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Arcade
Arcade
Platform:

600

| 1981
Genre:
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Description:

Notes:
Release type:
Units produced: Konami
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
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SoundMix: Mono
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600 VGMuseum Game Endings
600 on CAESAR
600 high score and replay at MARP
600 on datObase
MAME folder name: 600

Display: raster 768x224 @ 60.61Hz (60.61 pixclock)
Sound: 1 channels

Emulated in MAME via driver galdrvr.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 32; Savestate: supported

Roms:
600_snd.5c with 4096kb
sha1:cc4aa3a98e85bc6300f8c1ee1a0448071d7c6dfa crc:1773c68e
600_snd.5d with 4096kb
sha1:39af321b8c3f211ed6d083a2aba4fbc8af11c9e8 crc:a311b998
600_vid.2c with 4096kb
sha1:3d491313da6cccd6dbc15774569be0555fe2f73a crc:8ee090ae
600_vid.2e with 4096kb
sha1:ba4f7aa499f4993ec2191b8832b5604fd41964bc crc:45bfaff2
600_vid.2f with 4096kb
sha1:2564dae82019097227351a7ddc9c5156ca00297a crc:9f4c8ed7
600_vid.2h with 4096kb
sha1:c319d41a3345b84670fe9110f78332c1cfe1e163 crc:a92ef056
600_vid.2j with 4096kb
sha1:5602b5ebb2c287f72a5ce873b4e3dfd19b8412a0 crc:6dadd72d
600_vid.5f with 2048kb
sha1:29eeb3cdb5a3bcf7115d8099e4d04cf76216b003 crc:7dbc0426
600_vid.5h with 2048kb
sha1:0c773e0e84d0bf45be5a5a7cfff960c1ca2f0320 crc:006c3d56
turtles.clr with 32kb
sha1:09fd795170d7d30f101d579f57553da5ff3800ab crc:f3ef02dd
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Final Star Force

Galmedes

Gunlock

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Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
600 (c) 1981 Konami.

600 is a maze game where the player is a turtle trying to bring baby turtles, called 'kidturtles' to their homes while avoiding beetles. Scattered throughout the maze are boxes with question marks on them. When the player walks over a question mark, a baby turtle will crawl onto the main turtle's back, a house will appear at a random location on the map, and the player will have to bring the baby turtle to its house while avoiding beetles.

Other times, beetles will come out of the boxes, which the player will have to quickly run away from. The player's only offensive move is the ability to drop "smart bombs" to temporarily stun the beetles. The player's smart bombs can be refilled by grabbing the smart bombs in the middle of the maze. However, unlike actual smart bombs, the player's bombs do not move and stay in a single place until a beetle runs over it.

You have eight floors to deal with the beetles, then you'll go to the roof to get your baby turtles, after you go get them, you walk home with the rest of the baby turtles you collected. The game pattern is endless.

- TECHNICAL -

Game ID : GX353

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 1.78975 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.78975 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 1

- TRIVIA -

600 was released in November 1981.

This title is similar in concept to Frogger, but closely resembles the much later "Super Pac-Man" in gameplay. Konami originally wrote this game (which they mysteriously titled 600), but it was licensed to Stern for US and European distribution (released in December 1981 as Turtles), and only a limited number of games were made bearing the 600 name. Konami also licensed this title to Sega as well, which they released under the name "Turpin".

- SCORING -

Race Car runs into mine : 50 points.
Uncover a Race Car : 80 points.
Uncover a KidTurtle : 100 points.
Bring KidTurtles Home : 150 points.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=21&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 8002 00000063 FFFFFFFF Infinite Credits
00000000 8630 00000009 FFFFFFFF Infinite Lives
20800000 25B2 00000000 FFFFFFFF Invincibility

Credit Pugsy's MAME Cheat file
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