![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Search
|
Message Board Platforms Overview Home |
Database Areas
• Computer & PC Games
• Console Games • Arcade Games • Pinball Machines • Handheld Games • Traditional Games Platforms
• PC
• PlayStation 2 • Xbox • GameCube • Game Boy Advance • N-Gage • PlayStation • Dreamcast • Nintendo 64 and more platforms... Site Areas
Submit Data
You are a game expert?
You are interested in sharing your knowledge? Submit your data here: ![]() • Top contributors |
Release type:
Units produced: Home Data Controls/Input Device: Control(joy4way), Buttons(3) Number of Players: 2 Rating: Creator: More Creator: More Coder/Software:
Developer:
Manufacturer: Publisher: License from/Copyright: Graphics/Artwork: Music: SoundFX: System/ConversionClass: SoundMix: Mono
More Graphics/Artwork:
More Music/Sound: Acting Talent involved: : : More Machine Details: More System Details:
Game Awards Nominations:
Game Awards Won: Title a.k.a.: Slogans: Avg. Playtime: Legacy/Follow-Ups: Similar Games:
URL: Official:
URL: Rules: URL: Hints: URL: Cheats: URL: Reviews: Battlecry VGMuseum Game Endings Battlecry on CAESAR Battlecry high score and replay at MARP Battlecry on datObase
MAME folder name: battlcry
Display: raster 256x224 @ 59.00Hz (59.00 pixclock) Sound: 1 channels Emulated in MAME via driver homedata.c:
Status: imperfect; Emulation: good
Graphic: imperfect; Sound: good; Color: good Palette size: 32768; Savestate: unsupported Roms:
s88a19.l5 with 256kb
sha1:d1e733691de9f9b71c9724de73086d36f381fc74 crc:c8ead41e s88b02.f19 with 262144kb sha1:8efaa512f62fe9a37d2474c435c549118c019d67 crc:7044a542 s88b04.f20 with 262144kb sha1:421082af349b170d74f5214d8b5eed44db472749 crc:c54b5a5e s88b17.f9 with 32768kb sha1:1e599cd00abe7b67bcb0c8d3f0c467a99ef79658 crc:7c55568e s88b18.f10 with 32768kb sha1:55c01b6a1175539facdfdd0c3c49d878a59156a4 crc:fa432edc s88c05.e7 with 524288kb sha1:05b0f3ca369c95d4fd50cd9617fc044ad7bdf0d3 crc:e7f13340 s88c08.e6 with 524288kb sha1:11c39a2ddd5e4be150d2f2ce332e312907df2377 crc:a989cfc2 s88c09.e5 with 524288kb sha1:5903a167ddf69284035967876ef46d7d09582574 crc:8f77ac3e s88c10.e4 with 524288kb sha1:96ac9aa0034152ba88afc373475928ad6d9ecd29 crc:cb44371e s88c13.e2 with 524288kb sha1:fcc51e57a1df572ad00000e03db1f5f949dea619 crc:8103f007 s88c14.e1 with 524288kb sha1:7a9448bf13ee680c99bc19a6fac7a14d6ce8ddfc crc:a7b5fafb s88c15.f2 with 524288kb sha1:d0c22981b105c1b4b37eae64964af8b683cc4687 crc:597d833b s88c16.f1 with 524288kb sha1:30bbb47503631295a16bdd77a5bc08681dd7c63e crc:9ca1c1a1 s88e01.j13 with 131072kb sha1:41a0fcdabee449081840848c45983984d7153d1b crc:b08438fe
Mameinfo.dat entry:
0.37b10 [Yochizo] WIP: - 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets. - 0.147u1: Fixed maincpu rom loading. - 0.122u7: Fixed gfx1/2/3/4/5 rom loading. - 0.89u3: Changed Z80 CPU2 clock speed to 5MHz. - 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special. - 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver. - 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid. - 25th April 1999: Dumped Omega Fighter Special. LEVELS: 8 (restarts once) Other Emulators: * FB Alpha * JFF * Raine Recommended Games (Star Force): Catacomb Vega Espial Night Star (DECO Cassette) Nova 2001 Star Jacker Stunt Air Zodiack Star Force Alpha Mission / ASO Alpha Mission II / ASO II Astro Warrior (Mega-Tech) Mission 660 Rafflesia