Games-db / Arcade /

Tiger Heli (US)

 
Arcade
Arcade
Platform:

Tiger Heli (US)

| 1985
Genre:
Style:
Theme:
Description:


Notes:
Release type:
Developer: Taito America Corp.
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
Rating:
Creator:
More Creator:
More Coder/Software:
Publisher:
Manufacturer:
Genre:
License from/Copyright:
Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Mono
Coder/Software:
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Slogans:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


Recommended Games (Star Force):

Catacomb

Vega

Espial

Night Star (DECO Cassette)

Nova 2001

Star Jacker

Stunt Air

Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Tiger-Heli (c) 1985 Taito.

The game is a vertical scrolling shooter where the player controls a helicopter taking on hordes of enemies which include tanks, battleships, and artillery. It is interesting to note that, besides some airplanes taking off, there are no flying enemies in the entire game. The player's main weapon is an unlimited supply of missiles which travel a max distance of half the screen's height. The player also has two bombs which destroy all objects within a large circular radius. These bombs can be blown off by enemy bullets.

The player is killed after only one hit, and is re-spawned to a point approximately one whole vertical screen-length later, thus progressing the player past the obstacle that had killed him, albeit at a high cost. The player is given three lives initially and bonus lives are awarded at 20000 points and every 80000 points thereafter. Flashing crosses scattered throughout each level award players power-ups depending on which color the cross is. A red cross will gives the player one side-firing mini-heli which shoots perpendicular to the player's helicopter. A white cross yields a forward firing mini-heli. It is possible to have a mix and match of side-helis, totaling no more than two. The green cross will award the player with an additional bomb, if the player currently has less than two. Grabbing power-ups when not necessary yields 5000 points.

There are a total of four stages, all of which start and end with a helipad. After completion of the last stage, the game will restart in a more difficult mode starting on stage 2. Most of the game's areas contain unnecessary objects to destroy for bonus points, such as oil drums and houses. This was uncharacteristic for shoot 'em ups at the time.

- TECHNICAL -

Board Number : GX-551 (not a Konami board!)
Prom Stickers : A47

Main CPU : (2x) Zilog Z80, Motorola M68705
Sound Chips : (2x) General Instrument AY8910

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Developed by Toaplan. Tiger-Heli was released in October 1985 by Taito.

The working title for this game was 'Cobra'.

This is the first shooter to use a 'Megabomb'.

Pony Canyon released a limited-edition soundtrack album for this game (Kyukyoku Tiger : G.S.M. Taito 2 - D28B0008) on November 21, 1988.

- UPDATES -

The bootleg machine does not use the M68705 @ 2 Mhz.

- TIPS AND TRICKS -

* 10000 Points Bonus : At the start of the game, count your shots until arriving at the first railroad. If you've counted every 16 shots (16, 32, 48, 64 ...), a little car should enter the screen on the right side. Destroy it with next shot to get a 10,000 points bonus. There are similar cars throughout the game, but making them appear is a mystery.

* A Second 10000 Points Bonus : Near the beginning there is a 'school house' with a red drum on the top. If you hit the red drum enough times, you'll get a 10,000 points bonus.

* Second Chance : If you get shot soon after starting a new game, the game will often let you off and just fire a super bomb instead.

* Warp : Lose your first player without scoring any points (make sure the second chance super bomb doesn't hit anything). The game puts you forward to a railway where a car will appear that can be shot for 10,000 points.

* Hint : Blast everything. Civilian cars and houses, etc., all give 50 points each.

- STAFF -

Music & sound created by : Tatsuya Uemura

- PORTS -

* Consoles :
Nintendo Famicom [JP] (December 5, 1986) "Tiger-Heli [Model PNF-TH]"
Nintendo Famicom [KO] (1987)
Nintendo NES [US] (September 1987) [Model NES-TI-USA]
Nintendo NES [EU] (January 7, 1990)
Sony PlayStation [JP] (August 30, 1996; "Toaplan Shooting Battle 1 [Model SLPS-00436]")

* Computers :
FM Towns Marty [JP] (199?) Tiger-Heli
Sharp X68000 [JP] (1993)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=2901&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 C22A 00000005 FFFFFFFF Infinite Lives
00000000 C221 00000002 FFFFFFFF Infinite Bombs
20800000 18F3 00000086 FFFFFFFF Invincibility - Heli
20800000 187E 00000086 FFFFFFFF Invincibility - Left Bomb
20800000 18A8 00000086 FFFFFFFF Invincibility - Right Bomb
20800000 18FC 00000018 FFFFFFFF Invincibility - Left Heli
20800000 1912 000000C9 FFFFFFFF Invincibility - Right Heli
00000000 C263 00000018 FFFFFFFF Rapid Fire

Credit Pugsy's MAME Cheat file
Advert

Submit Data
You are a game nerd?
You are interested in
sharing your knowledge?
Submit your data here:
email

Top contributors