c5fbf58a852426d390e0c1 crc:3bd1acc1
stl6a-2 with 2048kb
sha1:fd18b732b66082988b01e04adc2b1e5dae410c98 crc:4226d469
stl7a-2 with 2048kb
sha1:6addd633d655d6a56b3e509d18e5f7c0ab2d0fbb crc:57fb28dc
stl8a-1 with 2048kb
sha1:3868a0d7e34a5118b39b31cff9e4fc839df541ff crc:e41750ff
stl9c-1 with 1024kb
sha1:4bff254a14af7c968656ccc85277d31ab5a8f0c4 crc:08710a84
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


Recommended Games (Star Force):

Catacomb

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Espial

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Nova 2001

Star Jacker

Stunt Air

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Side Trak (c) 1979 Exidy.

Side Trak is a black & white man-versus-machine game where the goal is to pick up all of the waiting passengers with your train while avoiding the computer-driver 'killer engine' which aims to take you out in a head-on collision. You can control your train via the 'fast' button which allows you to temporarily increase your speed on the tracks. You can also use the joystick to switch between several tracks at various junction points.

Each time you make a complete circuit around the track and pass the start marker on the outside track, another car is added to your train.

- TECHNICAL -

Main CPU : MOS Technology M6502 (@ 705.562 Khz)
Sound Chips : Discrete circuitry, DAC

Screen orientation : Horizontal
Video resolution : 248 x 256 pixels
Screen refresh : 57.00 Hz
Palette colors : 8

Players : 1
Control : 4-way joystick
Buttons : 1

- TRIVIA -

Side Trak was released in April 1979. It is the first of several games that were developed on a common Exidy platform which would eventually become host to their most popular games. Early revisions of the platform — Side Trak included — had custom sound generators tailored for each game, along with a primitive tone generator that could play one of two very short preprogrammed sequences of notes (Later games eventually included a common sound system).

- SCORING -

Passengers picked up from the outermost track are worth 10 points.
Passengers picked up from each successive inner track are worth an additional 10 points.
On top of that, passengers picked up when you have additional cars in tow add another 10 points to car.

- PORTS -

* Consoles :
Colecovision (Unreleased prototype)
Colecovision (2012 - Homebrew port)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2440&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 000E 00000001 FFFFFFFF Infinite Lives

Credit Pugsy's MAME Cheat file
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