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Arcade
Arcade
Platform:

Car Polo

| 1977
Genre:
Style:
Theme:
Description:

Notes:
Release type:
Units produced: Exidy
Controls/Input Device: Control(dial), Buttons(3)
Number of Players: 4
Rating:
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SoundMix: none
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Car Polo VGMuseum Game Endings
Car Polo on CAESAR
Car Polo high score and replay at MARP
Car Polo on datObase
MAME folder name: carpolo

Display: raster 240x256 @ 60.00Hz (60.00 pixclock)
Sound: 0 channels

Emulated in MAME via driver carpolo.c:
Status: preliminary; Emulation: good
Graphic: good; Sound: preliminary; Color: good
Palette size: 64; Savestate: unsupported

Roms:
1020.6v with 256kb
sha1:6be171168924cd8aa94ff5e1994faecb6f303bd9 crc:5e89fbcd
1021.10t with 256kb
sha1:219ba776d8cccf6726519aff17e37f2a6a85d0d1 crc:a508af9c
1022.10u with 256kb
sha1:2388e428db300a1e0005cccb9165ec604518033d crc:00868768
1023.10v with 256kb
sha1:a986b62b4c263c5d217bae0d51e74197f5288180 crc:45df6c74
1024.10w with 256kb
sha1:d89628f013039ca387cafe22180de71e1553cffc crc:eedacc7e
2513.4l with 512kb
sha1:ca573543dcce1221459d5693c476cef14bfac4f4 crc:f80d8889
325.6t with 32kb
sha1:29fe6159c8d239c322296cef68ad59bcf290f246 crc:b8b44022
326.6w with 32kb
sha1:e6d43d2b5e8ec4b8c1adf6f29c2c9a43ab67ff50 crc:628ae3d1
327.10s with 32kb
sha1:2ea7afc8d97c906295bf2af929e0515f6c34137f crc:e047d24d
328.5u with 32kb
sha1:974a0481e0c6d5c0b6f0129653d8ed87880916e0 crc:f295e0fc
4000.6c with 512kb
sha1:c249d0b31de452738516f04a7bc3fb472d54f79d crc:9d2e75a5
4001.6d with 512kb
sha1:5fcc0807e560de0d73f8bab6943f3cad5ee324c9 crc:69fb3768
4002.6h with 512kb
sha1:83615cdc1e3d8930cbdafbd0d327e1d6611faefd crc:5db179c7
4003.6k with 512kb
sha1:dfb8d96b94850166a1b5332f200ae9ceeffc1ce6 crc:0f992f09
4004.6e with 512kb
sha1:70b035f75dd6eace94b4d7a8a344f136b8af743d crc:be731610
4005.6f with 512kb
sha1:be548329918c4ac512fd6027d6bcd16d20c9dd98 crc:7332f84f
4006.6l with 512kb
sha1:391c737947498aad4d478639cbbc72181d680fce crc:8479c350
4007a.6n with 512kb
sha1:c1b650a0126791fa733f89d9e9bdeeb605486a2c crc:c6a619de
Mameinfo.dat entry:
0.37b10 [Yochizo]


WIP:

- 0.147u2: hap fixed clone Omega Fighter Special. The game fails to boot or finish post. After showing bad rom errors, the game resets.

- 0.147u1: Fixed maincpu rom loading.

- 0.122u7: Fixed gfx1/2/3/4/5 rom loading.

- 0.89u3: Changed Z80 CPU2 clock speed to 5MHz.

- 0.37b10: Yochizo added 'Omega Fighter' (UPL 1989) and clone Omega Fighter Special.

- 21st November 2000: Yochizo fixed some graphics bugs in the Omega Fighter / Atomic Robo-kid driver.

- 8th November 2000: Yochizo sent in a driver for Omega Fighter and Atomic Robo-kid.

- 25th April 1999: Dumped Omega Fighter Special.


LEVELS: 8 (restarts once)


Other Emulators:

* FB Alpha

* JFF

* Raine


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Final Star Force

Galmedes

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Super-X

Gekirindan

Viper Phase 1

Fever SOS

Mars Matrix: Hyper Solid Shooting


Romset: 2016 kb / 8 files / 457.8 zip


Credits Mameinfo and Mametesters Project Robert J. Rabgno et al.
History.dat entry:
Car Polo (c) 1977 Exidy.

Car Polo is an 'up-to-four player' full color video game that combines the skills of driving with the intense player interaction of team sports. The object is to score by bumping or pushing the ball with a car into your team's goal. Teamwork revolves around passing and blocking strategy. Play becomes fast and furious, and excitement is enhanced by car motor noises, crash sounds, controlled grass skids and bouncing ball motions.

- TECHNICAL -

Main CPU : MOS Technology M6502 (@ 940.75 Khz)

Screen orientation : Horizontal
Video resolution : 240 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 17

Players : 4
Control : dial
Buttons : 3

- TRIVIA -

Released in March 1977.

Car polo is the first video games utilizing the micro-processor technology (controlled by a Single Logic Board) and a color display.

H.R. Pete Kauffman founded Exidy in 1973 as a manufacturer of coin-operated video games. 'Exidy' is an abbreviation of 'Excellence In Dynamics'.

- TIPS AND TRICKS -

* Bugs : If you insert a coin too fast (before the GAME OVER sign appears), the cars will chase 'away' from the ball.

- STAFF -

Designed and programmed by : Howell Ivey

- CONTRIBUTE -

Edit this entry: http://www.arcade-history.com/?&page=detail&id=392&o=2


Licensed from Alexis Bousiges under a CC Attribution 3.0 License
cheat.dat entry:
00000000 0012 0000009A FFFFFFFF Infinite Time
60000000 0000 00000000 00000000
00000000 0010 00000010 FFFFFFFF Red Team Score always = 10
00000000 0010 00000000 FFFFFFFF Red Team Score always = 0
00000001 0010 00000010 FFFFFFFF Red Team Score = 10 Now!
00000001 0010 00000000 FFFFFFFF Red Team Score = 0 Now!
00000901 0010 00000099 FFFFFFFF Select Red Team Score
60000000 0000 00000000 00000000
00000000 0011 00000010 FFFFFFFF Blue Team Score always = 10
00000000 0011 00000000 FFFFFFFF Blue Team Score always = 0
00000001 0011 00000010 FFFFFFFF Blue Team Score = 10 Now!
00000001 0011 00000000 FFFFFFFF Blue Team Score = 0 Now!
00000901 0011 00000099 FFFFFFFF Select Blue Team Score

Credit Pugsy's MAME Cheat file
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