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Arcade
Arcade
Platform:

Super Bug

| 1977
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Atari
Controls/Input Device: Control(dial), Buttons(7)
Number of Players: 1
Rating:
Creator:
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Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
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MAME folder name: superbug

Display: raster 320x240 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver firetrk.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 28; Savestate: unsupported

Roms:
009114.prm with 256kb
sha1:82dc6799a19984f3b204ee3aeeb007e55afc8be3 crc:b8094b4c
009121.d1 with 2048kb
sha1:b957c830bb95e0752ea9793e3edcfdd52235e0ab crc:350df308
009122.c1 with 2048kb
sha1:5237f6bd3a7a3eca737c728296230cf0d1f436b0 crc:eb6e3e37
009123.a1 with 2048kb
sha1:41470984fe951eac9f6dc77862b00ecfe8aaa51d crc:f42c6bbe
009124.m3 with 1024kb
sha1:49ab85550f546f85048e2f73163837c602dde568 crc:f8af8dd5
009125.k6 with 1024kb
sha1:e9b6dba1919c389bb55a8fe3c074b6702322e4e5 crc:a3c835df
009126.f5 with 1024kb
sha1:295fdfef88e0c841fe8ad505151ca0837e77ef83 crc:ee695137
009127.e5 with 1024kb
sha1:17e92df58b25075ec7a383a958db02b42066578a crc:be1386b4
009471.n3 with 1024kb
sha1:cc55254c54dbcd3fd1465c82a715f2e567f44951 crc:52250698
009472.h5 with 1024kb
sha1:bdbbbba6efdd4cca75630d203f7c7eaf41b1a32d crc:5ddb80ac
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Super Bug (c) 1977 Kee Games.

A great and pioneer top-view racing game.

Super Bug! Super Thrills!

The player drive a bright yellow "modified bug" speeds through tree-lined city streets in a fast moving rally race. The constantly moving streets provide new excitement and driving challenge every time the game is played, as the driver races the clock to cover as much distance as possible for highest score.

Directional arrows appear on the road to warn drivers as they approach turns. Quick reflexes are a must to avoid crashing into curbs and parked cars. And to avoid sliding into oil slicks and sand traps.

Players can select "Novice" or "Expert" tracks, shift into first, step on the accelerator and take off. The roar of acceleration, crash and skid sounds add to the exciment. Score, Fuel (time remaining) and driver Ratings are displayed on the screen, as well as "Crunch" whenever the player crashes.

- TECHNICAL -

Game ID : 009115-009467

Main CPU : M6800 (@ 756 Khz)
Sound Chips : Discrete circuitry

Players : 1
Control : steering wheel, pedal, four-speed shifter

- TRIVIA -

Super Bug was released in September 1977. Howie Delman's first Coin-operated video game. This is the first video game to use a scrolling playfield.

Its original name was 'City Driver'.

- STAFF -

Designed and programmed by : Howard Delman
Howard also designed the hardware for this game.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2701&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 0026 00000099 FFFFFFFF Infinite Fuel

Credit Pugsy's MAME Cheat file
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