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Winning Spike (ver JAA)

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Winning Spike (ver JAA)

| 1997
Genre:
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Description:

Notes:
Release type:
Units produced: Konami
Controls/Input Device: Control(joy8way), Buttons(3)
Number of Players: 4
Rating:
Creator:
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SoundMix: Stereo
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MAME folder name: winspike

Display: raster 384x224 @ 59.19Hz (59.19 pixclock)
Sound: 2 channels

Emulated in MAME via driver konamigx.c:
Status: preliminary; Emulation: good
Graphic: imperfect; Sound: good; Color: good
Palette size: 8192; Savestate: unsupported

Roms:
300a01.34k with 131072kb
sha1:c483aa98ff8ef40cdac359c19ad23fea5ecc1906 crc:d5fa95f5
705a08.9c with 131072kb
sha1:14a72925f75528e7b4d6b701b2b51f4557f031f0 crc:0d531639
705a09.7c with 131072kb
sha1:a01caced5bad9d98a3f33d72ca5eb9096c45e4ba crc:24e58845
705a10.33g with 4194304kb
sha1:520cdcf9ca20ec1c84be734e06e183e7a871090b crc:fc4dc78b
705a11.30g with 4194304kb
sha1:a4294da1d1026e3a9d070575e5855935389a705f crc:68542ce9
705a13.28g with 4194304kb
sha1:69718f47ff1e8d65a11972af1ed5068db175f625 crc:3b62584b
705a17.25g with 4194304kb
sha1:ee0819faf6f6c8420d5d3742cb39dfb76b9ce7a4 crc:971d2812
705a18.22h with 1048576kb
sha1:13de0ad060fd6f1312fa10edde1fef6481e8df64 crc:eb97fb5f
705a19.17h with 1048576kb
sha1:8522a0dc5e37524f51d632e9d975e949a14c0dc3 crc:bab84b30
705a22.9g with 4194304kb
sha1:a40ff43310d035f7b88c4e397a4ee75151578c17 crc:1a9246f6
705eaa02.31b with 524288kb
sha1:08280a90c64adacfe4d1f0abc939bbf3f8265aeb crc:522d1bbd
705eaa03.27b with 524288kb
sha1:6ccf1169542259c05d16cff706f782837eeafb46 crc:778de17b
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Winning Spike (c) 1997 Konami Company, Limited.

Volleyball game by Konami.

- TECHNICAL -

Konami GX hardware
Game ID : GX705

Main CPU : Motorola 68EC020 (@ 24 Mhz)
Sound CPU : Motorola 68000 (@ 9.2 Mhz)
Sound Chips : (2x) K054539 (@ 48 Khz)

Players : 4
Control : 8-way joystick
Buttons : 3

- STAFF -

Assistant directors: Takepon (Monkey Business), Mommy Ad (Super Lover)
Main programmer: K. Toga (Red Shooter 7.5.5)
Programmer: Cha-Cha-Ki (Shooting Guard)
Motion designers: S. Kihara (Sonic & Throw), T. Nagamatsu (3Digitizer)
Stage designer: Terara Hitomi (Dzungarian Hamster)
Graphic designers: Sho. M (Peace Maker), Y-Sakaue (Retouching), Machuoka (Machine 4.0J), M. Yabe (King of Unlucky), Zig the Crusher (Ducati-User)
Rendering designer: T. Hayashino (Bones)
Sound editor: Sakagon (Precision Man)
Music composer: Name-Kun (Snail Man)
Product designer: M. Uematsu (Tel-Matsu 928)
Manual planning: Hideaki Minoda
Technical engineer: K. Hashima
Technical support: Yoshikazu Yzz
Team manager: Acky 7 (Takarazuka Raid)
Produced by: KCE R

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=3171&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 C01023 00000063 FFFFFFFF Infinite Credits
60000000 000000 00000000 00000000
00000101 C00A22 00000011 FFFFFFFF Select Score PL1
00000000 C00A22 00000000 FFFFFFFF Score always = 0 PL1
00000000 C00A22 00000011 FFFFFFFF Score always = 17 PL1
00000001 C00A22 00000000 FFFFFFFF Score = 0 Now! PL1
00000001 C00A22 00000011 FFFFFFFF Score = 17 Now! PL1
60000000 000000 00000000 00000000
00000101 C00B22 00000011 FFFFFFFF Select Score PL2
00000000 C00B22 00000000 FFFFFFFF Score always = 0 PL2
00000000 C00B22 00000011 FFFFFFFF Score always = 17 PL2
00000001 C00B22 00000000 FFFFFFFF Score = 0 Now! PL2
00000001 C00B22 00000011 FFFFFFFF Score = 17 Now! PL2

Credit Pugsy's MAME Cheat file
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