S.R.D. Mission Truxton / Tatsujin Tatsujin (Tourvision PCE bootleg) Truxton II / Tatsujin Oh Blast Off Blazing Lazers GunHed (Tourvision PCE bootleg) The Next Space Omega Fighter Super Star Soldier (Tourvision PCE bootleg) Lethal Thunder Pollux Strike Gunner S.T.G Vimana Explosive Breaker Final Star Force Galmedes Gunlock GunNail Nebulas Ray Super-X Gekirindan Viper Phase 1 Fever SOS Mars Matrix: Hyper Solid Shooting Romset: 2016 kb / 8 files / 457.8 zip Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Battlecry (c) 1991 Home Data. A fighting game. - TECHNICAL - Main CPU : Motorola M6809 (@ 4 Mhz), uPD7807 (@ 8 Mhz) Sound Chips : YM2203 (@ 3 Mhz), DAC Screen orientation : Horizontal Video resolution : 256 x 224 pixels Screen refresh : 59.00 Hz Palette colors : 32768 Players : 2 Control : 4-way joystick Buttons : 3 - TRIVIA - The game was completed in 1989. But released 2 years later in 1991. - STAFF - Producer : Marshal Planners : Marshal, Sion, Show, Miyazee Programmers : Sion, Wadachi, Magician, Son of Sun, Pon, Kaz Graphic designers : Show, Miyazee, Son of Sun Sound : Tappy, H. Endoh Engineers : Taroh, K. Azuma, Tara - CONTRIBUTE - Edit this entry: http://www.arcade-history.com/?&page=detail&id=212&o=2 Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 40A9 00000063 FFFFFFFF Infinite Credits 00000000 4091 000000FF FFFFFFFF Infinite Time 00000000 4A9D 00000001 FFFFFFFF Always have 1 Hit Enemies 00000000 432D 00000000 FFFFFFFF Start on Stage 1 Don't forget to turn it OFF after you are on the level you've chosen or progression will be hampered 00010000 47DE 00000000 FFFFFFFF Start on Stage 1 (2/2) 00000000 432D 00000001 FFFFFFFF Start on Stage 2 Don't forget to turn it OFF after you are on the level you've chosen or progression will be hampered 00010000 47DE 00000001 FFFFFFFF Start on Stage 2 (2/2) 00000000 432D 00000002 FFFFFFFF Start on Stage 3 Don't forget to turn it OFF after you are on the level you've chosen or progression will be hampered 00010000 47DE 00000002 FFFFFFFF Start on Stage 3 (2/2) 00000000 432D 00000003 FFFFFFFF Start on Stage 4 Don't forget to turn it OFF after you are on the level you've chosen or progression will be hampered 00010000 47DE 00000003 FFFFFFFF Start on Stage 4 (2/2) 00000000 432D 00000004 FFFFFFFF Start on Stage 5 Don't forget to turn it OFF after you are on the level you've chosen or progression will be hampered 00010000 47DE 00000004 FFFFFFFF Start on Stage 5 (2/2) 00000000 432D 00000005 FFFFFFFF Start on Stage 6 Don't forget to turn it OFF after you are on the level you've chosen or progression will be hampered 00010000 47DE 00000005 FFFFFFFF Start on Stage 6 (2/2) 60000000 0000 00000000 00000000 00000000 47DF 00000006 FFFFFFFF Infinite Lives PL1 00000000 4769 000000FF FFFFFFFF Infinite Energy PL1 00100000 47F0 00000000 FFFFFFFF Invincibility PL1 00110000 47F2 00000000 FFFFFFFF Invincibility PL1 (2/4) 00110000 47F4 00000000 FFFFFFFF Invincibility PL1 (3/4) 00110000 47F6 00000000 FFFFFFFF Invincibility PL1 (4/4) 60000000 0000 00000000 00000000 00000000 4979 00000006 FFFFFFFF Infinite Lives PL2 00000000 4903 000000FF FFFFFFFF Infinite Energy PL2 00100000 4989 00000000 FFFFFFFF Invincibility PL2 00110000 498B 00000000 FFFFFFFF Invincibility PL2 (2/4) 00110000 498D 00000000 FFFFFFFF Invincibility PL2 (3/4) 00110000 498F 00000000 FFFFFFFF Invincibility PL2 (4/4) Credit Pugsy's MAME Cheat file |
Advert
|