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Survival

 
Arcade
Arcade
Platform:

Survival

| 1982
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Rock-ola
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
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More Coder/Software:
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Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
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SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
Survival VGMuseum Game Endings
Survival on CAESAR
Survival high score and replay at MARP
Survival on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Survival (c) 1982 Rock-ola.

One of the the most obscure of all the Rock-Ola videogames, Survival is a multi-directional shooter. The player must use an 8-way joystick and a single button to take control of a blue cell, whose objective is to shoot medicine into viruses through eight mazes made up from rectangular veins and thin cell membranes. Every vein, membrane, and virus that is shot will disappear from the current maze. The color of the first virus you shoot will determine the colour of resurrected ones; and once every virus on the screen is the same colour, they can no longer be shot.

When the last membrane in the current maze is destroyed, four Aid Stations will appear in the corners for a while - you will have to gain extra shots by reaching one of them before they turn back into veins. Every time you reach an Aid Station and gain extra shots, you will also gain a white cell - once you gain five of these, you will receive an extra life.

- TECHNICAL -

Main CPU : 8085A (@ 2.75 Mhz)
Sound Chips : General Instrument AY8910 (@ 2.75 Mhz)

Screen orientation : Vertical
Video resolution : 208 x 256 pixels
Screen refresh : 60.00 Hz
Palette Colors : 256

Players : 2
Control : 8-way joystick
Buttons : 1

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2795&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 439B 00000099 FFFFFFFF Infinite Zaps
00010000 439A 00000009 FFFFFFFF Infinite Zaps (2/2)
00000000 43ED 00000099 FFFFFFFF Infinite Lives PL1
00000000 43EE 00000099 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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