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Acrobat Mission


Acrobat Mission

| 1991

Release type:
Developer: UPL (Taito license)
Controls/Input Device: Control(joy8way), Buttons(2)
Number of Players: 2
More Creator:
More Coder/Software:
License from/Copyright:
SoundMix: Mono
Game Awards Nominations:
Game Awards Won:
Title a.k.a.:
Avg. Playtime:
Mameinfo.dat entry:
0.37b10 [Yochizo]


- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.

LEVELS: 8 (restarts once)

Other Emulators:

* FB Alpha


* Raine

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Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660


S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

Blast Off

Blazing Lazers

GunHed (Tourvision PCE bootleg)

The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

Lethal Thunder


Strike Gunner S.T.G


Explosive Breaker

Final Star Force




Nebulas Ray



Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting

Romset: 2016 kb / 8 files / 457.8 zip

Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Acrobat Mission (c) 1991 Taito Corp.

A great vertical scrolling shoot'em up game.

At the year 2100 A.D. Humans were exterminated by their own self-destructive nature leaving behind the consequences of environmental degradation on earth and were forced to escape to Mars leaving a bio-computer for environmental recuperation of earth to preparing the blue planet for future recolonization. But one day a half a century after humans arrived, mars was attacked by strange flying objects. To fight these enemies, the director general of the Defence Agency organized the task force army and started quickly the dogfight with invaders to neutralize the invasion.

The operation was called 'Acrobat Mission' as it exceeded the technical limits of the pilots.

The players takes controls on one of two surviving fighters pilots, 'Jet' a male pilot and 'Nova' a female pilot and both flying the Icarus, a fast and powerful space-fighter, which comes equipped with a Standard laser. Two more weapons are available throughout the game - the wide shot (W) which spreads out in front of the ship and the Hurricane shot (H) which fires clusters of rotating balls of energy. Holding the fire button charges up a special attack and each weapon features a different energy blast and damage factor. The ships can also hold a maximum of two smart-bombs, one under each wing - although they can be activated by the players, they also do fall off easily and can be detonated by enemy shots. Interestingly, the Icarus can't collide with other ships or any part of the scenery - instead, it bounces off and only suffers damage from enemy shots. However, once the shield is depleted, the ship will fly out of control for a few seconds and grant the players a last chance to inflict damage to any remaining enemies before it explodes.


Game ID : AM91073

Main CPU : Motorola 68000 (@ 10 Mhz)
Sound Chips : YM2203 (@ 1.5 Mhz), (2x) OKI6295 (@ 4.0 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 3


Acrobat Mission was released in July 1991.

Produced by Taito under license from UPL.


* Secret Code for seeing the ending : In demonstration play, input the following code quickly : Up, Down, Left, Right, Shot, Bomb, Shot, Bomb, Button3(x3).


Developed by UPL.

GAME DESIGN : Mutsuo Kaneko
PROGRAM : Toshio Arai
GRAPHIC DESIGN : Kaoru Kamigiku, Kinya Aoyama, Mutsuo Kaneko, Minoru Tomizawa
SOUND : Yoshio Nagashima, Hiroshi Nishikawa


* Consoles :
Nintendo Super Famicom (1992) "Acrobat Mission [Model SHVC-2T]"


Edit this entry:

Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 80075 00000009 FFFFFFFF Infinite Credits
20800000 07FC6 00000060 FFFFFFFF Invincibility
20910000 08022 00006088 FFFFFFFF Invincibility (2/2)
60000000 00000 00000000 00000000
00000000 80255 0000000A FFFFFFFF Infinite Lives PL1
00000000 80267 00000004 FFFFFFFF Maximum Fire Power PL1
00000000 8026B 00000000 FFFFFFFF Always Wave Weapon PL1
00000000 8026B 00000001 FFFFFFFF Always Hurricane WeaponPL1
00000001 8026B 00000000 FFFFFFFF Get Wave Weapon Now! PL1
00000001 8026B 00000001 FFFFFFFF Get Hurricane Weapon Now! PL1
00000000 80227 00000000 00000010 Rapid Fire PL1 This cheat has a problem with energy charging
00100000 80262 00000000 FFFFFFFF Lock Energy Charge PL1
00000000 80269 00000001 FFFFFFFF Always Shoot Charge Shot PL1 Shoot charge shot automatically without pressing a fire button
60000000 00000 00000000 00000000
00000000 80277 0000000A FFFFFFFF Infinite Lives PL2
00000000 80289 00000004 FFFFFFFF Maximum Fire Power PL2
00000000 8028D 00000000 FFFFFFFF Always Wave Weapon PL2
00000000 8028D 00000001 FFFFFFFF Always Hurricane Weapon PL2
00000001 8028D 00000000 FFFFFFFF Get Wave Weapon Now! PL2
00000001 8028D 00000001 FFFFFFFF Get Hurricane Weapon Now! PL2
00000000 80226 00000000 00000010 Rapid Fire PL2 This cheat has a problem with energy charging
00100000 80284 00000000 FFFFFFFF Lock Energy Charge PL2
00000000 8028B 00000001 FFFFFFFF Always Shoot Charge Shot PL2 Shoot charge shot automatically without pressing a fire button

Credit Pugsy's MAME Cheat file

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