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Arcade
Arcade
Platform:

Battle Shark (Japan)

| 1989
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Taito Corporation
Controls/Input Device: Control(stick), Buttons(6)
Number of Players: 1
Rating:
Creator:
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Manufacturer:
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Graphics/Artwork:
Music:
SoundFX:
System/ConversionClass:
SoundMix: Stereo
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MAME folder name: bsharkj

Display: raster 320x240 @ 60.00Hz (60.00 pixclock)
Sound: 2 channels

Emulated in MAME via driver taito_z.c:
Status: imperfect; Emulation: good
Graphic: imperfect; Sound: good; Color: good
Palette size: 4096; Savestate: unsupported

Roms:
c34_01.14 with 524288kb
sha1:fa7403bf895c041cb64234209c944683ae372e57 crc:3ebe8c63
c34_02.15 with 524288kb
sha1:60f8f0dc9d4bc6bc452527250221c9915e9dfe6e crc:8488ba10
c34_03.16 with 524288kb
sha1:155f0efbfe73e18355804477d4b8954bb47bf1ef crc:a18eab78
c34_04.17 with 524288kb
sha1:bce5c73533e2bb7dfa7f18fad510f818cf1a542a crc:2446b0da
c34_05.3 with 524288kb
sha1:826cf1e48a017a0cbfcc4a4f507dfb285594178b crc:596b83da
c34_06.12 with 524288kb
sha1:6bfe3a7dde8d4e983521877d2bb176f5d126b763 crc:d200b6eb
c34_07.42 with 524288kb
sha1:f32b4b93e9125536376d96fbca76c2b2f5f78656 crc:edb07808
c34_08.127 with 524288kb
sha1:96b96ca5a3e20cdceb9ac5ddf377fb21a9a529fb crc:89a30450
c34_09.126 with 524288kb
sha1:5c5d1369597604376943e4825f6c09cc28d66047 crc:39d12b50
c34_18.22 with 65536kb
sha1:5bdde4e3bcde8c59dc84478c3cc079d7ef8ee9c5 crc:7245a6f6
c34_19.72 with 256kb
sha1:3a2ddaaaf7abe9f47f7e062b002fd3a61c80f60b crc:2ee9c404
c34_20.89 with 256kb
sha1:c868452c334792345dcced075f6df69cff9e31ca crc:fbf81f30
c34_21.7 with 1024kb
sha1:45d7cc8e06fbe01295cc2194bca9586f0ef8b12b crc:10728853
c34_22.8 with 1024kb
sha1:a6e6086fb8fbd102e01ec72fe60a4232f5909565 crc:643e8bfc
c34_66.74 with 131072kb
sha1:5d20f39b75e921fda82c33990463cec73879d113 crc:a0392dce
c34_69.75 with 131072kb
sha1:632bf2d65f54035de2ecb87648dafa877c45e428 crc:a54c137a
c34_70.97 with 131072kb
sha1:d60e586cefd9001e87cae583ca25bf5a8a461d8d crc:d77d81e2
c34_71.98 with 131072kb
sha1:6cb207e577fac85da654f3dc56e2f9f25c38a76d crc:df1fa629
c34_72.112 with 131072kb
sha1:32c78924617328abb11c094f89a90a92e72ed5e6 crc:c09c0f91
c34_73.113 with 131072kb
sha1:e31b5989b747de451ee6c2a5e15ec75235d84e0d crc:f2fe62b5
c34_74.128 with 131072kb
sha1:16221f25c865a81ca4f6a987b6de02a3ccf3208c crc:6869fa99
c34_75.129 with 131072kb
sha1:9ba5af9dd240a198dfa760ca14b0f0c84eb307c9 crc:6ba65542
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Battle Shark (c) 1989 Taito.

Battle Shark is a first-person shooter which has the player looking through a 'periscope' in order to destroy the enemies. This game features simulated damage whenever the player gets hit by either an enemy torpedo or a missile.

- TECHNICAL -

[Japan model]

Dimensions :
185,5cm high
162cm deep
69,8cm wide.
Monitor : 25inch.

Taito Z System hardware
Board Number : K1100541A
Prom Stickers : C43

Main CPU : (2x) Motorola 68000 (@ 12 Mhz)
Sound Chips : Yamaha YM2610 (@ 8 Mhz)

Players : 1
Control : stick
Buttons : 6

- TRIVIA -

Even if title screen says 1989, Battle Shark was released in March 1990 in Japan.

Also released as :
"Battle Shark [USA model]"
"Battle Shark [Europe model]"

- TIPS AND TRICKS -

* Battle Shark has a compliment of torpedoes at the start of a level. Once these are depleted there is a short delay before they are replenished.

* Increase the number of torpedoes Battle Shark can hold by defeating the end of level bosses.

- STAFF -

Direction : Captain Imamura, Ichiro Fujisue
Game design : Atsushi Yamamoto
Software : Ichiro Fujisue, Ghost Hashimoto, Takashi Kitabayashi, Naoya Kuroki, Takayuki Ishiwata
Art design : Hisakazu Kato, Takayuki Ogawa, Tsuyoshi Sato, Ken' Ichi Imaeda, Animation 20
Mechanic : Osamu Wakayama, Seiji Doumi, Yasunori Hatsuda
Cabinet : Atsushi Iwaoka
Hardware : Eikichi Takahashi, Katsumi Kaneoka
Sound and Music (Zuntata) : Yasuko Yamada (Devil Yamada), Hidehito Kitamaru

- PORTS -

* Consoles :
Sony PlayStation 2 [JP] (March 29, 2007) "Taito Memories II Gekan [Model SLPM-66713]"

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=208&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 10793F 00000009 FFFFFFFF Infinite Credits
00000000 10DD8B 00000000 FFFFFFFF No Damage (Windscreen still Cracks)
00000000 10DE34 00000027 FFFFFFFF Infinite Torpedos

Credit Pugsy's MAME Cheat file
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