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Arcade
Arcade
Platform:

Sprint 4 (set 1)

| 1977
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Description:

Notes:
Release type:
Units produced: Atari
Controls/Input Device: Control(dial), Buttons(5)
Number of Players: 4
Rating:
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MAME folder name: sprint4

Display: raster 256x224 @ 60.11Hz (60.11 pixclock)
Sound: 2 channels

Emulated in MAME via driver sprint4.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 10; Savestate: unsupported

Roms:
30024-01.p8 with 512kb
sha1:434c3a8237468604cce7feb40e6061d2670013b3 crc:e71d2e22
30027.h5 with 2048kb
sha1:d990f94b296409d47e8bada98ddbed5f76567e1b crc:3a752e07
30028-01.n6 with 1024kb
sha1:e0b87239081f12f6613d3db6a8cb5b80937df7d7 crc:3ebcb13f
30029-01.m6 with 1024kb
sha1:d52a0e73c54154531e825153012687bdb85e479a crc:963a8424
30030-01.l6 with 1024kb
sha1:9c5b1401c4aadda0a3aee76e4f92e73ae1d35cb7 crc:e94dfc2d
30031.c1 with 2048kb
sha1:9386cacc619669c18af31f66691a45af6dafef64 crc:017ee7c4
30033.e1 with 2048kb
sha1:2f6b1a0e9803901d9ba79d1f19a025f6a6134756 crc:b8b717b7
30036-02.n1 with 2048kb
sha1:af52ffdd9cd8dfed54013c9b0d3c6e48c7419d17 crc:883b9d7c
30037-02.k1 with 2048kb
sha1:8cc0f486429e12bee21a5dd1135e799196480044 crc:c297fbd8
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Final Star Force

Galmedes

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Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Sprint 4 (c) 1977 Atari.

In this game you control a race car on a semi-circular track. You are looking down on the action from above. Your only goal is to drive around the track as many times as possible, and as fast as you can. There will be four cars on the track at all times. With the computer controlling cars for missing players. The game will rate you at the end, you can get rated Granny, Rookie, or Pro, and getting a score over 250 points will extend the game an extra 30 seconds. The game has several different tracks available, and you can select them with a button at the start of a match. The graphics are simple black and white with two shades of gray thrown in for good measure. They are simple, but they get the job done.

- TECHNICAL -

Sprint 4 came in one form, that of a black standing cocktail table. With steering wheels on every side. Each player had a 360 degree steering wheel and a gas pedal. All of the game circuits are built into a single large PCB, which also has an integrated power supply.

Game ID : 008716

Main CPU : MOS Technology M6502 (@ 756 Khz)
Sound Chips : Discrete circuitry

Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 6

Players : 4
Control : dial
Buttons : 5

- TRIVIA -

Released in December 1977.

- UPDATES -

* New (Set 1) : Large car sprites [12x12 pixels].
* Old (Set 2) : Small car sprites [11x11 pixels].

- SERIES -

1. Sprint 2 (1976)
2. Sprint 8 (1977)
3. Sprint 4 (1977)
4. Sprint One (1978)
5. Super Sprint (1986)
6. Championship Sprint (1986)
7. Bad Lands (1989)

- STAFF -

Programmed and designed by : Dennis Koble, Lyle Rains

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2597&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
20D00000 3861 0000F00C FFFFFFFF Invincibility

Credit Pugsy's MAME Cheat file
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