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Ultra Tank

 
Arcade
Arcade
Platform:

Ultra Tank

| 1978
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Notes:
Release type:
Developer: Atari
Controls/Input Device: Control(doublejoy8way), Buttons(1)
Number of Players: 2
Rating:
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Ultra Tank (c) 1978 Kee Games.

Two tanks face off in a maze of blocks. Besides dodging the bullets shot by the opponent, a player must also avoid running into mines. After the game timer expires, the player with the highest score wins.

The game is similar to the original "Tank" except the battlefields can be open or have mines and barriers and the tanks can be visible or invisible depending on how the options are selected.

- TECHNICAL -

Game ID : 009801

Main CPU : MOS Technology M6502 (@ 756 Khz)
Sound Chips : Discrete (@ 756 Khz)

Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 4

Players : 2
Control : Double 2-way joysticks (vertical)
Buttons : 1

- TRIVIA -

Released in February 1978.

Developed by Kee Games

- SERIES -

1. Tank (1974)
2. Tank II (1974)
3. Tank 8 (1976)
4. Ultra Tank (1978)

- STAFF -

Designed and programmed by : Mike Albaugh

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=3022&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 008D 0000009A FFFFFFFF Infinite Time
60000000 0000 00000000 00000000 The score will only update when somebody scores (a tank kill).
60000000 0000 00000000 00000000
00000000 0054 00000000 FFFFFFFF Score always = 0 PL1
00000000 0054 000000FF FFFFFFFF Score always = 255 PL1
00000001 0054 00000000 FFFFFFFF Set score = 0 Now! PL1
00000001 0054 00000080 FFFFFFFF Set score = 128 Now! PL1
00000101 0054 000000FF FFFFFFFF Select Score Now! PL1
60000000 0000 00000000 00000000
00000000 0052 00000000 FFFFFFFF Score always = 0 PL2
00000000 0052 000000FF FFFFFFFF Score always = 255 PL2
00000001 0052 00000000 FFFFFFFF Set score = 0 Now! PL2
00000001 0052 00000080 FFFFFFFF Set score = 128 Now! PL2
00000101 0052 000000FF FFFFFFFF Select Score Now! PL2

Credit Pugsy's MAME Cheat file
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