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The Pit

 
Arcade
Arcade
Platform:

The Pit

| 1982
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Centuri
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
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Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
URL: Official:
URL: Rules:
URL: Hints:
URL: Cheats:
URL: Reviews:
The Pit VGMuseum Game Endings
The Pit on CAESAR
The Pit high score and replay at MARP
The Pit on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
The Pit (c) 1982 Zilec Electronics.

The player's avatar (described as "The Astronaut-Explorer" by the game manual) lands in a spaceship and must dig their way into a series of underground tunnels. While there, they must avoid being crushed by rocks, eaten by monsters, impaled by arrows, or melted in a vat of acid. Instead of a traditional timer, is a tank shooting away a mountain near the player's spaceship. After collecting the treasure, the only route back to the spaceship is by crossing "The Pit", which is a room with a sliding retractable floor underneath containing a monster that will devour the player and acid which will also kill.

The player receives 100 points for shooting each enemy, 1000 points for each crystal collected, 2,000 points for collecting large gems, and 1,000 points for crossing "The Pit" safely and reboarding the ship. There is a 10,000 point bonus for collecting all 3 large gems or all 4 small gems, and a 15,000 point bonus for collecting all 7 gems.

- TECHNICAL -

CPU on main board:
2x MK3880N-Z80CPU
1x AY-3-8910
1x oscillator 18.000Hz

on lower board:
1x oscillator 18432Hz

ROMs on main board:
1x AM2732 (1)
4x HN462732G (2,3,4,5)
1x MK2716J (6)
1x MMI6331

on lower board:
2x MK2716J (7,8)
Note 1x 22x2 edge connector
1x trimmer (volume)
2x 4 switches dip

- TRIVIA -

The Pit was released in April 1982.

The tank is labeled "Zilec" in the U.K. and U.S. versions, and "Taito" in the Japanese version. Other noticeable differences in the Japanese version include: a different color palette, boulders disappear when dislodged, spikes do not always fall from the roof of the large gem room, and the monster is absent from the acid pit.

- PORTS -

* Computers :
Commodore C64 (1983)

* Others :
LSI Portable game (1982, "Zackman" - Bandai Elec. licensed by AW Zilec Electronics, Ltd.)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=3968&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 802B 00000009 FFFFFFFF Infinite Lives
20800000 2ACE 00000018 FFFFFFFF Invincibility You die when you fall into water though
20810000 2CF4 00000018 FFFFFFFF Invincibility (2/3) 1st = Rock, 2nd = Falling Object in Treasure Room
20810000 31CC 00000018 FFFFFFFF Invincibility (3/3) Enemy

Credit Pugsy's MAME Cheat file
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