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Arcade
Arcade
Platform:

War of the Worlds

| 1981
Genre:
Style:
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Description:

Notes:
Release type:
Units produced: Cinematronics
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 1
Rating:
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MAME folder name: wotw

Display: vector x @ 38.00Hz (38.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver cinemat.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 0; Savestate: supported

Roms:
prom.c14 with 32kb
sha1:32df9148797c23f70db47b840139c40e046dd710 crc:07492cda
prom.d14 with 32kb
sha1:5d806a42424942ba5ef0b70a1d629315b37f931b crc:9a05afbf
prom.e14 with 32kb
sha1:d8c40ab010b2ea30f29b2c443819e2b69f376c04 crc:29dbfb87
prom.e8 with 32kb
sha1:6f7fcce4aa3be9020595235568381588adaab88e crc:791ec9e1
prom.f14 with 256kb
sha1:036ad8a231284e05f44b1106d38fc0c7e041b6e8 crc:9edbf536
prom.j14 with 32kb
sha1:ce145d61686f600cc16b77febfd5c783bf8c13b0 crc:a481ca71
wow_le.t7 with 4096kb
sha1:9656a26814736f8ff73575063b5ebbb2e8aa7dd0 crc:b16440f9
wow_lo.p7 with 4096kb
sha1:db4eceb68e17020d0a597ba105ec3b91ce48b7c1 crc:bfdf4a5a
wow_ue.u7 with 4096kb
sha1:c2bc002e550a0d36e713d07f6aefa79c70b8e284 crc:9b5cea48
wow_uo.r7 with 4096kb
sha1:57a47bf06838fe562981321249fe5ae585316f22 crc:c9d3c866
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


Recommended Games (Star Force):

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Nova 2001

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Zodiack

Star Force

Alpha Mission / ASO

Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder

Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
War of the Worlds (c) 1981 Cinematronics.

This is one great looking game. You control a little tank that can move back and forth at the bottom of the screen, your enemies are martian walkers that advance on your position. Each martian takes several hits to destroy, as you are actually blasting their legs out from under them. You can protect yourself from their shots by using your shield button, but use it sparingly, as you only have a limited amount of shield time.

- TECHNICAL -

Main CPU: CCPU (@ 5 Mhz)
Sound Chips: Discrete circuitry

Players: 1
Buttons: 4

- TRIVIA -

War of the Worlds (or WOTW for shorts) is based on the HG Wells science-fiction classic.

WOTW was one of the last vector games Cinematronics created. This game was meant to be a 3-D vector version of "Space Invaders" but was never released due to it testing badly at the 1982 AMOA show. Less than 10 were made. They were all sold to distributors and sold at trade shows. The game did not generate enough interest to be put into production. The reason this game never went into wide production was twofold. The first reason was that it was simply too easy. Games that are too easy don't make a lot of money. The second reason was that the hardware simply wasn't good enough to run the game, it lagged a bit from time to time, and arcade games are not supposed to lag.

One interesting note is that the game was originally made with the B+W X-Y monitors, but a couple years later, it was resurrected with a color monitor around the time of "Solar Quest". Only one or two where made this way, and it is doubtful that they still exist.

The 'War of the Worlds' conversion kit came with a red and yellow marquee that had a fairly simple game logo on it. The monitor bezel showed the curved surface of an orange planet, along with some generic outer space stuff. The control panel has graphics showing a ruined city, and the legs of several giant martian walkers. The controls are all pushbuttons, no joysticks or anything like that at all. The game came with a plastic monitor overlay meant to give color to the black and white monitor, it made the upper and lower areas red, while the center area was yellow (it also had a hand drawn city scene way in the background).

- STAFF -

Designed and programmed by: Tim Skelly, Rob Patton
Cabinet Art: Rick Bryant

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=3138&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
20800000 1597 00000058 FFFFFFFF Invincibility
20810000 37B4 00000058 FFFFFFFF Invincibility (2/2) Part 1 takes cares of lasers, Part 2 takes care of stun bombs

Credit Pugsy's MAME Cheat file
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