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Arcade
Arcade
Platform:

Action Fighter

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Notes:
Release type:
Units produced: Sega
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MAME folder name: afighter

Display: raster 320x224 @ 60.00Hz (60.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver segas16a.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 6144; Savestate: unsupported

Roms:
10281 with 65536kb
sha1:36293a2a8a22dca5350571f19f3d5d04e1b27458 crc:30e92cda
10282 with 65536kb
sha1:f3f029a3e6547114cec28e5cf8fda65ef434c353 crc:b67b8910
10283 with 65536kb
sha1:91bae3fbc4a3c612dc507eecfa8de1c2e1e7afee crc:e7dbfd2d
10284 with 32768kb
sha1:8b99b6d2499897cfbd037a7e7cf5bc53bce8a63a crc:8ff09116
10285 with 32768kb
sha1:1d26d17a72e55281e3444fee9c5af69ffb9e3c69 crc:98aa3d04
10286 with 32768kb
sha1:c28e8968dbd9c110672581f4486f70d5f45df7f5 crc:8da050cf
10287 with 32768kb
sha1:a87acafe82b37a11d8f8b1f2ee4c9b2e1bb8161c crc:7989b74a
10288 with 32768kb
sha1:0ff2170d9ef89058273025dd8d5e1021094adef1 crc:d3ce551a
10289 with 32768kb
sha1:e232f2519234981c0e4ffecdd25c48083d9f93a8 crc:c59d1b98
10290 with 32768kb
sha1:d8a73d3f7fc2d83d23bb7434f43bc8804f35cc16 crc:39354223
10291 with 32768kb
sha1:1f8cecf7ea2d2dfa5ce18d7ee34b0da2cc40221e crc:6e4b245c
10292 with 32768kb
sha1:7ab817b6348c168f79be325fb3cc2cca14ee0f8e crc:cef289a3
10348 with 32768kb
sha1:bb5522aacb55b5f04aa4cb7a642e202f0ddd7c84 crc:e51e3012
10349 with 32768kb
sha1:5f3afbdb9cdb0762e56b702a195274f30193b472 crc:4b434c37
10350 with 32768kb
sha1:380f75b8c1696b388179641866cd1d23f78664e7 crc:f2cd6b3f
10351 with 32768kb
sha1:b3e3944d706c606fd01e00d9511f020ce9aec9f0 crc:ede21d8d
10352 with 32768kb
sha1:97e78291c15bdf95fd35adca6b9e002480137b12 crc:f8abb143
10353 with 32768kb
sha1:b0540844c8a09195f5d12312f8e27c334641d7b8 crc:5a757dc9
317-0018.key with 8192kb
sha1:c58d78299ef4cede517be823a8a8a90e46c6ba0d crc:fee04be8
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Zodiack

Star Force

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Alpha Mission II / ASO II

Astro Warrior (Mega-Tech)

Mission 660

Rafflesia

S.R.D. Mission

Truxton / Tatsujin

Tatsujin (Tourvision PCE bootleg)

Truxton II / Tatsujin Oh

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The Next Space

Omega Fighter

Super Star Soldier (Tourvision PCE bootleg)

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Pollux

Strike Gunner S.T.G

Vimana

Explosive Breaker

Final Star Force

Galmedes

Gunlock

GunNail

Nebulas Ray

Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Action Fighter (c) 1986 Sega.

An overhead driving / shoot'em up game from Sega which borrows heavily from Bally Midway's 1983 classic, "Spy Hunter". The player begins the game riding a motorbike. In subsequent levels a sportscar, a beach buggy, a boat, a chopper and even a Formula-1 racing car can all be driven. All of the vehicles are, of course, fully armed to deal with the many enemy vehicles and gun emplacements intent on stopping the player's progress. The helicopter levels play as a straightforward vertically-scrolling shoot'em up and bear more than a passing resemblance to Namco's "Xevious".

- TECHNICAL -

Runs on the Sega "System 16A" hardware.
Game ID: 317-0018

Players: 2
Control: 8-way joystick
Buttons: 2

- TRIVIA -

Soundtrack album releases :
Game Sound Legend Series ~Legend of Game Music ~ Consumer Box~ [MarkIII Version] (SCDC-00497~506) (03/24/2006) [Scitron Discs]

- PORTS -

* Consoles :
Sega Master System

* Computers :
Commodore Amiga (1988)
Commodore C64 (1989)
Amstrad CPC (1989)
Sinclair ZX Spectrum (1989)
Atari ST (1989)

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=34&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 C70000 00000009 FFFFFFFF Infinite Credits
00100000 C71034 00000880 FFFFFFFF Infinite Fuel
00000000 FFC200 00000000 00000080 Invincibility
00000000 C70234 00000001 00000001 Always Have Power Up (Blue)
00000000 C70234 00000002 00000002 Always Have Power Up (Yellow)
00000000 C70234 00000004 00000004 Always Have Power Up (Green)
00000000 C70144 000000FF FFFFFFFF Always Have All Maps
00000100 C7011A 0000000F FFFFFFFF Select Speed
00000000 C701C0 00000000 FFFFFFFF Rapid Fire
00010000 C70235 00000000 FFFFFFFF Rapid Fire (2/2)
60000000 000000 00000000 00000000
00000000 C70066 00000019 FFFFFFFF Infinite Lives PL1
00000000 C70067 00000019 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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