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Black Hole

 
Arcade
Arcade
Platform:

Black Hole

| 1981
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Notes:
Release type:
Developer: TDS
Controls/Input Device: Control(joy8way), Buttons(1)
Number of Players: 2
Rating:
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SoundMix: Mono
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Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Black Hole (c) 1981 TDS (Tokyo Denshi Sekkei).

A space-themed shoot'em up.

- TECHNICAL -

Upright cabinet dimensions : 25,5'' wide x 67'' high x 28'' deep.
Cocktail table dimensions : 22'' wide x 24,5'' high x 34'' deep.

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : Tone generator and discrete circuits

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.61 Hz
Palette colors : 98

Players : 2
Control : 2-way joystick
Buttons : 1

- TRIVIA -

Released in April 1981.

- SCORING -

Flying saucers : 6000 points.
Neutron mines : 2001 points.
Neutron mine layers : 9999 points.

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=264&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 4003 00000099 FFFFFFFF Infinite Credits
00010000 400A 00000061 FFFFFFFF Infinite Credits (2/3)
00010000 400B 00000061 FFFFFFFF Infinite Credits (3/3)
20A00000 0C38 00000000 FFFFFFFF Invincibility
20A10000 0C6C 00000000 FFFFFFFF Invincibility (2/4) Part 1 Stage 1 Holes, Part 2 Stage 1 Shootable Wall
20A10000 134F 00000000 FFFFFFFF Invincibility (3/4) Stage 2 Reflected Shot
20A10000 135B 00000000 FFFFFFFF Invincibility (4/4) Stage 2 Touching Orbs
00100000 4005 00000000 00001010 Rapid Fire
60000000 0000 00000000 00000000
00000000 40F0 00000003 FFFFFFFF Infinite Lives PL1
00000000 4130 00000003 FFFFFFFF Infinite Lives PL2

Credit Pugsy's MAME Cheat file
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