Quantcast
Games-db.com homepage: The Game Database Computer Console Arcade Pinball Handheld Traditional
Search
Message Board
Platforms Overview
Home
Games-db / Arcade /

Space Firebird (Gremlin)

Database Areas

Platforms


Site Areas

Submit Data
You are a game expert?
You are interested in
sharing your knowledge?
Submit your data here:
email

Top contributors
 
Arcade
Arcade
Platform:

Space Firebird (Gremlin)

| 1980
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Gremlin
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Developer:
Manufacturer:
Publisher:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
More Graphics/Artwork:
More Music/Sound:
Acting Talent involved:
:
:
More Machine Details:
More System Details:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Legacy/Follow-Ups:
Similar Games:
MAME folder name: spacefbg

Display: raster 512x224 @ 61.52Hz (61.52 pixclock)
Sound: 1 channels

Emulated in MAME via driver spacefb.c:
Status: imperfect; Emulation: good
Graphic: good; Sound: imperfect; Color: imperfect
Palette size: 0; Savestate: unsupported

Roms:
4i.vid with 256kb
sha1:8e41eee1016c98a4f08acbd902daf8e32aa9d9ab crc:528e8533
5m.cpu with 2048kb
sha1:c47d0df85a52c774a4bc26351fdae18795062b6e crc:6286f534
5n.cpu with 2048kb
sha1:481a309fe9aa9ce6fd18d7d908c18790f594057d crc:1c9f91ee
ic20.snd with 1024kb
sha1:609124caa11498fc6a6bdf6cdbb8003bbc249dd8 crc:1c8670b3
mb7051.3n with 32kb
sha1:25e246f7674c25d05e5f6e68db88c15aaa10cee1 crc:465d07af
tst-c.5e with 2048kb
sha1:b090e629203c54fc0937d82b0cfe355153a65d6b crc:07949110
tst-c.5f with 2048kb
sha1:c9cf7b8a77c108e004e8863b6a08392204e9d434 crc:ce591929
tst-c.5h with 2048kb
sha1:d98125e4a33c00285a14cb6cc9880d215b4c29d2 crc:55d34ea5
tst-c.5i with 2048kb
sha1:c084a0975b88a981f23a52baa6b8c239dae00e5c crc:a11e2881
tst-c.5j with 2048kb
sha1:a7fd6b5fe5c76aad726d599142b4cca88109fa10 crc:a6aff352
tst-c.5k with 2048kb
sha1:cf39027f2a77cab02d1117025a8eccb868f6a1b0 crc:f4213603
tst-v.5k with 2048kb
sha1:fe498b477bbf7f03fd256de2f799483383a7e819 crc:bacc780d
tst-v.6k with 2048kb
sha1:34cfa0e6221bf53b1bda8609eb14fbcc5fb5bdcd crc:1645ff26
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


Recommended Games (Star Force):

Catacomb

Vega

Espial

Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Space Firebird [Upright model] (c) 1980 Gremlin.

Space Firebird is a one or two player game in which players are attacked from all sides by highly maneuverable Firebirds. Players can move space ship left or right and shoot a rapid-fire laser at attacking Firebirds. A special Warp Mode allows the space ship to escape danger and fire at the flock of aliens.

FIREBIRDS
The space Firebirds are a unique set of adversaries. There are three different birds, the Emperor, Eagle and Gull, which fly together in complex looping formations, firing and attacking from all directions. The player must keep track of the laser hits because each bird has a different resistance level to hits. The fearless Emperor is destroyed by four hits, the Eagle with two hits and the soaring Gull with one hit. The Eagle also has a deadly bomb which is launched at the space ship. Extra points are scored by hitting the bomb before it explodes. The bomb when hit, scatters into deadly shrapnel. To avoid the flying shrapnel, the bomb must be hit from directly underneath.

SPACE SHIP
The space ship can be moved right or left to evade attacking Firebirds. Depressing the fire button enables the space ship to shoot its laser at approaching Firebirds. Players receive 3 (adjustable) space ships per play.

WARP MODE
Activate warp mode to escape impeding danger or to strike out at approaching birds. There is only warp mode per space ship. When activated, the space ship is launched into space with a force field around it that deflects enemy fire. In warp mode, Firebirds can be eliminated by ramming into them or by firing at close range.

If all Firebirds are destroyed, the player moves into a new battle sequence that increases in difficulty. One new space ship is awarded for a score of 5,000 (adjustable) points. Game ends when all space ships are destroyed.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 4 Mhz)
Sound CPU : I8035 (@ 400 Khz)
Sound Chips : DAC

Screen orientation : Vertical
Video resolution : 232 x 264 pixels
Screen refresh : 60.00 Hz
Palette colors : 36

Players : 2
Control : 2-way joystick
Buttons : 2

- TRIVIA -

Released in October 1980.

Default high score table (Gremlin version only) :
1. 4930 BAI
2. 4750 DDC
3. 4390 BNI
4. 4310 OAN
5. 4020 HDG
6. 3800 FIO
7. 3770 ANH
8. 3520 DDF
9. 3110 DDP
10. 2980 DMA

The Nintendo version has all default high scores set to zero with no initials, while the bootlegs don't show a high score table at all during the attract mode.

- SCORING -

Emperor : 100 points
Eagle : 50 points
Gull : 20 points
Bomb : 50 to 200 points

Each battle consists of 50 Firebirds and 1,000 bonus points are awarded if all are destroyed.

- STAFF -

Characters designed by: Shigeru Miyamoto
Sound effects by: Hirokazu Tanaka

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2530&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 C002 00000009 FFFFFFFF Infinite Lives

Credit Pugsy's MAME Cheat file
Advert