Games-db / Arcade /

600

 
Arcade
Arcade
Platform:

600

| 1981
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Notes:
Release type:
Developer: Konami
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
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SoundMix: Mono
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600 VGMuseum Game Endings
600 on CAESAR
600 high score and replay at MARP
600 on datObase
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
600 (c) 1981 Konami.

600 is a maze game where the player is a turtle trying to bring baby turtles, called 'kidturtles' to their homes while avoiding beetles. Scattered throughout the maze are boxes with question marks on them. When the player walks over a question mark, a baby turtle will crawl onto the main turtle's back, a house will appear at a random location on the map, and the player will have to bring the baby turtle to its house while avoiding beetles.

Other times, beetles will come out of the boxes, which the player will have to quickly run away from. The player's only offensive move is the ability to drop "smart bombs" to temporarily stun the beetles. The player's smart bombs can be refilled by grabbing the smart bombs in the middle of the maze. However, unlike actual smart bombs, the player's bombs do not move and stay in a single place until a beetle runs over it.

You have eight floors to deal with the beetles, then you'll go to the roof to get your baby turtles, after you go get them, you walk home with the rest of the baby turtles you collected. The game pattern is endless.

- TECHNICAL -

Game ID : GX353

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound CPU : Zilog Z80 (@ 1.78975 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.78975 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 1

- TRIVIA -

600 was released in November 1981.

This title is similar in concept to Frogger, but closely resembles the much later "Super Pac-Man" in gameplay. Konami originally wrote this game (which they mysteriously titled 600), but it was licensed to Stern for US and European distribution (released in December 1981 as Turtles), and only a limited number of games were made bearing the 600 name. Konami also licensed this title to Sega as well, which they released under the name "Turpin".

- SCORING -

Race Car runs into mine : 50 points.
Uncover a Race Car : 80 points.
Uncover a KidTurtle : 100 points.
Bring KidTurtles Home : 150 points.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=21&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 8002 00000063 FFFFFFFF Infinite Credits
00000000 8630 00000009 FFFFFFFF Infinite Lives
20800000 25B2 00000000 FFFFFFFF Invincibility

Credit Pugsy's MAME Cheat file
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