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Capcom Bowling (set 2)

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Arcade
Arcade
Platform:

Capcom Bowling (set 2)

| 1988
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Notes:
Release type:
Units produced: Incredible Technologies
Controls/Input Device: Control(trackball), Buttons(2)
Number of Players: 2
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SoundMix: Mono
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MAME folder name: capbowl2

Display: raster 360x245 @ 57.00Hz (57.00 pixclock)
Sound: 1 channels

Emulated in MAME via driver capbowl.c:
Status: good; Emulation: good
Graphic: good; Sound: good; Color: good
Palette size: 0; Savestate: unsupported

Roms:
gr0 with 32768kb
sha1:219dc342595bfd23c1336f3e167e40ff0c5e7994 crc:ef53ca7a
gr1 with 32768kb
sha1:14aa31cbcf089419b5b2ea8d57e82fc51895fc2e crc:27ede6ce
gr2 with 32768kb
sha1:ac76f1a761d6b0765437fb7367442667da7bb373 crc:e49238f4
progrev3.u6 with 32768kb
sha1:7542dd68a2aa55ad4f03b23ae2313ed6a34ae145 crc:9162934a
sound with 32768kb
sha1:f3cdf42ef19012817e6b7966845f9ede39f61b07 crc:8c9c3b8a
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
cheat.dat entry:
00000000 55CE 00000063 FFFFFFFF Infinite Credits
00000000 50E1 00000000 FFFFFFFF Infinite Time
00000000 5083 0000000A FFFFFFFF Always make a strike

Credit Pugsy's MAME Cheat file
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